This document provides a planning booklet for a digital graphic narrative project. It includes sections on costs, available resources, quantity, audience/target market, quality factors, codes of practice, regulation, copyright, ethical issues, and a production schedule. The costs section estimates the book will cost around £1 per copy to create digitally. The resources section indicates the creator has the needed software and computer. The production schedule outlines progress to be made in each half-day college session, including completing pages and images.
This document outlines the planning and considerations for a digital graphic narrative project. It discusses costs, available resources, quantity, audience, quality factors, codes of practice, regulations, copyright, ethical issues, and a production schedule. Costs to self-publish range from £200-£700 while professional publication costs £1000-£2000. Resources like a computer, Photoshop, fonts, research, and inspiration are considered. The project will produce 300-400 copies targeting 3-6 year olds and their parents. Quality will be ensured through detailed graphics and research. Relevant codes, regulations around content and safety are discussed. Copyright is not an issue as the source story is out of copyright. The only potential ethical issue is
This document outlines the planning and considerations for a digital graphic narrative project. It discusses costs, available resources, quantity, audience, quality factors, codes of practice, regulations, copyright, ethical issues, and a production schedule. Costs of self-publishing range from £200-£700 while professional publishing is £1000-£2000. Resources like computers and software will be available at college. The book will be aimed at 3-6 year olds and their parents. Ten sessions over ten weeks are scheduled to complete the project. Health and safety precautions like tidy wires and prohibiting food/drinks by computers will be followed.
The document outlines the planning for a digital graphic narrative children's book. It considers various factors such as costs, available resources, quantity, target audience, quality, codes of practice, regulations, copyright, ethics, and a production schedule. Health and safety risks are also discussed. The planning shows thorough consideration of each required section to structure the project like a real work. A solid production schedule is created to divide the work into manageable tasks and ensure the project is completed on time.
This document provides planning details for a digital graphic narrative project. It considers costs, available resources, quantity of pages, audience, quality factors, codes of practice, copyright, ethical issues, a production schedule, and health and safety. The project will create a 12-page children's book using Photoshop and internet images. Planning includes ensuring no copyright infringement, meeting deadlines, maintaining quality, and preventing risks like eyestrain from long computer use.
The document outlines the planning for a digital graphic narrative children's book project. It considers costs, available resources, audience, quality factors, codes of practice, regulations, copyright, ethics, a production schedule, and health and safety. The project will have no production costs. Resources like an iMac and graphics tablet from the college will be used. The book is for ages 4-8 and loosely based on Jack and the Beanstalk but with an original story and characters. A 10-session production schedule is outlined to complete the book.
The document provides details for a digital graphic narrative planning project. It discusses considerations like costs, available resources, quantity, audience and target market, quality factors, codes of practice, regulation, copyright, ethical issues, and a production schedule. Costs will be low as the project uses existing computer software and resources. The narrative is a children's book aimed at ages 5-7. Quality and safety factors are considered to ensure the book is appropriate. A 7-session production schedule is outlined to complete the book digitally in Photoshop.
This document provides a planning document for a digital graphic narrative project. It outlines considerations for costs, available resources, quantity, audience, quality factors, codes of practice, regulation, copyright, ethical issues, and health and safety. It also includes a production schedule that breaks the project into 10 sessions over 2 weeks, detailing the tasks and progress planned for each session. This thorough planning aims to ensure a successful and well-executed project that considers all relevant factors.
This document provides planning details for a digital graphic narrative project to create a children's book. It includes sections on costs, available resources, quantity, audience/target market, quality factors, codes of practice, regulation, copyright, ethical issues, and health and safety considerations. The production schedule outlines creating characters, backgrounds, and individual pages across 10 sessions. Health and safety risks like eye strain and tripping hazards are addressed.
This document outlines the planning and considerations for a digital graphic narrative project. It discusses costs, available resources, quantity, audience, quality factors, codes of practice, regulations, copyright, ethical issues, and a production schedule. Costs to self-publish range from £200-£700 while professional publication costs £1000-£2000. Resources like a computer, Photoshop, fonts, research, and inspiration are considered. The project will produce 300-400 copies targeting 3-6 year olds and their parents. Quality will be ensured through detailed graphics and research. Relevant codes, regulations around content and safety are discussed. Copyright is not an issue as the source story is out of copyright. The only potential ethical issue is
This document outlines the planning and considerations for a digital graphic narrative project. It discusses costs, available resources, quantity, audience, quality factors, codes of practice, regulations, copyright, ethical issues, and a production schedule. Costs of self-publishing range from £200-£700 while professional publishing is £1000-£2000. Resources like computers and software will be available at college. The book will be aimed at 3-6 year olds and their parents. Ten sessions over ten weeks are scheduled to complete the project. Health and safety precautions like tidy wires and prohibiting food/drinks by computers will be followed.
The document outlines the planning for a digital graphic narrative children's book. It considers various factors such as costs, available resources, quantity, target audience, quality, codes of practice, regulations, copyright, ethics, and a production schedule. Health and safety risks are also discussed. The planning shows thorough consideration of each required section to structure the project like a real work. A solid production schedule is created to divide the work into manageable tasks and ensure the project is completed on time.
This document provides planning details for a digital graphic narrative project. It considers costs, available resources, quantity of pages, audience, quality factors, codes of practice, copyright, ethical issues, a production schedule, and health and safety. The project will create a 12-page children's book using Photoshop and internet images. Planning includes ensuring no copyright infringement, meeting deadlines, maintaining quality, and preventing risks like eyestrain from long computer use.
The document outlines the planning for a digital graphic narrative children's book project. It considers costs, available resources, audience, quality factors, codes of practice, regulations, copyright, ethics, a production schedule, and health and safety. The project will have no production costs. Resources like an iMac and graphics tablet from the college will be used. The book is for ages 4-8 and loosely based on Jack and the Beanstalk but with an original story and characters. A 10-session production schedule is outlined to complete the book.
The document provides details for a digital graphic narrative planning project. It discusses considerations like costs, available resources, quantity, audience and target market, quality factors, codes of practice, regulation, copyright, ethical issues, and a production schedule. Costs will be low as the project uses existing computer software and resources. The narrative is a children's book aimed at ages 5-7. Quality and safety factors are considered to ensure the book is appropriate. A 7-session production schedule is outlined to complete the book digitally in Photoshop.
This document provides a planning document for a digital graphic narrative project. It outlines considerations for costs, available resources, quantity, audience, quality factors, codes of practice, regulation, copyright, ethical issues, and health and safety. It also includes a production schedule that breaks the project into 10 sessions over 2 weeks, detailing the tasks and progress planned for each session. This thorough planning aims to ensure a successful and well-executed project that considers all relevant factors.
This document provides planning details for a digital graphic narrative project to create a children's book. It includes sections on costs, available resources, quantity, audience/target market, quality factors, codes of practice, regulation, copyright, ethical issues, and health and safety considerations. The production schedule outlines creating characters, backgrounds, and individual pages across 10 sessions. Health and safety risks like eye strain and tripping hazards are addressed.
Planning Booklet - Chris Bailey (11/02/15)Chris Bailey
This document provides planning details for a digital graphic narrative project. It outlines considerations for costs, available resources, quantities, audience, quality factors, codes of practice, regulations, copyright, ethical issues, and health and safety. Resources needed are a camera, Photoshop, and internet access, all of which are available. A production schedule is included to divide the project into sessions to develop characters, environments, and illustrations for each page over 10 sessions.
The document provides planning details for a digital graphic narrative project. It outlines considerations for costs, available resources, intended quantity, target audience, quality factors, codes of practice, regulations, copyright, and ethical issues. It also includes a production schedule that divides the project into sessions with specific tasks, such as finishing character models, creating backgrounds, and positioning characters on pages. The goal is to structure the planning and ensure all necessary aspects are thoroughly considered to execute the project successfully.
The document outlines a student's planning for a digital graphic narrative project adapting the story of Little Red Riding Hood. It considers costs, available resources, quantity, audience/target market, quality factors, codes of practice, regulation, copyright, ethical issues, and a production schedule. It discusses using a MacBook, Photoshop, PowerPoint, and the internet for the project. The student plans to produce around 500 copies of a limited edition book for children ages 3-6. Health and safety considerations include preventing trips from bags/chairs and eyes becoming strained from screen time.
This document outlines the planning for a digital graphic narrative project. It considers costs, available resources, quantity, audience, quality factors, codes of practice, regulation, copyright, ethical issues, and a production schedule. Health and safety issues like tripping hazards, eye strain, and back pain are addressed. The planning shows thorough consideration of all aspects needed for a successful project.
This document provides planning details for a digital graphic narrative project. It includes sections on costs, available resources, quantity, audience, quality factors, codes of practice, regulations, copyright, ethics, resources, production schedule, and health and safety. The student considers each element in detail to fully plan their project. They estimate costs for printing, list software and hardware resources, set a target print quantity of a couple hundred copies, and define their target audience as children aged 6 to 8 years old. Their production schedule outlines tasks to be completed across 10 sessions. Health and safety risks like tripping on wires are also addressed.
The document provides planning details for a digital graphic narrative project adapting Little Red Riding Hood. It considers costs, available resources, quantity of materials needed, the target audience, quality factors, codes of practice, regulations, copyright, ethical issues, and a production schedule. The planning demonstrates thorough consideration of project requirements and management of resources and time.
The document provides planning details for a digital graphic narrative project. It includes considerations for costs, available resources, quantity, audience/market, quality factors, codes of practice, regulations, copyright, ethical issues, and a production schedule. Health and safety risks like eyestrain, back problems, and tripping hazards are identified along with preventative measures grounded in relevant legislation.
This document outlines Dom Midgley's considerations and planning for a digital graphic narrative project. It discusses costs, available resources, target audience, quality factors, codes of practice, regulations, copyright, ethics, a production schedule, and health and safety. For costs, Dom concludes there will be no costs by using royalty-free stock images. Resources include a Mac computer and photo editing software. The target audience is children aged 5-8. Dom's production schedule outlines tasks to be completed over 10 sessions, including character development and page layout. Health and safety risks like trip hazards will be prevented by storing bags and wires away.
The document provides details on planning for a digital graphic narrative project. It includes sections on costs, available resources, target audience, quality factors, codes of practice, health and safety considerations, and a 10-session production schedule. Costs are expected to be minimal as the required software is accessible for free. Resources include Photoshop, paper, pencils, images from Google. The target audience is children ages 3-6, and quality will be ensured through frequent saving, spending time on creation to avoid rushing, and planning out the project. Health and safety risks like eye strain and trip hazards will be prevented through regular breaks, proper seating, and clear workspaces.
A student created a planning document for a digital graphic narrative project about the Three Little Pigs. They considered costs, available resources, quantity, audience, quality factors, codes of practice, regulation, copyright, ethical issues, and health and safety. They planned 10 sessions over 5 days to complete the project. Each session included specific tasks like writing text, creating characters and backgrounds, and combining elements. They ensured all work would be done following appropriate health, safety, and legal guidelines.
The document provides planning details for a digital graphic narrative project. It includes sections on considerations, costs, available resources, quantity, audience, quality factors, codes of practice, regulation, copyright, ethical issues, and health and safety. The planning details cover estimating costs, determining the target audience and market, ensuring quality, following relevant codes and regulations, and addressing potential health and safety risks. A production schedule is also included that breaks the project into 10 half-day sessions.
This document provides planning details for a digital graphic narrative project. It includes sections on costs, available resources, quantity, audience and target market, quality factors, codes of practice, copyright, ethical issues, and a production schedule. Health and safety considerations like back ache, eyesight strain, and tripping hazards are also addressed. The document shows thorough planning for all aspects of the project.
The document provides details for planning a digital graphic narrative project. It includes sections on costs, available resources, quantity, audience/target market, quality factors, codes of practice, regulations, copyright, ethical issues, and health and safety considerations. The document outlines that the project will create a children's book using hand drawings scanned into a computer to be edited digitally. It discusses ensuring the content is appropriate for its target audience of 6-9 year olds and meets relevant regulations. A production schedule is also included that outlines the tasks and timeline.
The document provides planning details for a digital graphic narrative project. It includes considerations for costs, available resources, quantity, audience, quality factors, codes of practice, regulations, copyright, ethical issues, and a production schedule. Health and safety risks like eye strain, back pain, and electrocution are also addressed. The planning covers all aspects of the project from start to finish in great detail.
This document outlines the planning process for a digital graphic narrative project. It discusses considerations like costs, available resources, target audience, quality factors, codes of practice, regulations, copyright, ethics, and a production schedule. Costs will include Photoshop but not other digital work. Resources include a computer, graphics software, and a graphics tablet. The target audience is 3-6 year old girls and boys for a retelling of Rapunzel. Quality will come from detailed images that tell the story with or without words. Regulations and ethics require inclusive, non-discriminatory content. A 10-session production schedule is outlined to complete the 10-page graphic narrative over 10 weeks.
This document provides a planning summary for a digital graphic narrative project. It includes sections on costs, available resources, quantity, audience/target market, quality factors, codes of practice, regulations, copyright, ethical issues, resources, production schedule, and health and safety considerations. The student has access to necessary software, paper/supplies, and computers through their college. They plan to produce 10,000 copies of a children's book adaptation of Jack and the Beanstalk targeting ages 3-6. The production schedule outlines background and character development for each page over multiple sessions. Health and safety risks from computer use and long work hours are considered.
This document outlines the planning for a digital graphic narrative project adapting the fairytale "Rumpelstiltskin". It includes considerations for costs, available resources, quantity, audience, quality factors, codes of practice, regulations, copyright, ethical issues, and a 10-session production schedule. Health and safety risks like tripping hazards and eye strain from computer use are also addressed. The planning shows thorough thought has been given to all aspects of bringing this graphic narrative to life as a real project.
The changes that I mad win this were that I added fencing to my second image. Also I changed the position of Jack's arms in this image to make it feel more natural. Also I shrunk the dog in the fourth image.
This summary provides an overview of Sumit Deb Nath's career and qualifications. He has over 22 years of experience in project management for oil and gas companies in India and internationally. Currently he is a Project Manager at Horizon Djibouti Terminals in UAE, where he has successfully led several multi-million dollar projects on time and under budget, with a focus on quality, safety and cost savings. He has a Bachelor's degree in Engineering and safety certifications.
Planning Booklet - Chris Bailey (11/02/15)Chris Bailey
This document provides planning details for a digital graphic narrative project. It outlines considerations for costs, available resources, quantities, audience, quality factors, codes of practice, regulations, copyright, ethical issues, and health and safety. Resources needed are a camera, Photoshop, and internet access, all of which are available. A production schedule is included to divide the project into sessions to develop characters, environments, and illustrations for each page over 10 sessions.
The document provides planning details for a digital graphic narrative project. It outlines considerations for costs, available resources, intended quantity, target audience, quality factors, codes of practice, regulations, copyright, and ethical issues. It also includes a production schedule that divides the project into sessions with specific tasks, such as finishing character models, creating backgrounds, and positioning characters on pages. The goal is to structure the planning and ensure all necessary aspects are thoroughly considered to execute the project successfully.
The document outlines a student's planning for a digital graphic narrative project adapting the story of Little Red Riding Hood. It considers costs, available resources, quantity, audience/target market, quality factors, codes of practice, regulation, copyright, ethical issues, and a production schedule. It discusses using a MacBook, Photoshop, PowerPoint, and the internet for the project. The student plans to produce around 500 copies of a limited edition book for children ages 3-6. Health and safety considerations include preventing trips from bags/chairs and eyes becoming strained from screen time.
This document outlines the planning for a digital graphic narrative project. It considers costs, available resources, quantity, audience, quality factors, codes of practice, regulation, copyright, ethical issues, and a production schedule. Health and safety issues like tripping hazards, eye strain, and back pain are addressed. The planning shows thorough consideration of all aspects needed for a successful project.
This document provides planning details for a digital graphic narrative project. It includes sections on costs, available resources, quantity, audience, quality factors, codes of practice, regulations, copyright, ethics, resources, production schedule, and health and safety. The student considers each element in detail to fully plan their project. They estimate costs for printing, list software and hardware resources, set a target print quantity of a couple hundred copies, and define their target audience as children aged 6 to 8 years old. Their production schedule outlines tasks to be completed across 10 sessions. Health and safety risks like tripping on wires are also addressed.
The document provides planning details for a digital graphic narrative project adapting Little Red Riding Hood. It considers costs, available resources, quantity of materials needed, the target audience, quality factors, codes of practice, regulations, copyright, ethical issues, and a production schedule. The planning demonstrates thorough consideration of project requirements and management of resources and time.
The document provides planning details for a digital graphic narrative project. It includes considerations for costs, available resources, quantity, audience/market, quality factors, codes of practice, regulations, copyright, ethical issues, and a production schedule. Health and safety risks like eyestrain, back problems, and tripping hazards are identified along with preventative measures grounded in relevant legislation.
This document outlines Dom Midgley's considerations and planning for a digital graphic narrative project. It discusses costs, available resources, target audience, quality factors, codes of practice, regulations, copyright, ethics, a production schedule, and health and safety. For costs, Dom concludes there will be no costs by using royalty-free stock images. Resources include a Mac computer and photo editing software. The target audience is children aged 5-8. Dom's production schedule outlines tasks to be completed over 10 sessions, including character development and page layout. Health and safety risks like trip hazards will be prevented by storing bags and wires away.
The document provides details on planning for a digital graphic narrative project. It includes sections on costs, available resources, target audience, quality factors, codes of practice, health and safety considerations, and a 10-session production schedule. Costs are expected to be minimal as the required software is accessible for free. Resources include Photoshop, paper, pencils, images from Google. The target audience is children ages 3-6, and quality will be ensured through frequent saving, spending time on creation to avoid rushing, and planning out the project. Health and safety risks like eye strain and trip hazards will be prevented through regular breaks, proper seating, and clear workspaces.
A student created a planning document for a digital graphic narrative project about the Three Little Pigs. They considered costs, available resources, quantity, audience, quality factors, codes of practice, regulation, copyright, ethical issues, and health and safety. They planned 10 sessions over 5 days to complete the project. Each session included specific tasks like writing text, creating characters and backgrounds, and combining elements. They ensured all work would be done following appropriate health, safety, and legal guidelines.
The document provides planning details for a digital graphic narrative project. It includes sections on considerations, costs, available resources, quantity, audience, quality factors, codes of practice, regulation, copyright, ethical issues, and health and safety. The planning details cover estimating costs, determining the target audience and market, ensuring quality, following relevant codes and regulations, and addressing potential health and safety risks. A production schedule is also included that breaks the project into 10 half-day sessions.
This document provides planning details for a digital graphic narrative project. It includes sections on costs, available resources, quantity, audience and target market, quality factors, codes of practice, copyright, ethical issues, and a production schedule. Health and safety considerations like back ache, eyesight strain, and tripping hazards are also addressed. The document shows thorough planning for all aspects of the project.
The document provides details for planning a digital graphic narrative project. It includes sections on costs, available resources, quantity, audience/target market, quality factors, codes of practice, regulations, copyright, ethical issues, and health and safety considerations. The document outlines that the project will create a children's book using hand drawings scanned into a computer to be edited digitally. It discusses ensuring the content is appropriate for its target audience of 6-9 year olds and meets relevant regulations. A production schedule is also included that outlines the tasks and timeline.
The document provides planning details for a digital graphic narrative project. It includes considerations for costs, available resources, quantity, audience, quality factors, codes of practice, regulations, copyright, ethical issues, and a production schedule. Health and safety risks like eye strain, back pain, and electrocution are also addressed. The planning covers all aspects of the project from start to finish in great detail.
This document outlines the planning process for a digital graphic narrative project. It discusses considerations like costs, available resources, target audience, quality factors, codes of practice, regulations, copyright, ethics, and a production schedule. Costs will include Photoshop but not other digital work. Resources include a computer, graphics software, and a graphics tablet. The target audience is 3-6 year old girls and boys for a retelling of Rapunzel. Quality will come from detailed images that tell the story with or without words. Regulations and ethics require inclusive, non-discriminatory content. A 10-session production schedule is outlined to complete the 10-page graphic narrative over 10 weeks.
This document provides a planning summary for a digital graphic narrative project. It includes sections on costs, available resources, quantity, audience/target market, quality factors, codes of practice, regulations, copyright, ethical issues, resources, production schedule, and health and safety considerations. The student has access to necessary software, paper/supplies, and computers through their college. They plan to produce 10,000 copies of a children's book adaptation of Jack and the Beanstalk targeting ages 3-6. The production schedule outlines background and character development for each page over multiple sessions. Health and safety risks from computer use and long work hours are considered.
This document outlines the planning for a digital graphic narrative project adapting the fairytale "Rumpelstiltskin". It includes considerations for costs, available resources, quantity, audience, quality factors, codes of practice, regulations, copyright, ethical issues, and a 10-session production schedule. Health and safety risks like tripping hazards and eye strain from computer use are also addressed. The planning shows thorough thought has been given to all aspects of bringing this graphic narrative to life as a real project.
The changes that I mad win this were that I added fencing to my second image. Also I changed the position of Jack's arms in this image to make it feel more natural. Also I shrunk the dog in the fourth image.
This summary provides an overview of Sumit Deb Nath's career and qualifications. He has over 22 years of experience in project management for oil and gas companies in India and internationally. Currently he is a Project Manager at Horizon Djibouti Terminals in UAE, where he has successfully led several multi-million dollar projects on time and under budget, with a focus on quality, safety and cost savings. He has a Bachelor's degree in Engineering and safety certifications.
Proactis is a company that provides spend control and procurement software solutions. It was founded in 1996 with the goal of helping organizations unlock savings opportunities in their purchasing processes. Proactis offers an end-to-end spend control platform that provides visibility, control, and tools to analyze spending and find savings opportunities. The platform aims to transform procurement processes through automation, optimization, and enabling best practices. Proactis works closely with clients to understand their unique needs and goals in order to deliver tangible cost savings and improve bottom-line performance over time.
This document contains evaluations from a student of various digital graphic narrative development tasks they completed. For a clown fish image, the student liked the accurate colors but would improve the face details. They were pleased with the colors and shape of a penguin image but would adjust the body shape. The student captured photo detail well in a Dexter character but would smooth edges. Feedback on further assignments included improving backgrounds, textures, shapes and adding more details. Overall the student seemed pleased with learning experiences but identified aspects to refine in future iterations.
The document contains evaluations of several digital graphic narratives and images created by Samuel Woodhouse. For each image, Samuel notes what he liked such as accurate colors, distinctive shapes, and cartoon-like appearances. He also identifies areas for improvement like adding more detail to faces, changing body shapes, and including backgrounds. Overall, the evaluations provide feedback on how Samuel captured elements effectively and how he could enhance the images further.
This document discusses different types of digital graphics file formats including raster graphics, vector graphics, and various file formats like JPEG, TIFF, GIF, BMP, PSD, AI, FLA, and WMF. It provides details on what each file format stands for, examples of how it is used, advantages, and disadvantages. It also covers topics like raster vs vector graphics, compression, image capture methods using scanners, cameras, and graphics tablets, and optimizing images by reducing file size to improve website loading speeds.
The document provides an evaluation of a graphic narrative project. The author summarizes how their final product followed their original intentions from the storyboard, with some changes that improved the work. While the beginning followed the flat plans closely, more relevant details from the plans were included as the book went on. The layout also changed from multiple images per page to one image per page for better aesthetics. In conclusion, the original intentions were generally followed and changes made improvements.
The document outlines the planning for a digital graphic narrative children's book retelling Alice in Wonderland. It considers costs, available resources, production schedule, audience, quality factors, codes of practice, regulation, copyright, and health and safety. A 10-session production schedule is provided that includes creating characters, items, backgrounds, and adding textures and text. Health and safety risks like liquid spills, eye strain, and tripping are addressed along with relevant legislation.
This document provides planning details for a digital graphic narrative children's book project. It includes sections on costs, available resources, quantity, audience, quality factors, codes of practice, regulations, copyright, and ethics that need to be considered for the project. It also includes a production schedule that outlines the tasks and timeline to complete 8 pages of the book over 8 sessions.
The document provides planning details for a digital graphic narrative project adapting the story of Little Red Riding Hood. It includes sections considering costs, available resources, target audience, production schedule, and health and safety. The planning details various aspects of the project such as using free online resources, a target audience of 4-7 year olds, and a 10 session production schedule to complete the story in pages over rotoscoping images and adding text. Health and safety considerations address preventing trip hazards, eye strain from computer use, and following relevant legislation.
The document provides planning details for a digital graphic narrative project. It includes sections on costs, available resources, quantity, audience/market, quality factors, codes of practice, regulations, copyright, ethical issues, and a production schedule. The production schedule outlines 10 sessions to complete the project, with each session detailing the planned tasks and progress. Health and safety considerations are also mentioned.
This document provides planning details for a digital graphic narrative project. It outlines considerations for costs, available resources, quantity, audience, quality factors, codes of practice, regulation, copyright, ethical issues, and health and safety. A production schedule is also included, dividing the project into 10 sessions over 2 weeks. Key tasks include creating background images, characters, and placing all elements on pages. Breaks are planned to mitigate health risks like eye strain from screen time.
This document provides planning details for a digital graphic narrative project. It includes considerations for costs, available resources, quantity of copies, audience, quality factors, codes of practice, regulations, copyright, ethical issues, and a production schedule. Health and safety risks like tripping hazards, muscle pains, eyestrain, and spills are also addressed, along with ways to prevent issues from arising. The production schedule outlines the tasks to be completed in each half-day college session, such as creating backgrounds, characters, and adding text.
This document provides planning details for a digital graphic narrative project. It includes considerations for costs, available resources, quantity of copies, audience, quality factors, codes of practice, regulations, copyright, ethical issues, and a production schedule. Health and safety risks like tripping hazards, muscle pains, eyestrain, and spills are also addressed, along with ways to prevent issues from arising. The production schedule outlines the tasks to be completed in each half-day college session, such as creating backgrounds, characters, and adding text.
This document provides planning details for a digital graphic narrative project. It discusses considerations for the project like costs, available resources, audience, and health and safety. A production schedule is included that breaks the project into 10 sessions over 10 weeks. Each session includes specific tasks to complete pages of the graphic narrative, such as starting scenery, adding characters, and including text. Regulations and codes of practice and their importance are also summarized.
This document provides planning details for a digital graphic narrative project adapting Alice in Wonderland. It includes considerations for costs, available resources, production schedule, audience, quality factors, regulations, copyright, ethics, and health and safety. The project will adapt Alice in Wonderland for 3-6 year olds through illustrations created in Photoshop over 10 sessions. Costs will be around £10-15 for materials. Regulations and ethics will be followed to avoid offensive content.
The document provides planning details for a digital graphic narrative project. It includes considerations for costs, available resources, target audience, quality factors, codes of practice, regulations, copyright, ethics, and health and safety. The target audience is identified as boys aged 6-10 from working-class families living in rural areas. Resources listed include Adobe Photoshop, Google Images, and Dafont. A production schedule is outlined across 10 sessions to complete 11 pages. Health and safety risks like eye strain and tripping are addressed.
The document provides planning details for a digital graphic narrative project. It includes considerations for costs, available resources, quantity of copies, audience and target market, quality factors, codes of practice, regulations, copyright, ethical issues, and a production schedule and health and safety plan. Costs would include materials, software, and printing. Resources listed are a graphics tablet, camera, and internet sources. The target audience is ages 1-6. Quality will be ensured through style consistency and high-resolution images. Regulations and copyright are addressed. A 10-session production schedule is outlined.
The document provides planning details for a digital graphic narrative project to create a children's book. It discusses considerations around costs, available resources, quantity, audience, quality factors, codes of practice, regulations, copyright, ethical issues, and health and safety. The planning includes creating characters, environments, and 10-12 book pages within 10 sessions using Photoshop on a computer with a memory stick for storage. Breaks and cable management are discussed to prevent eye strain and trips from prolonged computer use.
This document provides planning details for a digital graphic narrative project. It includes sections on costs, available resources, quantity, audience, quality factors, codes of practice, regulation, copyright, ethical issues, and a production schedule. Health and safety considerations are also addressed, such as preventing eye strain and trip hazards when working on the computer for extended periods. The document emphasizes thorough planning and adherence to relevant laws and standards to ensure a high quality final project that is delivered on time.
This document outlines the planning for a digital graphic narrative project adapting "The Three Little Pigs" story. It considers costs, available resources, target audience, quality factors, codes of practice, a production schedule, and health and safety considerations. The target audience is ages 4-8, costs will be low using existing computer resources, and the schedule allocates sessions to design each page over 10 weeks. Health risks like eye strain are addressed.
The document provides guidance for planning a digital graphic narrative project. It outlines various considerations for the project including costs, available resources, quantity, audience, quality factors, codes of practice, regulations, copyright, ethical issues, and health and safety. A production schedule is also included, dividing the project into 10 sessions and detailing the planned tasks and activities for each session.
This document provides planning details for a digital graphic narrative project. It includes sections on costs, available resources, quantity, audience and target market, quality factors, codes of practice, copyright, ethical issues, and a production schedule. Health and safety considerations like back ache, eyesight strain, and tripping hazards are also addressed. The document shows thorough planning for all aspects of the project.
This document provides planning details for a digital graphic narrative project to create a children's book. It includes sections on costs, available resources, quantity, audience, quality factors, codes of practice, regulation, copyright, ethical issues, and a production schedule. For costs, it notes that since the project is for college, it will not have real publication costs. The available resources section lists the internet, Photoshop, and existing children's books. It plans to create around 500-800 copies. The target audience is children ages 6-9 in the UK and Germany. The production schedule outlines creating characters, backgrounds, and individual book pages over 10 sessions.
This document provides planning details for a digital graphic narrative project to create a children's book. It includes sections on costs, available resources, quantity, audience, quality factors, codes of practice, regulation, copyright, ethical issues, and a production schedule. For costs, it notes that since the project is not being published, there will be no expenses. The available resources are the internet, Photoshop, existing children's books, and a camera if needed. The book quantity would be 500-800 copies. The target audience is children ages 6-9 in the UK and Germany. Quality will depend on managing time well. Relevant codes and regulations are also discussed.
The document provides a planning booklet for a digital graphic narrative project. It includes sections for considerations, costs, available resources, quantity, audience, quality factors, codes of practice, regulation, copyright, ethical issues, and a production schedule.
The production schedule outlines 9 sessions of work. Each session includes background creation, character development, and special effects for different pages of the graphic narrative.
The health and safety section identifies potential risks like loose wires, free chairs, eye strain, and paper cuts. It explains how to prevent issues by securing wires, stowing chairs, taking breaks, and handling materials carefully.
Digital marketing, also called online marketing, is the promotion of brands to connect with potential customers using the internet and other forms of digital communication.
This includes not only email, social media, and web-based advertising, but also text and multimedia messages as a marketing channel.
Facebook supports group pages, fan pages, and business pages that let businesses use Facebook as a vehicle for social media marketing.
For Better Engagement of customer Facebook Provides Many Buttons for Ads such as BOOK NOW , SHOP NOW , etc
Instagram allows users to edit and upload photos and short videos through a mobile app.
Create Ads
Track Your ads Clicks
Track your Budget
Reach
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The Influence of Green Tax Implementation and Social Responsibility Programs ...AJHSSR Journal
ABSTRACT : The issue of climate change related to carbon emissions has become an alarming global
phenomenon. The manufacturing sector contributes significantly to global greenhouse gas emissions. Therefore,
efforts to mitigate climate change through the implementation of green taxes and Social Responsibility
Programsare important for manufacturing industry. This research aims to analyze the effect of implementing
green tax and Social Responsibility Programs on environmentally sustainable development in manufacturing
industry. A quantitative approach is used with the research object of manufacturing industry listed on the
Indonesia Stock Exchange in 2020-2022. Analyzed using Partial Least Square (PLS) method. The research
results show that the implementation of green tax has a significant effect on environmentally sustainable
development, while Social Responsibility Programsdo not have a significant effect. These findings indicate that
green tax policies are effective in encouraging companies to switch to more environmentally friendly business
practices, but Social Responsibility Programshave not been fully integrated with environmental sustainability
efforts. This research contributes to the literature related to fiscal policy instruments and corporate social
responsibility practices in supporting environmentally sound sustainable development in the manufacturing
sector.
KEYWORDS: Green tax; Social responsibility; Environmentally sustainable development; Manufacturing
industry
1. Digital Graphic Narrative Planning
Use this booklet to help structure your planning and collate your planning documents.
Considerations:
There are lots of things to consider in this project. Fill out each section in detail to show you have thought about each one. You
should imagine that this is a live project, so considerations like cost, quantity and codes of practice must be thought about in that
context rather than just as a college project.
Costs:
Due to the fact that my book will be created digitally, the cost of making my book will be very low. Each page
will cost around 10p each, so therefore each book should cost about a pound to create. Also I plan on using
Photoshop, which costs around £8.00 a month. My book should only take about a month, so therefore
Photoshop should cost me about £8.00.
Available resources:
My available resources are things such as Photoshop, other older books, the internet and other Adobe
products. The Adobe products can be used to create and edit my images. The internet can be used to find
existing images that can be rotoscoped or included in my book, and other books can be used as inspiration for
my product.
Quantity:
I think that my market is fairly small, and I would only be thinking of making a few hundred books and selling
them in small, local bookshops as a kind of special edition version of Jack And The Beanstalk. As my book is
only very short, I also don’t think it would be possible to sell thousands.
2. Audience and Target Market:
The audience for my book will be young children between the ages of 2 and 6. My book will contain a basic
storyline, which will be easy to understand for very young children, yet it will include a lot of exciting moments,
which will entertain most kids up till around the age of 6. In my book there won’t be much writing and the
words used will be simple, therefore it may help children to learn how to read. Also it will be an easy and
enjoyable book to read for more complex readers. The book will be colourful with detailed and interesting
images, which will appeal to children. I believe that this book could appeal to both boys and girls, as the book
will be thrilling and full of excitement, which any child with a good imagination should enjoy.
Quality Factors:
My book would include simple words, as opposed to more complex vocabulary. This would be due to the fact
that my book is aimed at children. Therefore my book should help children to begin to read fluently. My book
will also include an interesting and gripping storyline for children, and it will also include a good moral that is
for you to make the most out of the opportunities that life offers you. My book would also include incredibly
aesthetically pleasing images, as they will be detailed and colourful and the children will have a lot of pictures
to look at in my book. I will make sure that my book’s quality stays the same throughout, by keeping the same
style throughout the book. The style of my images will be fairly detailed, and the layout of my images and text
will be similar throughout my book
To make sure that my work is done well, I will stick to deadlines, and I will follow my schedule. I will always
turn up to college in order to meet my deadlines. I will also not get distracted in lessons, so that I can finish my
work to a good standard.
Codes of Practice:
When creating my book I plan on keeping well in touch with the publisher. I will meet the deadlines that we
both set and I will make sure that he knows how far through my work I am. I will do this in order to maintain a
good relationship with the publisher, so that there are no financial complications in the future.
Regulation:
Any books that fall under the regulation of a toy (puppet features etc.) will have to follow the new Toy Safety
Directive 2009/48/EC if they are to be sold on the European market. However my book won’t have any toy
features so I won’t need to follow this act of regulation.
3. Copyright:
To avoid any copyright complications, I have adapted the original story of Jack And The Beanstalk. My story is
set in the modern day and the only similarities are that Jack is a child who steals from a mean person who is
wealthy and then him and his widowed mother live happily at the end. I have changed a lot of the story in
order to avoid any copyright complications. I would also protect my own version of this story, by making sure
that I copyright it in order for nobody else to steal my ideas and make money off of my adaptation. I have even
thought about the possibility of changing the main character's name to something other than Jack in order to
avoid copyright.
Ethical Issues:
An issue with my book is that it may encourage children to steal, just as Jack does in my book. However my
book is only meant to encourage making the most of opportunities that life has to offer. In my book I would
write a message to begin with for the parents to read to their children in order to discourage stealing.
Jack also enters a building that he’s not supposed to be in, which may encourage breaking and entering, but I
believe that this isn’t a big problem, as I don’t think that this thought would cross children’s minds.
Apart from this there are no other ethical issues in my book. I think that my book promotes excitement and
includes thrills. Many other children’s books promote worse things such as killing and discriminating people,
therefore I think that my book shouldn’t raise any concerns.
Resources:
A successful project relies on good planning. Considering all the resources you will need for a project and then assessing which
you already have and which you need will help ensure you are ready to start your project.
If there is a resource you don’t currently have, then consider how you are going to get it before you go in to production.
4. Resource:
Do you have
it? What do you need to do to get it?
Storage
(Hard Drive)
Yes
I already have a lot of internal storage free on my computer, therefore
I just need to make sure that all of my work is organised into files.
Even though it is unlikely, I could run out of storage, and if this
happened I would either need to resort to buying another hard drive,
or I could just use an online storage system, such as Google drive.
Photoshop
Yes
To create my work I need an advanced piece of editing software. My
preference would be Photoshop. In order to get Photoshop I have to
pay around £8 a month, and I have to have a computer that is
powerful enough to run the software. Fortunately for me, I already
have Photoshop.
Powerful computer/laptop
Yes
To get a decent computer, it will cost me a lot of money. I think a
good enough computer would cost me between £500 and £1,200.
Lucky enough for me, I already have a good computer that runs
fluently and can run many programs.
Lots Of Printer Paper No
In order to print out my book, I will need a lot of paper. So I will need
to buy a lot of printer paper from Tesco. From the looks of things 500
sheets would cost me £5.50. I would buy 2000 sheets, so therefore it
would cost me £22 in total and then also I will need to print out on
each sheet of paper, which I expect to cost 10p per sheet. I already
have a printer, so the only resource I need to buy is the paper for me
to print my work on to.
5. Production Schedule:
Delivering your project on time is vital. In order to do this, you need a solid plan of action. This will help you divide up your work in
to manageable chunks to be tackled one at a time. It will also allow you to plan which tasks need to be done in which order. It will
also allow you to track your progress each day. If you are falling behind, you will need to modify the way you work. If you work
faster than expected, you can clearly see what the next steps you need to take are.
Each session is a half day of college.
Session 1:
Ensure that page 1 is complete,with each image in place and some temporary text
written in.
Each image should be completed and no further improvements should be needed.
Borders should be place around each image to make them stand out even more on the
white background.
If all of that is finished then a start should be made to the background of the next image.
Session 2:
The background for the image on page 2 should be completed.This includes the sky,
sun and walking path, along with the houses. As there are two houses, to save time, the
first house should be copyand pasted,but then minor alterations should be made, such
as doorcolour changing, differentnumbers and one could be slightly wider. The door
may also be swapped to the other side of the house.
6. Text should be added beneath the image.
A bordershould be placed around the image
If all of that is completed,then I will start to create Jack from the side angle.
Session 3:
Jack and Scruff should be created from the side (walking) angle and they should both be
added into the image.
The shiny key on the floorshould also be created and put in the image.
Also some temporary text should be added to this image.
Session 4:
The full image on page 3 should be created. The background, the huge skyscraperand
Jack and Scruff should be looking up at it, with the key in Jack’s hands.
7. Some temporary text should be added underneath the image in order to help the
storyline develop and a bordershould be placed around the image.
A bordershould be added around my image.
Session 5:
The first image on page four should be completed,as it’s only a key fitting into a lock. A
bordershould be added.
The second image of Jack opening the doors should also be completedto my best
possible standard. A border should be added.
Text should be added underneath both images.
If all of this is completed,then a start should be made to my third image on this page.
Session 6:
The third image on page 4 should be completed as it’s only a lift’s location, so it should
be fairly basic to create. A bordershould be added.
Text should follow underneath this image.
8. A start should also be made to the image location on page five.
Session 7:
Page 5 should be clear and completed, with text underneath it.
The image on page 6 should be nearly completed as well, as the room can stay of the
same structure, just without the table and a door can be added.
Jack and Scruff should be added to the set and a human silhouette should be added
coming from the door.
Borders should be added around each image.
Session 8:
The image for page 7 should be completedduring this session.This image should just
be of Jack and Scruff running down a path (out of the building). This doesn’tnecessarily
have to be detailed.
Movement lines might also be used during this.
9. During this sessiontext should also be added to this image.
A bordershould be added around my image
Session 9:
During this session,the first image of page 8 should be completed.This should be easy
to create, as it is very similar to the image from page 3.
Also in this sessionI expectto complete the second image of page 8, as that is similar to
the first image on page 1.
I can just add in money signs and I can make Jack look extremely happy by changing
some of his facial features.
Add borders to my images and add text beneath them.
Session 10:
I plan on using this sessionto go over all of my work.
In this I should improve my text on each page, and make sure that my bookhas a good
storyline.
10. I can also use this sessionto finish off and improve any work that hasn’t been completed
to the bestof my ability.
I can make sure that the book flows fluently and is a finished product.
Health and safety:
Your health and safety and that of those around you is very important. Just like in industry, an accident could prevent you from
working. Whilst we don’t work in a highly dangerous environment, there are still risks. Some are short term, such as trips and
spillages whilst others, such as long term damage to eyesight or back problems, may affect you much later in life.
Consider the risks based on the activities you will be undertaking during the project. Explain how you could prevent them from
happening.
Ensure you reference appropriate pieces of legislation, design to protect people at work.
Health and Safety Issue How can you prevent it?
Spilling drinks and damaging
computer
To avoid this I won’t drink anything near the
computers,I will leave the room in orderto both
eat and drink.
Tripping over bags on the floor
To avoid this I will ensure that my workspace has
no bags or objects around that may cause my to
fall over and hurt myself. I will always make sure
that the area I work in is clean and tidy.
11. Over time developing poor posture
and back problems
I will make sure that I sit up straight and keep
good posture whilst working. I will keep my head
straight up and every 30 minutes I will have a
small walk about, so that I aren’t just sat down for
hours and hours.
Eye problems and headaches
To avoid getting any of these problems,I will
have a break every 30 minutes, so that I aren’t
just staring at a computerscreenall day. By doing
this I shouldn’t get any headaches, and I will also
drink plenty of water on my breaks. This will help
me to keep hydrated.
Fatigue
In orderto make sure that over time I don’t gain
a lot of weight, I will make sure that in my spare
time I still fit and healthy. I will eat well and stick
to a healthy and balanced diet. Also I will make
sure that I am an active person. I might bike to
college and I will continue to participate in
sporting activities outside of college.