Grandomastery (www.Grandomastery.com) is an Integrative Thinking Training Platform designed for educators and advanced English language learners. Unlike traditional learning methods, Grandomastery places a strong emphasis on creativity, spontaneity, and real-life experiences.
Challenges in Education:
The modern education system faces several challenges, including a focus on "correct" answers, outdated textbook topics, insufficient speaking exercises, and a lack of creativity in educational resources. Grandomastery is positioned to address these issues.
Innovative Solutions:
Grandomastery offers a range of solutions, including:
- A constantly evolving platform with 45 randomized activity types.
- Integrative thinking exercises for language learners and native speakers.
- Non-standard interview exercises for evaluating creativity.
- Human-curated materials for maximum relevance.
- An accredited CPD platform providing certificates.
Unique Features:
Founded by Alexander Popov, a TESOL-certified educator with 18 years of experience, Grandomastery distinguishes itself through human-curated content, a unique focus on a novel skill ("grandomastery"), and the ability to evaluate various types of AI.
**Trend Impact:**
Grandomastery aligns with the rise of "grandomastery" as a unique skill, fostering improvisation and resourcefulness in language learning. It adapts to the increasing demand for creativity skills in the labor market.
**Market Impact:**
Addressing the decline in human IQs and the need for higher-order thinking, Grandomastery offers a versatile solution for educators, learners, and AI systems seeking a more creative and engaging approach to education.
Join Grandomastery in revolutionizing education by embracing creativity, spontaneity, and the power of randomness. With its innovative platform and commitment to reshaping learning experiences, Grandomastery is at the forefront of the movement towards a more innovative and intellectually stimulating future in education.
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2. PROBLEMS OF MODERN COURSEWARE
โ Predominance of tasks, prioritizing "correct" and "rational" answers above all else;
โ Overly cut and dried topics and visuals, absence of newly-emerging themes in
textbooks;
โ Limited speaking exercises and discussion-related activities;
โ Abundance of characterless stock photographs merely for ๏ฌlling up empty space and
adding a "modern" appearance;
โ Di๏ฌculty faced by students in the elimination of the odd options in tasks, with a preference for
selecting humorous and unconventional choices, resulting from a strong desire to avoid
mundane "correct" answers.
3. โ Strict adherence to a course framework, resulting in educatorsโ negative reactions,
especially when students struggle with exercises that teachers have nearly memorized;
โ Textbooks becoming the sole tools utilized by teachers, along with dull PowerPoint
slides containing visually jumbled materials and resulting in a loss of studentsโ interest
and motivation;
โ Lack of creativity or attention grabbers in exercises with predesigned correct answers;
โ The failure of a vast majority of online ESL resources to meet even minimum design
standards, often incorporating Word Art from Word 97, Comic Sans et c.
PROBLEMS OF MODERN COURSEWARE
4. โ Excessive formalism and instructiveness of textbooks and tests;
โ The dominance of sterile and "safe" topics;
โ Fatigue among teachers due to the rigidly de๏ฌned structure of textbooks and
repetitiveness of just a dozen of themes year after year;
โ Copyright violations, source link omission, and poor design of content created and
shared by teachers on major platforms;
โ Communicative approach, causing a restriction on freedom of speech, prompting
experts to suggest replacing it with systematic language teaching. However, the latter is
currently almost absent.
PROBLEMS OF MODERN COURSEWARE
5. โ The current labor market has placed a greater emphasis on creativity skills, which can be
attributed in part to the modern PISA test that assesses creative thinking abilities;
โ Most cognitive function improvement materials prioritize neurobics, neglecting exercises that
enhance creativity, abstract thinking, and higher-order thinking;
โ Trainees exhibit low resistance to premature closure, i.e., they struggle to remain open
and to avoid jumping to conclusions hastily;
โ Absence of sustainable cross-platform resources that can be equally practiced as a
board game, without Internet Access.
PROBLEMS IN CREATIVITY DEVELOPMENT
6. SOLUTION
โ A regularly-updated platform with hundred
thousands of randomized tasks intended for
di๏ฌerent levels and goals;
โ Unique integrative thinking exercises, suited not
only for learners of English as a foreign language,
but also for native English speakers willing to
improve their improvisation skills and
spontaneous speech;
โ Non-standard exercises designed as well to
evaluate creative abilities of candidates in an
interview. Such exercises are not only
stress-relieving, but they also allow participants to
demonstrate their integrative thinking skills.
Grandomastery
7. โ At present, Grandomastery has 36 activity types,
each consisting of multiple elements that can be
randomized to create unique combinations every
time the activity is initiated. With thousands of
entries for each element, the platform can
generate an in๏ฌnite number of tasks altogether.
โ The entries contain either 100% authentic
human-made materials or public domain
resources, such as โRandom Imagesโ;
โ Grandomastery is an ever-growing platform
since user-submitted content is regularly reviewed
and added;
โ New authentic activities appear every month.
SOLUTION
8. HOW IT WORKS
Random Mode
produces in๏ฌnitely
generated activities in
random order,
depending on preset
occurrence ratio
(weights)
Cycle Mode initiates
a ๏ฌnite cycle,
generated from all
(currently) 45 types of
unique activities.
9. HOW IT WORKS
โ Grandomastery emphasizes the principle of bisociation, which involves connecting di๏ฌerent planes,
such as art, science, and humor;
โ Bisociation occurs when seemingly incompatible planes overlap unexpectedly;
โ The platform aims to remove constraints and encourage participants to consider various
phenomena that often include negative, neglected or avoided social constructs;
โ Activities can be completed on the phone, desktop, smart TV, or projector. The responses could be
recorded using inbuilt audio recorder;
โ While MVPs often have rudimentary or limited content, Grandomastery, as an MPP (Minimal
Perfect Product), provides materials that allow for uninterrupted task completion for thousands of
hours with versatile unpredictable fun content.
10. Spectrogram, available on every
activity page, is a game designed to
help participants take control of their
pauses and eliminate plague
words during monologue narration.
The game has ๏ฌve di๏ฌculty levels
that correspond to the allowed
pause duration, and if a pause is too
long, a "Game Over" dialogue
appears. This game has proved
highly bene๏ฌcial for students who
want to practice IELTS and TOEFL
speaking tasks on their own.
HOW IT WORKS
11. USP & MARKET VALIDATION
โ Unpredictable serendipitous results, conducive to ad-hoc discoveries;
โ As a kind of vade-mecum, Grandomastery aims at providing a resource for those interested in
practising and teaching integrative, productive, and higher-order thinking;
โ Students are no longer expected to assume the responsibilities of instructional designers from
the very ๏ฌrst stage of language learning;
โ It is inherent in learners to create their own unique verbal works of art and not just copy what
already exists;
โ Users tend to perform unstandardized tasks in a funny, absurd, and eccentric manner โ
turning grandomastery activities into an insightful learning experience.
12. USP & MARKET VALIDATION
โ Grandomastery's activities are presented without visual clutter;
โ Grandomastery content has been developed by a human, not AI, thus it guarantees maximum
relevance, yet it could be enriched using AI if necessary, thus the project will never be fully
replaced with AI.;
โ Relevant visuals are only used when absolutely necessary;
โ Grandomastery activities include supporting structures for students to boosttheir cohesion.;
โ The activities are designed to avoid unwanted repetitiveness in training;
โ Grandomastery serves as a complementary educational and entertaining tool which may as
well be a โ๏ฌllingโ exercise in the classroom, it may take as much or as little time as necessary
and it doesnโt interfere with traditional courseware.
13. โ Grandomastery, as an accredited CPD platform, grants certi๏ฌcates to our experts, trainees,
partners, educators, and active members;
โ accredible.com service is used, allowing instructors to upload the Grandomastery certi๏ฌcates
they register with Grandomastery.com on linkedin and other social media sites with a single click;
โ Grandomastery has shown that edutainment is not always about gami๏ฌcation, it is not always about
online awards, animated e๏ฌects, and augmented reality;
โ Simultaneous ๏ฌrst-time viewing of an activity by the teacher and student reduces the disparity in
their perceptions of the displayed information;
โ Grandomastery facilitates the teacher's understanding of the student's perspective.
USP & MARKET VALIDATION
15. O๏ฌcial Grandomastery application is currently available on Google Play as a web-based Android
application adapted to a broad spectrum of devices.
GRANDOMASTERY THE APP
16. Grandomastery has been
published on the Amazon
Appstore, joining the vibrant
ecosystem that spans over
236 countries and territories,
reaching over 200 million
devices globally. Our
decision to embrace the
Amazon Appstore is driven
by its widespread
accessibility and the
opportunity it provides to
connect with users on
various devices.
Grandomastery is now also part of the Amazon Appstore on Windows 11 through the Windows Subsystem for
Androidโข. This means users can seamlessly run our application on Windows 11 devices, expanding the reach and
accessibility of Grandomastery to a broader audience.
GRANDOMASTERY THE APP
17. Grandomastery has o๏ฌcially joined
the prestigious ranks of software and
apps featured on Download.com, the
renowned platform hosted by CNET.
This recognition is a testament to our
commitment to providing high-quality,
reliable, and innovative solutions to
users across Windows, Mac, iOS,
and Android platforms. For twenty-๏ฌve
years, Download.com has been the
go-to destination for individuals
seeking free-to-try legal downloads.
Now, with Grandomastery in their
lineup, users can access our
cutting-edge solutions in various
categories, including security,
productivity, entertainment, social,
and games.
GRANDOMASTERY THE APP
18. The Grandomastery AI Chat Bot is programmed to provide prompts and suggestions for even the most
di๏ฌcult Grandomastery tasks upon request.
FUTURE OPTIMIZATIONS
19. FUTURE OPTIMIZATIONS
Updating the design to Web 3.0 look
Updating the design to Web 3.0 look (one of
possible drafts)
Current Grandomastery Design
20. FUTURE OPTIMIZATIONS
โ Localization and translation of Grandomastery content into several languages, including Dutch,
Spanish, Chinese, German, and others;
โ Generating a hall of fame, ratings, and user-submitted content evaluation system;
โ Finalizing and promoting board games based on Grandomastery Activities;
โ Launching a pre-designed subscription-based premium version of Grandomastery.
21. A further objective for
future optimization
e๏ฌorts is to enhance and
promote the ESL
Treasures society.
ESL Treasures is a
Grandomastery-based
society that allows
creators of lesser-known
ESL resources to submit
their projects, receive
awards and recognition,
and improve their
visibility in the ๏ฌeld by
becoming ESL
Treasures winners.
FUTURE OPTIMIZATIONS
22. BUSINESS MODEL
โ Grandomastery Premium version for trainers and trainees with even more tasks and
the ability to select certain groups of tasks for randomization;
โ O๏ฌcial Grandomastery tutors may be subject to a membership fee;
โ Sales of printed versions of Grandomastery resources, including Grandomastery board
games, emoji cubes/cards, abstraction cards et c.;
โ Selling Grandomastery courses for trainees and trainers on EduX, Udemy and other
platforms;
โ ESL Treasures members may be required to pay a membership fee for the organization
to feature monthly posts about them in their journal and social media;
โ Marketing the Grandomastery Creativity assessment package to HR agencies.
23. BUSINESS MODEL
โ Grandomastery Social Media will earn additional revenue through the publication of new
and innovative videos with the completion of Grandomastery tasks;
โ Grandomastery has the potential to organize events in its own name that would bring
together all its enthusiasts. These events could include intellectual nights and parties,
which could also be live-streamed/televised;
โ Grandomastery might eventually begin selling its merchandise featuring bizarre excerpts
from its collection;
โ The Grandomastery journal will o๏ฌer authors of various educational or creative projects the
opportunity to post articles aimed at promoting their ideas, products, or services for a fee.
25. BUSINESS MODEL
Premium Corporate
Starter
โ access to all
activities in basic
mode with a
limited number of
variations;
โ access to basic
tutorials;
โ support.
โ access to all
activities with a
complete range
of variations;
โ access to all
tutorials and
printouts;
โ priority support.
โ access to all activities with
a complete range of
variations;
โ tailor-made solutions;
โ training sessions;
โ access to video tutorials;
โ customizable scripts on
demand;
โ personalized support.
Free $29.9 $299
Proposed Plans
27. Grandomastery is an impressive way to take advantage of using your vital experience as an
adult to take advantage of what you are good at, or to try to improve on the parts you are not
especially good at, as a way of improving not only your language but your skills as a whole.
Tip for the users when they get stuck with an exercise: this kind of exercise is very similar to
those actors use for improvising: "Never be afraid of building connections and avoid trying to build
only those that may sound 'right' for the majority". "Right for everyone" doesn't exist and is very
uninteresting.
As long as they are saying things that make sense in a language, everything else is always
possible and beautiful. Plus, the best creations come from things that didn't make any sense at
๏ฌrst. These are exercises only for them. And things get much funnier the craziest we leave them to
be. The freer they let themselves be, the better connections they will build. Day after day, the
connections are built until words, sentences and paragraphs resonate in their everyday life. This
resonation is the real trigger.
I think Grandomastery is exactly that, a tool to build a resonation.
Cristina Navales, Scenes of Life Founder
USER TESTIMONIALS
28. I recently tried out the Grandomastery platform and was pleasantly surprised. At ๏ฌrst glance, the
site's design is unremarkable compared to the visually stunning materials we're used to seeing.
However, the site's content is a true gem for those who are ready to engage in critical and
creative thinking.
The platform features only two buttons, RANDOM and CYCLE, but they provide users with
unexpected and extraordinary tasks that have no right or wrong answers. Instead, users are
encouraged to answer in a way that pleases them. I ๏ฌnd this approach very inspiring and often
๏ฌnd myself returning to the platform to press the buttons and marvel at the creativity of the
tasks.
One of the obvious bene๏ฌts of Grandomastery is that there's no need to prepare for the tasks
since they're all random. In fact, it's impossible to prepare for them.
Vera Ermolaeva, ESL Expert
USER TESTIMONIALS
29. I am an EFL teacher, teacher trainer and manager with over 17-years' experience in the industry. I started using Grandomastery
early this year in some of my higher level EFL classes and found it to be a fantastic learning tool. If you have a B2 โ C1 level
class, then this website is ideal, especially if you are looking for an interactive, communicative and fun learning aid, that doesnโt
require much preparation. I often use it at the end of class as a ๏ฌller and the students go crazy for it; it really helps to ๏ฌnish the
lesson on a high note. However, if you have time, I recommend going through the di๏ฌerent games/activities of which there are
currently 37, as some of them lend themselves to speci๏ฌc grammar, functional language etc., and therefore you can use the tool
to practise and review the target language from your lessons.
Iโve found that not only do the activities engage my students, but they also give them the opportunity to produce language at
length on random topics and in doing so boosts their con๏ฌdence and increases ๏ฌuency. In addition, it helps students to be more
creative and improves their analytical thinking, which some students from more traditional learning environments can struggle
with. Some of the activities are great for IELTS part 2 speaking practice, allowing for delayed feedback at the end of the game.
Teachers can even use the website as a needs analysis tool, which is especially useful when getting to know the strengths and
weaknesses of a new class or student. In fact, for more con๏ฌdent teachers, it could even be used as an intro to a Dogme style
lesson. Grandomastery is a highly innovative and ๏ฌexible learning tool that really does help students and teachers alike. I like it
so much that I have incorporated it into my classroom and online lessons on a daily basis and I strongly encourage other
teachers, be it new to teaching or old hands, to do the same.
Richard Smyth, EFL Teacher
USER TESTIMONIALS
30. Dear Alexander Popov,
This website is... more than awesome. I will share it with
my colleagues. I think with Grandomastery you have
made a lot of teachers' life a lot easier - and of course,
making a lot of games around pub tables possible. :D
P.S: You have developed this website (I mean, the
algorithm and the content and the idea) ALONE? Wow.
Shows an abundance of creativity and hard work.
Noรฉmi Dolinka (In๏ฌuencer, Language expert)
USER TESTIMONIALS
31. Grandomastery was
acknowledged by Microsoft, and
its founder, Alexander Popov, was
distinguished as an Innovative
Expert. This recognition was
bestowed through the Microsoft
Innovative Educator Expert
(MIEE) program, created to
commend forward-thinking
educators globally. The
responsibilities of an MIE Expert
encompass adopting 21st-century
teaching methods, undertaking
pedagogical improvements
through risk-taking, and
incorporating technology tools to
optimize student outcomes.
USER TESTIMONIALS
32. TEAM
Alexander Popov
A TESOL certi๏ฌed English educator and resource
specialist with a Master's degree in Language
Teaching Methods and eighteen years of
experience;
The founder and lead instructional designer of
Grandomastery, a CPD accredited
Design Thinking platform for Advanced and
Pro๏ฌcient learners of English.
A Global English In๏ฌuencer, a member of
hundrED and International Professors Project.
wa.link/grandomastery
+595 992 385 509
hello@grandomastery.com