Bluecadet is a design and development firm that creates digital strategies, websites, mobile apps, and interactive experiences for museums, universities, and other cultural institutions. They have expertise in responsive design, mobile experiences, and interactive environments. Their goal is to enhance physical experiences with digital tools and tell compelling stories across platforms.
Profile & Process: Bluecadet's Digital Experiences
1. Profile & Process
BLUECADET • 1011 N. Hancock Street, Unit 101, Philadelphia, PA 19123 • 267.639.9956 • info@bluecadet.com
American Association of Museums
Bluecadet
12. T O U R I S M : With Art Philadelphia
withart.visitphilly.com
13. A C A D E M I A : Tyler School of Art at Temple University
Launching Spring 2013. is site has beautiful full-bleed tours of the school’s new building.
14. N O N - P R O F I T : Vital Voices
vitalvoices.org
15. N O N - P R O F I T : e Wistar Institute
wistar.org
16. T O U R I S M : With Art Philadelphia
withart.visitphilly.com
17. A R T S : National Constitution Center
consitutioncenter.org
18. C O M M U N I T Y : e Philadelphia Orchestra
philorch.org
19. A C A D E M I A : Tyler School of Art at Temple University
Launching Spring 2013. is site has beautiful full-bleed tours of the school’s new building.
20. N O N P R O F I T : Mural Arts Program
muralarts.org
21. C O M M E R C I A L : Steve McCurry Portraits App
36. E X A M P L E : Example caption text here lorem ipsum dolor.
37.
38.
39.
40.
41.
42.
43.
44.
45. I N T E R A C T I V E E N V I R O N M E N T S : Internal Proposal for New York Public Library
e above example shows how Bluecadet’s interactives can be incorporated into existed or proposed buildings. Projections can correspond to digital screens or tables
and create a secondary layer on physical surfaces.
51. E X A M P L E : is concept sketch illustrates the in-gallery interactive experience for the Field Museum
52. Section Text
Subheading Optional
E X A M P L E : Prototyping gameplay X-Box experience for the Field Museum
Bluecadet is currently producing a multi-user gestural interactive for the Field Museum.
53. E X A M P L E : Prototyping gameplay X-Box experience for the Field Museum
Bluecadet is currently producing a multi-user gestural interactive for the Field Museum.
54. E X A M P L E : Prototyping gameplay X-Box experience for the Field Museum
Bluecadet is currently producing a multi-user gestural interactive for the Field Museum.
55. E X A M P L E : Prototyping gameplay X-Box experience for the Field Museum
Bluecadet is currently producing a multi-user gestural interactive for the Field Museum.
56. E X A M P L E : Prototyping gameplay X-Box experience for the Field Museum
Bluecadet is currently producing a multi-user gestural interactive for the Field Museum.
57. E X A M P L E : Prototyping gameplay X-Box experience for the Field Museum
Bluecadet is currently producing a multi-user gestural interactive for the Field Museum.
58. E X A M P L E : Prototyping gameplay X-Box experience for the Field Museum
Bluecadet is currently producing a multi-user gestural interactive for the Field Museum.
59. E X A M P L E : Prototyping gameplay X-Box experience for the Field Museum
Bluecadet is currently producing a multi-user gestural interactive for the Field Museum.
60. E X A M P L E : Prototyping gameplay X-Box experience for the Field Museum
Bluecadet is currently producing a multi-user gestural interactive for the Field Museum.
61.
62. C O N C E P T : Utilizing X-Box Kinect will allow us to use baseball motions for a fun, interactive experience.
We will use baseball as a metaphor, but the game will focus on educational, historical content.
63. A R T I F A C T S : Print your own baseball card keepsake
One way to continue momentum aer the museum visit it to give users a small artifact to take home and show their friends. One
example might be to allow users to print out a ‘baseball card’ of a specific player, or perhaps even a personalized photo from the
visitor’s experience at the exhibition.
64. 3. ‘Responsive’ means more
than just screen dimensions
It’s showing the right thing to the
right person at the right time.
67. Responsive Design: Time Responsive
BERTRAND LIBRARY
Built September 6, 1951
you have 6 friends here
Bus leaves in 15 min
@BisonGrad2015
Awesome impromptu
performance happening
in Room 212!
“
72. M U R A L A R T S W A Y F I N D I N G : Albert M. Greenfield African American Iconic Images Collection
A comprehensive mobile app provides a guided way of experiencing the collection of beautiful murals scattered around Philadelphia. e app is narrated by ?uestlove
of the Roots and has detailed information that supplements the actual works.
73. D O N O R W A L L : National Museum of American Jewish History
An interactive donor wall provides a simple way for visitors to see where the museum’s donors are located
74. U S E R G E N E R A T E D C O N T E N T : Assignment Afghanistan
is project encouraged visitors to share their own personal story and then placed it by location on a larger map. As the stories were added the site became a very
personal diary of powerful memories.
75. D O N O R W A L L S
Interactive donor walls provide a sleek way of highlighting the people that made the building possible. ey also make adding new names or providing additional
information a snap.