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SCOTLAND’S GOT GAME...
PROJECT




            ...AND IS EMBRACING GAME BASED LEARNING
PRESENTER                     EVENT
            DEREK ROBERTSON           SCOTTISH LEARNING FESTIVAL ‘08
...and they call this school?!
...and they call this school?!
Curriculum for Excellence
    SUCCESSFUL LEARNERS
    CONFIDENT INDIVIDUALS
   EFFECTIVE CONTRIBUTORS
    RESPONSIBLE CITIZENS
Semiotic Domains
Semiotic Domains
                   SCHOOL DOMAIN
Semiotic Domains
                   SCHOOL DOMAIN

  GAMES DOMAIN
Semiotic Domains
                   SCHOOL DOMAIN

    GAMES DOMAIN
IMPORTANCE OF TALK & DISCUSSION

                                  IMPORTANCE OF COLLABORATION

                       OPPORTUNITIES FOR FORMATIVE ASSESSMENT


 Social Constructivism
                               OPPORTUNITIES FOR PEER SUPPORT

CULTURAL RELEVANCE OF RESOURCES & ASSOCIATED LEARNING CONTEXTS

                     BUILDING ON WHAT CHILDREN KNOW AND CAN DO

   CONTEXTS THAT HAVE CULTURAL RESONANCE WITH DIGITAL LEARNERS
Wii       mp4      MySpace
Sony PSP Bebo            Messenger

   iPod       My Yahoo   podcasts
Nintendo DS              PS3 Flickr
iPhone txtng        iTunes     blogs
YouTube            PS2 mp3   Glow
BBC iplayer      Xbox360
PROJECT




DATE
IMPROVING MENTAL MATHS
PROJECT




          NINTENDO DS: DR KAWASHIMA
DATE
          2007 & 2008   LEARNING AND TEACHING SCOTLAND
Sharing our work
* BECTa
* London Games Festival
* Online Educa: Berlin
* BETT ’08 London
* Be Very Afraid ‘07
* Handheld Learning ‘07
* British Council:
Singapore
* VITTA ’08: Australia
Sharing our work
* BECTa
* London Games Festival
* Online Educa: Berlin
* BETT ’08 London
* Be Very Afraid ‘07
* Handheld Learning ‘07
* British Council:
Singapore
* VITTA ’08: Australia
I’VE GOT £4200 IN THE BANK
PROJECT




          GLEEFUL LEARNING WITH NINTENDOGS IN P.2
DATE                    SCHOOLS
          WINTER ‘08              ELRICK & BANCHORY PS
What is Nintendogs?
What is Nintendogs?
How was the game used?
* Game used as a contextual hub
* Game play encouraged
* Ideas came from the challenged
* Project guided by the teacher
* Encouraged enthusiastic approach
to writing
* Stop-motion animations made
* Reading corner very popular
* Found about Crufts
* ‘Hairy Maclary’ project
* Made kennels for their dogs D&T
* and so much more.....
How was the game used?
* Game used as a contextual hub
* Game play encouraged
* Ideas came from the challenged
* Project guided by the teacher
* Encouraged enthusiastic approach
to writing
* Stop-motion animations made
* Reading corner very popular
* Found about Crufts
* ‘Hairy Maclary’ project
* Made kennels for their dogs D&T
* and so much more.....
What did the children think?
What did the children think?
What did the parents think?
What did the parents think?
ENDLESS OCEAN....
PROJECT




            ENDLESS LEARNING WITH SANDBOX GAMES
PRESENTER                       AUTHORITY
            DEREK P ROBERTSON               ABERDEENSHIRE
Bringing writing to life
Bringing writing to life
Tori Emaki for PS3
Tori Emaki for PS3
Afrika for PS3
Afrika for PS3
GAMES FOR HOMEWORK
PROJECT




          NINTENDO DS: PHOENIX WRIGHT IN S2
DATE                    AUTHORITY
          2007                      FALKIRK COUNCIL
Phoenix Wright DS
Creating your own game prototype
Phoenix Wright DS
Creating your own game prototype
GUITAR HERO TRANSITION P7-S1
PROJECT




          MUSSELBURGH GS CLUSTER PROJECT
DATE                         AUTHORITY
          SUMMER TERM 2007               EAST LOTHIAN
Bridging the school divide....
Bridging the school divide....
FUTURE PROJECTS
PROJECT




          WHAT ELSE ARE WE LOOKING AT?
DATE
          ONGOING        LEARNING AND TEACHING SCOTLAND
LTS engagement with games

Games at SLF ‘08

Consolarium Glow group

Glow games: released today
Professor Layton and the
     Curious Village
Professor Layton and the
     Curious Village
Spore
Spore
Exploring Virtual Worlds
Games Design in school
* Emphasis on developing a culture of
creation and not just consumption
* Pilot programme looking at:
   ★Missionmaker
   ★Thinking Worlds
   ★Gamemaker
   ★Neverwinter Nights

* Now looking at Scratch, Popfly and XNA
* Interested in games such as Boom Blox
and Little Big Planet
* Forming a working party with industry,
TEI, Academic and other partners to take
this forward
Games Design in school
* Emphasis on developing a culture of
creation and not just consumption
* Pilot programme looking at:
   ★Missionmaker
   ★Thinking Worlds
   ★Gamemaker
   ★Neverwinter Nights

* Now looking at Scratch, Popfly and XNA
* Interested in games such as Boom Blox
and Little Big Planet
* Forming a working party with industry,
TEI, Academic and other partners to take
this forward
Teachers embracing games
Teachers embracing games
  GAMES DEVICES HAVE A LOW TECHNOLOGY
           SKILLS THRESHOLD
Teachers embracing games
   GAMES DEVICES HAVE A LOW TECHNOLOGY
            SKILLS THRESHOLD

     TEACHERS GET SUCCESS WITH GAMES
 TECHNOLOGY, THIS ENHANCES SELF-CONFIDENCE
Teachers embracing games
    GAMES DEVICES HAVE A LOW TECHNOLOGY
             SKILLS THRESHOLD

     TEACHERS GET SUCCESS WITH GAMES
 TECHNOLOGY, THIS ENHANCES SELF-CONFIDENCE

TEACHERS CAN FOCUS ON TEACHING AND LEARNING
    AND NOT WORRY ABOUT THE TECHNOLOGY
Teachers embracing games
    GAMES DEVICES HAVE A LOW TECHNOLOGY
             SKILLS THRESHOLD

     TEACHERS GET SUCCESS WITH GAMES
 TECHNOLOGY, THIS ENHANCES SELF-CONFIDENCE

TEACHERS CAN FOCUS ON TEACHING AND LEARNING
    AND NOT WORRY ABOUT THE TECHNOLOGY

  THEY SEE THE POSITIVE IMPACT ON CHILDREN
Thank you
d.robertson@ltscotland.org.uk
www.ltscotland.org.uk/consolarium
www.hotmilkydrink.typepad.com

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Scotland Embracing Game Based Learning