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Pushing the Web
with WebSockets.



 Roland Moriz, Moriz GmbH

    http://www.moriz.de/
  http://www.IsItRails.com/
HTTP
                    is a stateless protocol.
Request

 GET / HTTP/1.1
     Host        www.moriz.de
     User-Agent Mozilla/5.0 (Macintosh; U; Intel Mac OS X 10_6_3; de-de) ...
      Accept     application/xml,application/xhtml+xml,text/html;q=0.9,text/plain;
  ...
HTTP
                             is a stateless protocol.
Response
HTTP/1.1 200 OK
Content-Type: text/html; charset=utf-8
Vary: Accept-Encoding
Status: 200
X-Powered-By: Phusion Passenger (mod_rails/mod_rack) 2.2.11
ETag: "857fa3051dead14aca5efdbc8721f6a1"
X-Runtime: 20
Cache-Control: max-age=43200, public
Server: nginx/0.7.64 + Phusion Passenger 2.2.11 (mod_rails/mod_rack)
Content-Encoding: gzip
Content-Length: 2027
Date: Fri, 11 Jun 2010 08:45:10 GMT
X-Varnish: 692995266 692995045
Age: 3535
Via: 1.1 varnish
Connection: keep-alive
X-Cache: HIT

<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-
transitional.dtd">
<!-- All your Base are belong to us! -->
HTTP

Client          Server
CC / via http://www.flickr.com/photos/stevendepolo/3212039475/
PUSH
         event driven!


Client                   Server

                         stock price change


                         chat response


                         game event


                         ...
PUSH
     what we‘ve used in the past


„Comet“
              „HTTP Streaming“

      Flash             XMLHttpRequest
          Java Applet
                        ...
PUSH
                      what we‘ve used in the past

„Fake push“
•   cyclic polling (each x seconds)
•   delayed response
•   netscape‘s 1995 mulitpart HTTP response
•   chuncked block http response
    (http://en.wikipedia.org/wiki/Chunked_transfer_encoding)
PUSH
                      what we‘ve used in the past

„Fake push“



                     SUCKS.
•   cyclic polling (each x seconds)
•   delayed response
•   netscape‘s 1995 mulitpart HTTP response
•   chuncked block http response
    (http://en.wikipedia.org/wiki/Chunked_transfer_encoding)
PUSH
           what we‘ve used in the past

„Plugins“
                                     Persistent
                                     Bi-Directional
                                     Connection

                     Flash

      JavaScript                                  Server
                     Java Applet
DOM
PUSH
        what we‘ve used in the past

„Plugins“
                                  Persistent
                                  Bi-Directional
                                  Connection

                  Flash

    DOM                                        Server
                  Java Applet
PUSH
        what we‘ve used in the past

„Plugins“
                                  Persistent




       FREAKS.
                                  Bi-Directional
                                  Connection

                  Flash

    DOM                                        Server
                  Java Applet
PUSH
        what we‘ve used in the past

„Plugins“
                                  Persistent
                                  Bi-Directional
                                  Connection




   Browser          Plugin        Server
PUSH
          what we actually want




                  Persistent
                  Bi-Directional
                  Connection
Browser                            Server
WebSockets!
var socket = new WebSocket('ws://vm.io/channel/ruby-muenchen');

socket.onopen = function() {
   ...
};

socket.onmessage = function() {
   ...
};

socket.onerror = function() {
   ...
};

socket.onclose = function() {
   ...
};
Specs
•   http://www.whatwg.org/specs/web-
    apps/current-work/

•   http://www.whatwg.org/specs/web-
    socket-protocol/

•   http://tools.ietf.org/html/draft-hixie-
    thewebsocketprotocol-76

•   http://dev.w3.org/html5/websockets/
      WHATWG = Web Hypertext Application Technology Working Group
WebSockets
WebSockets
var socket = new WebSocket('ws://example.com/chat');

socket.onopen = function() {
   ...
};

socket.onmessage = function() {
   ...
};

socket.onerror = function() {
   ...
};

socket.onclose = function() {
   ...
};
WebSockets
          it‘s HTTP and it isn‘t HTTP.
Request
     GET /demo HTTP/1.1
     Host: example.com
     Connection: Upgrade
     Sec-WebSocket-Key2: 12998 5 Y3 1 .P00
     Sec-WebSocket-Protocol: sample
     Upgrade: WebSocket
     Sec-WebSocket-Key1: 4 @1 46546xW%0l 1 5
     Origin: http://example.com

     ^n:ds[4U
WebSockets
          it‘s HTTP and it isn‘t HTTP.
Request
     GET /demo HTTP/1.1
     Host: example.com
     Connection: Upgrade
     Sec-WebSocket-Key2: 12998 5 Y3 1 .P00
     Sec-WebSocket-Protocol: sample
     Upgrade: WebSocket
     Sec-WebSocket-Key1: 4 @1 46546xW%0l 1 5
     Origin: http://example.com

     ^n:ds[4U
WebSockets
             it‘s HTTP and it isn‘t HTTP.
Response

 HTTP/1.1 101 WebSocket Protocol Handshake
 Upgrade: WebSocket
 Connection: Upgrade
 Sec-WebSocket-Origin: http://example.com
 Sec-WebSocket-Location: ws://example.com/demo
 Sec-WebSocket-Protocol: sample

 8jKS'y:G*Co,Wxa-
WebSockets
+   •   connection handshake uses HTTP infrastructure
-   •   no extra ports (firewall etc)
    •   proxy support (well....)
    •   no overhead (only 2 bytes per frame!)
    •   very low latency
    •   clean browser interface
WebSockets
•   connection process uses HTTP infrastructure



      asynchronous request performance!




     needs special event driven http server
       (event-machine, node.js) to scale!
WebSockets
•   proxy support




          proxies need to support „upgrade“




                workaround: use TLS
Source: http://html5.org/tools/web-apps-tracker?from=3724&to=3725
var socket = new WebSocket('ws://vm.io/wm');



                         ssl/tls:




var socket = new WebSocket('wss://vm.io/wm');




support a bit tricky at the moment...
Native Browser Support

  •   Safari 5 (desktop) & iOS 4.0

  •   Google Chrome >= 4.0.249.0

  •   Firefox 4.0 ?
      https://bugzilla.mozilla.org/show_bug.cgi?id=472529

      http://hacks.mozilla.org/2010/04/websockets-in-firefox/



  •   IE ??? :-(
http://jimbergman.net/websocket-web-browser-test/
Emulated Browser Support


   http://kaazing.org/

   http://github.com/gimite/web-socket-js
Ruby :-)
Ruby :-)

•   http://github.com/gimite/web-socket-
    ruby

•   http://github.com/igrigorik/em-
    websocket
EventMachine::WebSocket
EventMachine.run {
  EventMachine::WebSocket.start(:host => "0.0.0.0", :port => 80) do |ws|

          ws.onopen {
            puts "WebSocket connection open"

              # publish message to the client
              ws.send "Hello Client"
          }

          ws.onclose { puts "Connection closed" }

          ws.onmessage { |msg|
            puts "Recieved message: #{msg}"
            ws.send "Pong: #{msg}"
          }
    end
}
Example 1+2
JSON              AMQP
  Bayeux           STOMP

      XMPP (Jabber)
        BOSH
                     etc..
  Current limitation: No binary data!
!!! WARNING: At this time,
the WebSocket protocol cannot
be used to send binary data.
Using any of the frame types
other than 0x00 and 0xFF is
invalid. All other frame
types are reserved for future
use by future versions of this
protocol.
EventMachine::WebSocket
http://github.com/igrigorik/em-websocket
http://www.igvita.com/2009/12/22/ruby-websockets-tcp-for-the-browser
Example


•   http://code.google.com/p/quake2-gwt-
    port/
Proxy Integration


•   http://www.infoq.com/articles/Web-
    Sockets-Proxy-Servers
other servers
•   http://www.kaazing.com/
         http://www.kaazing.org (Java)
         Talk: http://is.gd/cQf4V
         Video: http://www.youtube.com/
         watch?v=ZtLGU6xJpwM

•   http://orbited.org/ (Python)
PusherApp


•   http://pusherapp.com/

•   Push only (one-way)
PubNub.com


•   http://www.pubnub.com/
Servers
  Ruby, JavaScript (node.js), Python, Java
  (jetty, glassfish 3.1, resin) ...


  ...even Arduino!
http://blog.razerbeans.com/arduino-web-socket-library
  http://github.com/razerbeans/WebSocket-Arduino
=> Github.com
   => Search => WebSockets
mehr!


•   http://bergmans.com/WebSockets.html
Danke fürs
Zuhören :-)

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Pushing the web — WebSockets

  • 1. Pushing the Web with WebSockets. Roland Moriz, Moriz GmbH http://www.moriz.de/ http://www.IsItRails.com/
  • 2. HTTP is a stateless protocol. Request GET / HTTP/1.1 Host www.moriz.de User-Agent Mozilla/5.0 (Macintosh; U; Intel Mac OS X 10_6_3; de-de) ... Accept application/xml,application/xhtml+xml,text/html;q=0.9,text/plain; ...
  • 3. HTTP is a stateless protocol. Response HTTP/1.1 200 OK Content-Type: text/html; charset=utf-8 Vary: Accept-Encoding Status: 200 X-Powered-By: Phusion Passenger (mod_rails/mod_rack) 2.2.11 ETag: "857fa3051dead14aca5efdbc8721f6a1" X-Runtime: 20 Cache-Control: max-age=43200, public Server: nginx/0.7.64 + Phusion Passenger 2.2.11 (mod_rails/mod_rack) Content-Encoding: gzip Content-Length: 2027 Date: Fri, 11 Jun 2010 08:45:10 GMT X-Varnish: 692995266 692995045 Age: 3535 Via: 1.1 varnish Connection: keep-alive X-Cache: HIT <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1- transitional.dtd"> <!-- All your Base are belong to us! -->
  • 4. HTTP Client Server
  • 5. CC / via http://www.flickr.com/photos/stevendepolo/3212039475/
  • 6. PUSH event driven! Client Server stock price change chat response game event ...
  • 7. PUSH what we‘ve used in the past „Comet“ „HTTP Streaming“ Flash XMLHttpRequest Java Applet ...
  • 8. PUSH what we‘ve used in the past „Fake push“ • cyclic polling (each x seconds) • delayed response • netscape‘s 1995 mulitpart HTTP response • chuncked block http response (http://en.wikipedia.org/wiki/Chunked_transfer_encoding)
  • 9. PUSH what we‘ve used in the past „Fake push“ SUCKS. • cyclic polling (each x seconds) • delayed response • netscape‘s 1995 mulitpart HTTP response • chuncked block http response (http://en.wikipedia.org/wiki/Chunked_transfer_encoding)
  • 10. PUSH what we‘ve used in the past „Plugins“ Persistent Bi-Directional Connection Flash JavaScript Server Java Applet DOM
  • 11. PUSH what we‘ve used in the past „Plugins“ Persistent Bi-Directional Connection Flash DOM Server Java Applet
  • 12. PUSH what we‘ve used in the past „Plugins“ Persistent FREAKS. Bi-Directional Connection Flash DOM Server Java Applet
  • 13. PUSH what we‘ve used in the past „Plugins“ Persistent Bi-Directional Connection Browser Plugin Server
  • 14. PUSH what we actually want Persistent Bi-Directional Connection Browser Server
  • 16. var socket = new WebSocket('ws://vm.io/channel/ruby-muenchen'); socket.onopen = function() { ... }; socket.onmessage = function() { ... }; socket.onerror = function() { ... }; socket.onclose = function() { ... };
  • 17. Specs • http://www.whatwg.org/specs/web- apps/current-work/ • http://www.whatwg.org/specs/web- socket-protocol/ • http://tools.ietf.org/html/draft-hixie- thewebsocketprotocol-76 • http://dev.w3.org/html5/websockets/ WHATWG = Web Hypertext Application Technology Working Group
  • 20. var socket = new WebSocket('ws://example.com/chat'); socket.onopen = function() { ... }; socket.onmessage = function() { ... }; socket.onerror = function() { ... }; socket.onclose = function() { ... };
  • 21. WebSockets it‘s HTTP and it isn‘t HTTP. Request GET /demo HTTP/1.1 Host: example.com Connection: Upgrade Sec-WebSocket-Key2: 12998 5 Y3 1 .P00 Sec-WebSocket-Protocol: sample Upgrade: WebSocket Sec-WebSocket-Key1: 4 @1 46546xW%0l 1 5 Origin: http://example.com ^n:ds[4U
  • 22. WebSockets it‘s HTTP and it isn‘t HTTP. Request GET /demo HTTP/1.1 Host: example.com Connection: Upgrade Sec-WebSocket-Key2: 12998 5 Y3 1 .P00 Sec-WebSocket-Protocol: sample Upgrade: WebSocket Sec-WebSocket-Key1: 4 @1 46546xW%0l 1 5 Origin: http://example.com ^n:ds[4U
  • 23. WebSockets it‘s HTTP and it isn‘t HTTP. Response HTTP/1.1 101 WebSocket Protocol Handshake Upgrade: WebSocket Connection: Upgrade Sec-WebSocket-Origin: http://example.com Sec-WebSocket-Location: ws://example.com/demo Sec-WebSocket-Protocol: sample 8jKS'y:G*Co,Wxa-
  • 24. WebSockets + • connection handshake uses HTTP infrastructure - • no extra ports (firewall etc) • proxy support (well....) • no overhead (only 2 bytes per frame!) • very low latency • clean browser interface
  • 25. WebSockets • connection process uses HTTP infrastructure asynchronous request performance! needs special event driven http server (event-machine, node.js) to scale!
  • 26. WebSockets • proxy support proxies need to support „upgrade“ workaround: use TLS
  • 27.
  • 29. var socket = new WebSocket('ws://vm.io/wm'); ssl/tls: var socket = new WebSocket('wss://vm.io/wm'); support a bit tricky at the moment...
  • 30. Native Browser Support • Safari 5 (desktop) & iOS 4.0 • Google Chrome >= 4.0.249.0 • Firefox 4.0 ? https://bugzilla.mozilla.org/show_bug.cgi?id=472529 http://hacks.mozilla.org/2010/04/websockets-in-firefox/ • IE ??? :-( http://jimbergman.net/websocket-web-browser-test/
  • 31. Emulated Browser Support http://kaazing.org/ http://github.com/gimite/web-socket-js
  • 33. Ruby :-) • http://github.com/gimite/web-socket- ruby • http://github.com/igrigorik/em- websocket
  • 34. EventMachine::WebSocket EventMachine.run { EventMachine::WebSocket.start(:host => "0.0.0.0", :port => 80) do |ws| ws.onopen { puts "WebSocket connection open" # publish message to the client ws.send "Hello Client" } ws.onclose { puts "Connection closed" } ws.onmessage { |msg| puts "Recieved message: #{msg}" ws.send "Pong: #{msg}" } end }
  • 36. JSON AMQP Bayeux STOMP XMPP (Jabber) BOSH etc.. Current limitation: No binary data!
  • 37. !!! WARNING: At this time, the WebSocket protocol cannot be used to send binary data. Using any of the frame types other than 0x00 and 0xFF is invalid. All other frame types are reserved for future use by future versions of this protocol.
  • 39. Example • http://code.google.com/p/quake2-gwt- port/
  • 40. Proxy Integration • http://www.infoq.com/articles/Web- Sockets-Proxy-Servers
  • 41. other servers • http://www.kaazing.com/ http://www.kaazing.org (Java) Talk: http://is.gd/cQf4V Video: http://www.youtube.com/ watch?v=ZtLGU6xJpwM • http://orbited.org/ (Python)
  • 42. PusherApp • http://pusherapp.com/ • Push only (one-way)
  • 43. PubNub.com • http://www.pubnub.com/
  • 44. Servers Ruby, JavaScript (node.js), Python, Java (jetty, glassfish 3.1, resin) ... ...even Arduino! http://blog.razerbeans.com/arduino-web-socket-library http://github.com/razerbeans/WebSocket-Arduino
  • 45. => Github.com => Search => WebSockets
  • 46. mehr! • http://bergmans.com/WebSockets.html

Editor's Notes