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E L E M E N T S O F U S E R E X P E R I E N C E
F O R M O B I L E C O N S U M E R S
P E K P O N G PA E T
G A LVA N I Z E F O R T C O L L I N S
O C T O B E R 2 7 , 2 0 1 6
Pek Pongpaet
6 Mortal Kombat Games
ENGINEER -> DESIGNER -> SMALL BIZ
M E N T O R
A B O U T I M P E K A B L E
I M P E K A B L E B E L I E V E S G R E AT P R O D U C T S A D A P T A N D
C H A N G E W I T H T H E I R U S E R S .
W E B A L A N C E H U M A N - C E N T R I C D E S I G N VA L U E S W I T H
D Y N A M I C P R O D U C T D E V E L O P M E N T.
Ideation Design Development
39M users
I M P E K A B L E C L I E N T S
I M P E K A B L E S TAT S
30
people
200+
projects
4
years
10
Fortune 500
100+
Clients
7
countries
I M P E K A B L E
Elements
of UX
Si
Simplicity
I M P E K A B L E
Tip #1: Simplify Steps
Apple Maps
So many steps!
Google Maps: Less steps
Tip #1: Simplify Steps
M A N Y S T E P S
L E S S S T E P S
On
Onboarding
I M P E K A B L E
Us
Usability
I M P E K A B L E
U N U S A B L E
I M P E K A B L E
8 5 % P R E F E R R E D C L E A R R X O V E R
C O N V E N T I O N A L L A B E L S
TA R G E T C L E A R R X
En
Engagement
I M P E K A B L E
I N S TA G R A M
N O T I F I C A T I O N S
D U O L I N G O
B A D G E S
F I T B I T
C H A L L E N G E S
N I K E
L E A D E R B O A R D S
E L I M I N AT E D E A D E N D S
E N G A G E M E N T
I N F I N I T E S C R O L L
D E A D E N D
E N G A G E M E N T
I M P E K A B L E
N E V E R E N D I N G
E N G A G E M E N T
I M P E K A B L E
E L I M I N AT E D E A D E N D S
E N G A G E M E N T
N O D E A D E N D S
F I X L E A K S
E N G A G E M E N T
K E E P U S E R S I N S I D E T H E A P P
F I X L E A K S
+
K E E P U S E R S I N S I D E T H E A P P
F I X L E A K S
+
Fl
Flow
I M P E K A B L E
flow: a mental state characterized by
a distorted sense of time, a lack of
self-consciousness, and complete
engagement in the task at hand
I M P E K A B L E
D E S I G N I N G F O R F L O W
A N G R Y B I R D S S T A T S
D E S I G N I N G F O R F L O W
2 billion downloads
12 million copies sold
highest downloaded freemium game
I M P E K A B L E
# 1 : S E T C L E A R G O A L S
D E S I G N I N G F O R F L O W
I M P E K A B L E
# 2 : P R O V I D E I M M E D I A T E F E E D B A C K
D E S I G N I N G F O R F L O W
I M P E K A B L E
# 3 : M A X I M I Z E
E F F I C I E N C Y
D E S I G N I N G F O R F L O W
I M P E K A B L E
# 4 : A L L O W F O R D I S C O V E R Y
D E S I G N I N G F O R F L O W
I M P E K A B L E
Vr
Virality
I M P E K A B L E
vi·ral·i·ty: vīˈralətē/ the tendency of a
product, image, video, or piece of
information to be circulated rapidly and
widely from one Internet user to another; the
quality or fact of being viral
C A N D Y C R U S H
V I R A L I T Y
I M P E K A B L E
C A N D Y C R U S H
V I R A L I T Y
I M P E K A B L E
Gm
Gamification
I M P E K A B L E
D U O L I N G O
G A M I F I C A T I O N
P I A N O T I L E S 2
G A M I F I C A T I O N
De
Delight
I M P E K A B L E
C O N T E N T I S K I N G
Z O O M T R A N S I T I O N S
YA H O O W E AT H E R B L U R
C U S T O M L O A D I N G W H E E L
C U S T O M L O A D I N G W H E E L
PA R A L L A X S C R O L L
PA R A L L A X S C R O L L
On
Onboarding
Fs
Focus
Si
Simplicity
VrFl
Flow
Gm
Gamification
En
Engagement Virality
Us
Usability
De
Delight
G E T I N T O U C H
D O N ’ T B E A S T R A N G E R
pek@impekable.com

650.733.6006
http://www.behance.net/impekable

http://www.dribbble.com/impekable
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Elements of User Experience for Mobile Apps

  • 1. E L E M E N T S O F U S E R E X P E R I E N C E F O R M O B I L E C O N S U M E R S P E K P O N G PA E T G A LVA N I Z E F O R T C O L L I N S O C T O B E R 2 7 , 2 0 1 6
  • 3.
  • 4.
  • 6. ENGINEER -> DESIGNER -> SMALL BIZ
  • 7. M E N T O R
  • 8. A B O U T I M P E K A B L E I M P E K A B L E B E L I E V E S G R E AT P R O D U C T S A D A P T A N D C H A N G E W I T H T H E I R U S E R S . W E B A L A N C E H U M A N - C E N T R I C D E S I G N VA L U E S W I T H D Y N A M I C P R O D U C T D E V E L O P M E N T. Ideation Design Development
  • 9. 39M users I M P E K A B L E C L I E N T S
  • 10. I M P E K A B L E S TAT S 30 people 200+ projects 4 years 10 Fortune 500 100+ Clients 7 countries
  • 11. I M P E K A B L E Elements of UX
  • 12. Si Simplicity I M P E K A B L E
  • 13. Tip #1: Simplify Steps Apple Maps So many steps!
  • 14. Google Maps: Less steps Tip #1: Simplify Steps
  • 15. M A N Y S T E P S
  • 16. L E S S S T E P S
  • 17. On Onboarding I M P E K A B L E
  • 18.
  • 19. Us Usability I M P E K A B L E
  • 20. U N U S A B L E I M P E K A B L E
  • 21. 8 5 % P R E F E R R E D C L E A R R X O V E R C O N V E N T I O N A L L A B E L S TA R G E T C L E A R R X
  • 22. En Engagement I M P E K A B L E
  • 23. I N S TA G R A M N O T I F I C A T I O N S
  • 24. D U O L I N G O B A D G E S
  • 25. F I T B I T C H A L L E N G E S
  • 26. N I K E L E A D E R B O A R D S
  • 27. E L I M I N AT E D E A D E N D S E N G A G E M E N T
  • 28. I N F I N I T E S C R O L L
  • 29.
  • 30. D E A D E N D E N G A G E M E N T I M P E K A B L E
  • 31. N E V E R E N D I N G E N G A G E M E N T I M P E K A B L E
  • 32. E L I M I N AT E D E A D E N D S E N G A G E M E N T
  • 33. N O D E A D E N D S
  • 34. F I X L E A K S E N G A G E M E N T
  • 35. K E E P U S E R S I N S I D E T H E A P P F I X L E A K S +
  • 36. K E E P U S E R S I N S I D E T H E A P P F I X L E A K S +
  • 37. Fl Flow I M P E K A B L E
  • 38. flow: a mental state characterized by a distorted sense of time, a lack of self-consciousness, and complete engagement in the task at hand I M P E K A B L E
  • 39. D E S I G N I N G F O R F L O W
  • 40. A N G R Y B I R D S S T A T S D E S I G N I N G F O R F L O W 2 billion downloads 12 million copies sold highest downloaded freemium game I M P E K A B L E
  • 41. # 1 : S E T C L E A R G O A L S D E S I G N I N G F O R F L O W I M P E K A B L E
  • 42. # 2 : P R O V I D E I M M E D I A T E F E E D B A C K D E S I G N I N G F O R F L O W I M P E K A B L E
  • 43. # 3 : M A X I M I Z E E F F I C I E N C Y D E S I G N I N G F O R F L O W I M P E K A B L E
  • 44. # 4 : A L L O W F O R D I S C O V E R Y D E S I G N I N G F O R F L O W I M P E K A B L E
  • 45. Vr Virality I M P E K A B L E
  • 46. vi·ral·i·ty: vīˈralətē/ the tendency of a product, image, video, or piece of information to be circulated rapidly and widely from one Internet user to another; the quality or fact of being viral
  • 47. C A N D Y C R U S H V I R A L I T Y I M P E K A B L E
  • 48. C A N D Y C R U S H V I R A L I T Y I M P E K A B L E
  • 49. Gm Gamification I M P E K A B L E
  • 50. D U O L I N G O G A M I F I C A T I O N
  • 51. P I A N O T I L E S 2 G A M I F I C A T I O N
  • 52. De Delight I M P E K A B L E
  • 53. C O N T E N T I S K I N G
  • 54. Z O O M T R A N S I T I O N S
  • 55. YA H O O W E AT H E R B L U R
  • 56. C U S T O M L O A D I N G W H E E L
  • 57. C U S T O M L O A D I N G W H E E L
  • 58. PA R A L L A X S C R O L L
  • 59. PA R A L L A X S C R O L L
  • 61. G E T I N T O U C H D O N ’ T B E A S T R A N G E R pek@impekable.com
 650.733.6006 http://www.behance.net/impekable
 http://www.dribbble.com/impekable and download Marquee Movies