SlideShare a Scribd company logo
1 of 34
Workforce Innovation in Regional Economic Development




                          1
Welcome! The WIRED grant for Appalachian Ohio is focused around Interactive Digital
Technology workforce development . You can explore examples from our region on our
VIRTUAL island built using powerful IDT tools in Second Life
                                            2
U. S. Department of Labor
  Employment and Training Administration



         The Office of Ohio Governor Ted Strickland



The Ohio Department of Jobs and Family Services
Workforce Area No. 1

       ITTAO (IT Alliance of Appalachian Ohio)
       OVITA (Ohio Valley Interactive Technology Alliance)


  3
Interactive Digital Technology
 A broad, high-technology workforce supporting:




                      4
Is to the future of internet 2.0
As websites were to internet 1.0




                               5
“70% of major employers use interactive software and games to
train employees and 75% of businesses and non-profits currently
using video game technology for training plan to increase their
use over the next 3 to 5 years...”
Entertainment Software Association, June 25, 2008




                                         6
Why IDT Now?       Paraphrasing Prof. Ray Kurzweil
               (MIT), winner of the National Medal for
               Technology:

               “Once a technology chain is initiated the
               development curve is always exponential.
               Exponential curves often look linear for a short
               while, but then ....”




               Answer: anticipating the exponential
                        technology curve
                        7
PLANNING AHEAD OF THE CURVE
Workforce planning for transformational technology is impossible
using a linear progression for change …




                                     8
MANUFACTURE                                                 DISTRIBUTION
                COMPUTING BECOMES                                       UBIQUITOUS HIGH
               AN INEXPENSIVE UTILITY                                 SPEED CONNECTIVITY
2008 ( i.e.. IBM Cloud Computing or Amazon’s AWS )                 (700MHz wireless rollout 2010)




                               CONVERGENCE


                                         HIGHER ED IMMERSIVE
                                          DEGREE PROGRAMS
                                            (in place currently)

                                      WORKFORCE
                                                     9
Our 29 county WIRED
Initiative has three state
university partners with a
total of 600 students in IDT
majors


           $39M per yr. in average
           starting salaries that turn over
           eight times in our communities
           for a $312M per yr. impact.


                              10
IDT Headlines
 US retail game sales for March 08 - $1.7B - Associated Press

Game Development $60.3B by 2012 - PricewaterhouseCoopers 2008

New Virtual World Development Funding $180M, Q1, 2008

Virtual Worlds by 2018 -1 billion Users - Strategyanalytics 2008

80% of active internet users (and Fortune 500 Companies) will use
                virtual worlds by 2011 - Gartner Inc.

                             11
If you could choose an industry to develop in your region,
                  What would it look like?
                                                severely affected by economic cycles
  unaffected by economic cycles

                                                high carbon footprint
 low carbon footprint

 low infrastructure requirements                high infrastructure requirements

                                      or
 high salaries                                  low salary

  high growth long-term forecast                low growth

  synergistic stand-alone companies              all jobs with a single employer

  low ecological impact                          high ecological impact
                                                 specific site requirements
  simple site requirements



                                                 IDT
                        You’ve just described…
                                           12
Gaming

When “big box” stores devote entire isles
to a product....you know there is a huge
workforce behind the production of that
product. This is only a part of an IDT
workforce growing 10% per year.

                                        13
Game Development                                   A major game often takes 300 people three years to develop -$30-40M
                                                     The game Grand Theft Auto grossed nearly $400M its first week.
Average Salaries - 2007

                                                                                                     Game                                           Game
                                 Game
        Game                                                                                                                     Game
                                                            Game
                                                                                                    Producer                                     Bus. & Legal
                              Programmers
        Artists                                                                                                                  Testers
                                                            Audio
                                                                                               $77,131                                          $95,596
                              $80,886                                                                                         $37,831
                                                        $69,935
     $65,107
                                 Lead Programmer                                                 Exec. Producer                                V.P. Business Development
                               Sr. S.W. Programmer                                                 Producer
         Art Directors

                                                                                                                                                         ıı
                                                          Audio Engineers                                                                             V.P. Marketing
                               Engine Programmers                                                Game Director
         Lead Artists                                     Music Production                                                                                  HR
                                                                                                                            +Avg. Bonus
                               Audio Programmers                                               Product Manager
          3-D Artists                                 Surround Sound Engineer                                                                     Director of Marketing
                                                                                                                              $5,564
                               Client Programmers                                         Mobile Development Director
          Animators                                                                                                                           Product Marketing Manager
                              Graphics Programmers                                          Mobile Game Producer
       Character Artists
                              Network Programmers
        Environ. Artists
                                                         +Avg. Bonus
                                Tools Programmers                                                                                                  +Avg. Bonus
     User Interface Artists                                                                     +Avg. Bonus
                                                           $11,824
                                    AI Engineers
           Lead Tech                                                                                                                                 $20,251
                                                                                                  $13,195
                                   GUI Engineers
                               Microcode Engineers
     +Avg. Bonus
       $9,787
                                                                                                                    Peripheral Jobs
                                +Avg. Bonus
                                                                                 Game
                                  $12,924
                                                                                Designers                               network technicians
                                                                           $61,538                                          secretarial
                                                                                                                            accounting
                                                                                                                              payroll
                                                                                 Lead Designers
                                                                                                                             website
                                                                                 Level Designer
                                                                                                                          motion capture
                                                                                Content Designers
                                                                                                                               legal
                                                                                                                             banking
                                                                          +Avg. Bonus
                                                                            $9,666
Source: Gamedeveloper Salary Study
                                                                                 15
Notes from the web - GAME DEVELOPMENT
            AP - US March Game Sales                         PricewaterhouseCoopers, June, 08
                                                          ...on entertainment game development




US entertainment game sales for March 08 - $1.7 Billion
predictive of $20B+ year 2008

                                                    16
Virtual
     Worlds

17
Virtual Worlds Can Provide Access to Dynamic Content

                        18
The Virtual Office




You can use a virtual office building from any location on Earth (or in NASA’s case, in space) that has high-speed
internet connectivity. It’s available instantly with no travel or per diem expenses.
Web content, images, informational slides and data can be distributed from any object in the space.



                                                        19
Communicating in the Virtual World




                                                                         A non-traditional meeting place on WIRED Island
            A meeting of educators at Montclair State University



Colleagues can engage in real-time conversations in written or spoken modes as well as send, store and receive IMs
Meetings can be held in a traditional conference room or any environment you may wish to imagine.


                                                                   20
Notes from the web - VIRTUAL WORLD DEVELOPMENT
   virtual worlds...one billion
         adopters by 2016




 with 290 million “active” users
                                   21
IDT and Virtual Training




           22
The Evolution of Virtual Training




            Training simulator for Bradley M2 Fighting Vehicle              MD90 Flight Simulator


Virtual training was adopted early by the Military, to simulate actual combat conditions in training personnel to
use very expensive and complex weapons systems and by Commercial Aviation companies who used flight simulators
allowing pilots to be trained in a safe, controlled environment without risk to expensive equipment assets.

                                                                 23
The Evolution of Virtual Training




With advances in technology and continuing research, new applications in the medical field have helped to increase
the capacity of our training in these critical shortage occupations by employing sophisticated haptics to simulate
the varying results of minute differences in pressure applied to an instrument.

                                                        24
The Evolution of Virtual Training




With the advent of readily available applications such as Second Life which support the inexpensive creation of
immersive 3-D training environments, virtual training content has expanded to encompass a multitude of
applications from academic instruction, to serious games for the customer service training.

                                                         25
WELDING – A Case Study in Virtual Training Applications




Training for current skill shortages can effectively be addressed via a combination of interactive digital applications.

                                                           26
The WIRED Vision

  Developing the Regional IDT
          Workforce

Through Cyber Centers and Clubs

               27
WIRED IDT Workforce Development
Change Management




 level 6 - Refocusing/ IDT training, education or use is adopted

  level 5 - Collaborative/honor conflict, personal concern

 level 4 - Consequence/how do users benefit?

  level 3 - Management/how do we engage/participate?

 level 2 - Personal/will we engage?

 level 1 - Informational/curious

 level 0 - Neutrality/no feeling


Levels of Concern Scale
  Gene Hull, Univ. of Texas




                                                                   28
WIRED IDT Workforce Development
Change Management



                                                                                      teaching the teachers
                                                                                      information to public
                                                                            outreach to business & industry
 level 6 - Refocusing/ IDT training, education or use is adopted
                                                                         outreach to economic development
  level 5 - Collaborative/honor conflict, personal concern

                                                                        collaboration with regional leaders
 level 4 - Consequence/how do users benefit?

  level 3 - Management/how do we engage/participate?

 level 2 - Personal/will we engage?
                                                                                 Cyber Centers est. at Universities
 level 1 - Informational/curious

 level 0 - Neutrality/no feeling


Levels of Concern Scale
  Gene Hull, Univ. of Texas




                                                                   29
WIRED IDT Workforce Development
Change Management



                                                                                      teaching the teachers
                                                                                      information to public
                                                                            outreach to business & industry
 level 6 - Refocusing/ IDT training, education or use is adopted
                                                                         outreach to economic development
  level 5 - Collaborative/honor conflict, personal concern

                                                                        collaboration with regional leaders
 level 4 - Consequence/how do users benefit?

  level 3 - Management/how do we engage/participate?

 level 2 - Personal/will we engage?
                                                                                  Cyber Centers est. at Universities
 level 1 - Informational/curious
                                                                              Student Cyber Clubs   est. from Cyber Centers
 level 0 - Neutrality/no feeling
                                                                             Business & Industry Cyber Clubs

Levels of Concern Scale
  Gene Hull, Univ. of Texas




                                                                   30
WIRED IDT Workforce Development
Change Management



                                                                                      teaching the teachers
                                                                                      information to public
                                                                            outreach to business & industry
 level 6 - Refocusing/ IDT training, education or use is adopted
                                                                         outreach to economic development
  level 5 - Collaborative/honor conflict, personal concern

                                                                        collaboration with regional leaders
 level 4 - Consequence/how do users benefit?

  level 3 - Management/how do we engage/participate?

 level 2 - Personal/will we engage?
                                                                                  Cyber Centers est. at Universities
 level 1 - Informational/curious
                                                                              Student Cyber Clubs   est. from Cyber Centers
 level 0 - Neutrality/no feeling
                                                                             Business & Industry Cyber Clubs

Levels of Concern Scale
  Gene Hull, Univ. of Texas




                                                                   31
WIRED IDT Workforce Development
Change Management



                                                                                      teaching the teachers
                                                                                      information to public
                                                                            outreach to business & industry
 level 6 - Refocusing/ IDT training, education or use is adopted
                                                                         outreach to economic development
  level 5 - Collaborative/honor conflict, personal concern

                                                                        collaboration with regional leaders
 level 4 - Consequence/how do users benefit?

  level 3 - Management/how do we engage/participate?

 level 2 - Personal/will we engage?
                                                                                  Cyber Centers est. at Universities
 level 1 - Informational/curious
                                                                              Student Cyber Clubs   est. from Cyber Centers
 level 0 - Neutrality/no feeling
                                                                             Business & Industry Cyber Clubs

Levels of Concern Scale
  Gene Hull, Univ. of Texas




                                                                   32
WIRED IDT Workforce Development
Change Management



                                                                                       teaching the teachers
                                                                                       information to public
                                                                             outreach to business & industry
  level 6 - Refocusing/ IDT training, education or use is adopted
                                                                          outreach to economic development
  level 5 - Collaborative/honor conflict, personal concern

                                                                         collaboration with regional leaders
 level 4 - Consequence/how do users benefit?

  level 3 - Management/how do we engage/participate?

 level 2 - Personal/will we engage?
                                                                                   Cyber Centers est. at Universities
 level 1 - Informational/curious
                                                                               Student Cyber Clubs   est. from Cyber Centers
 level 0 - Neutrality/no feeling
                                                                              Business & Industry Cyber Clubs

Levels of Concern Scale
  Gene Hull, Univ. of Texas




                                                                    33
Visit our virtual office at…
http://slurl.com/secondlife/WIRED%201/129/17/317

 Kestral Karas
 Chief Designer/SL Architect
 steadthomas@gmail.com



 Obisam1 Caneti
 IDT Program Director
 samsw@ohio.edu



 Andrew Quellar
 WIRED Program Director
 bmadson@adelphia.net




 Ginger Kumacki
 gingerg@itaao.net




                               34
Visit us at…www.ovita.org


Bruce Madson
WIRED Program Director
bmadson@adelphia.net

Bill Sams
IDT Program Director
samsw@ohio.edu


Tom Stead
Associate Director for
Education
steadthomas@gmail.com

Ginger Gagne’
Office Manager
gingerg@itaao.net




                                    35

More Related Content

Similar to Wired Ovita E Tech

【17-A-2】 10年後も通用する開発環境の秘訣 <デブサミ2012>
【17-A-2】 10年後も通用する開発環境の秘訣 <デブサミ2012>【17-A-2】 10年後も通用する開発環境の秘訣 <デブサミ2012>
【17-A-2】 10年後も通用する開発環境の秘訣 <デブサミ2012>智治 長沢
 
Arena career guide 2020 digital format -min
Arena career guide 2020  digital format -minArena career guide 2020  digital format -min
Arena career guide 2020 digital format -minSatyamDesai4
 
Samples 3 Print
Samples 3 PrintSamples 3 Print
Samples 3 PrintHang Le
 
Centerline Capabilities - Content and The Buyer's Journey
Centerline Capabilities - Content and The Buyer's JourneyCenterline Capabilities - Content and The Buyer's Journey
Centerline Capabilities - Content and The Buyer's JourneyCenterline Digital
 
Videogame industry
Videogame   industryVideogame   industry
Videogame industrysmagdeburg
 
How We Can Help
How We Can HelpHow We Can Help
How We Can HelpDavid Rice
 
Jory Prum's Lollipop Audio - Investment Pitch Deck
Jory Prum's Lollipop Audio - Investment Pitch DeckJory Prum's Lollipop Audio - Investment Pitch Deck
Jory Prum's Lollipop Audio - Investment Pitch DeckMichael Leifer
 
Lollipop Audio - Investment Pitch Deck
Lollipop Audio - Investment Pitch DeckLollipop Audio - Investment Pitch Deck
Lollipop Audio - Investment Pitch DeckMichael Leifer
 
GENERATOR V1.0 (Shenzhen)
GENERATOR V1.0 (Shenzhen)GENERATOR V1.0 (Shenzhen)
GENERATOR V1.0 (Shenzhen)HAX
 
HCL Corporate Presentation Nov 2008
HCL Corporate Presentation Nov 2008HCL Corporate Presentation Nov 2008
HCL Corporate Presentation Nov 2008Semalytix
 
How to build a generative AI solution?
How to build a generative AI solution?How to build a generative AI solution?
How to build a generative AI solution?Benjaminlapid1
 
Maac Ameeerpet - VFX, Animation and Gaming Training Center in Hyderabad
Maac Ameeerpet - VFX, Animation and Gaming Training Center in HyderabadMaac Ameeerpet - VFX, Animation and Gaming Training Center in Hyderabad
Maac Ameeerpet - VFX, Animation and Gaming Training Center in HyderabadMaac Ameerpet
 
Keynote at Depsa07 - architectural view of event processing
Keynote at Depsa07 - architectural view of event processingKeynote at Depsa07 - architectural view of event processing
Keynote at Depsa07 - architectural view of event processingOpher Etzion
 
Honeypotz inc company deck
Honeypotz inc company deckHoneypotz inc company deck
Honeypotz inc company deckVladimir Lialine
 
Q1 2009 Earning Report of National Instruments Corp
Q1 2009 Earning Report of National Instruments CorpQ1 2009 Earning Report of National Instruments Corp
Q1 2009 Earning Report of National Instruments Corpearningreport earningreport
 
Actminds Outsourcing Summit 07
Actminds Outsourcing Summit 07Actminds Outsourcing Summit 07
Actminds Outsourcing Summit 07cnetto
 
How HARD can that be?
How HARD can that be?How HARD can that be?
How HARD can that be?HAX
 
My 2012 iAB Chile talk
My 2012 iAB Chile talkMy 2012 iAB Chile talk
My 2012 iAB Chile talkRicardo Diaz
 

Similar to Wired Ovita E Tech (20)

Maysalward 2010
Maysalward 2010Maysalward 2010
Maysalward 2010
 
【17-A-2】 10年後も通用する開発環境の秘訣 <デブサミ2012>
【17-A-2】 10年後も通用する開発環境の秘訣 <デブサミ2012>【17-A-2】 10年後も通用する開発環境の秘訣 <デブサミ2012>
【17-A-2】 10年後も通用する開発環境の秘訣 <デブサミ2012>
 
David Helgason
David HelgasonDavid Helgason
David Helgason
 
Arena career guide 2020 digital format -min
Arena career guide 2020  digital format -minArena career guide 2020  digital format -min
Arena career guide 2020 digital format -min
 
Samples 3 Print
Samples 3 PrintSamples 3 Print
Samples 3 Print
 
Centerline Capabilities - Content and The Buyer's Journey
Centerline Capabilities - Content and The Buyer's JourneyCenterline Capabilities - Content and The Buyer's Journey
Centerline Capabilities - Content and The Buyer's Journey
 
Videogame industry
Videogame   industryVideogame   industry
Videogame industry
 
How We Can Help
How We Can HelpHow We Can Help
How We Can Help
 
Jory Prum's Lollipop Audio - Investment Pitch Deck
Jory Prum's Lollipop Audio - Investment Pitch DeckJory Prum's Lollipop Audio - Investment Pitch Deck
Jory Prum's Lollipop Audio - Investment Pitch Deck
 
Lollipop Audio - Investment Pitch Deck
Lollipop Audio - Investment Pitch DeckLollipop Audio - Investment Pitch Deck
Lollipop Audio - Investment Pitch Deck
 
GENERATOR V1.0 (Shenzhen)
GENERATOR V1.0 (Shenzhen)GENERATOR V1.0 (Shenzhen)
GENERATOR V1.0 (Shenzhen)
 
HCL Corporate Presentation Nov 2008
HCL Corporate Presentation Nov 2008HCL Corporate Presentation Nov 2008
HCL Corporate Presentation Nov 2008
 
How to build a generative AI solution?
How to build a generative AI solution?How to build a generative AI solution?
How to build a generative AI solution?
 
Maac Ameeerpet - VFX, Animation and Gaming Training Center in Hyderabad
Maac Ameeerpet - VFX, Animation and Gaming Training Center in HyderabadMaac Ameeerpet - VFX, Animation and Gaming Training Center in Hyderabad
Maac Ameeerpet - VFX, Animation and Gaming Training Center in Hyderabad
 
Keynote at Depsa07 - architectural view of event processing
Keynote at Depsa07 - architectural view of event processingKeynote at Depsa07 - architectural view of event processing
Keynote at Depsa07 - architectural view of event processing
 
Honeypotz inc company deck
Honeypotz inc company deckHoneypotz inc company deck
Honeypotz inc company deck
 
Q1 2009 Earning Report of National Instruments Corp
Q1 2009 Earning Report of National Instruments CorpQ1 2009 Earning Report of National Instruments Corp
Q1 2009 Earning Report of National Instruments Corp
 
Actminds Outsourcing Summit 07
Actminds Outsourcing Summit 07Actminds Outsourcing Summit 07
Actminds Outsourcing Summit 07
 
How HARD can that be?
How HARD can that be?How HARD can that be?
How HARD can that be?
 
My 2012 iAB Chile talk
My 2012 iAB Chile talkMy 2012 iAB Chile talk
My 2012 iAB Chile talk
 

Recently uploaded

Interactive Powerpoint_How to Master effective communication
Interactive Powerpoint_How to Master effective communicationInteractive Powerpoint_How to Master effective communication
Interactive Powerpoint_How to Master effective communicationnomboosow
 
Introduction to ArtificiaI Intelligence in Higher Education
Introduction to ArtificiaI Intelligence in Higher EducationIntroduction to ArtificiaI Intelligence in Higher Education
Introduction to ArtificiaI Intelligence in Higher Educationpboyjonauth
 
Nutritional Needs Presentation - HLTH 104
Nutritional Needs Presentation - HLTH 104Nutritional Needs Presentation - HLTH 104
Nutritional Needs Presentation - HLTH 104misteraugie
 
Student login on Anyboli platform.helpin
Student login on Anyboli platform.helpinStudent login on Anyboli platform.helpin
Student login on Anyboli platform.helpinRaunakKeshri1
 
Grant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingGrant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingTechSoup
 
Organic Name Reactions for the students and aspirants of Chemistry12th.pptx
Organic Name Reactions  for the students and aspirants of Chemistry12th.pptxOrganic Name Reactions  for the students and aspirants of Chemistry12th.pptx
Organic Name Reactions for the students and aspirants of Chemistry12th.pptxVS Mahajan Coaching Centre
 
Advanced Views - Calendar View in Odoo 17
Advanced Views - Calendar View in Odoo 17Advanced Views - Calendar View in Odoo 17
Advanced Views - Calendar View in Odoo 17Celine George
 
Beyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global ImpactBeyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global ImpactPECB
 
Web & Social Media Analytics Previous Year Question Paper.pdf
Web & Social Media Analytics Previous Year Question Paper.pdfWeb & Social Media Analytics Previous Year Question Paper.pdf
Web & Social Media Analytics Previous Year Question Paper.pdfJayanti Pande
 
BASLIQ CURRENT LOOKBOOK LOOKBOOK(1) (1).pdf
BASLIQ CURRENT LOOKBOOK  LOOKBOOK(1) (1).pdfBASLIQ CURRENT LOOKBOOK  LOOKBOOK(1) (1).pdf
BASLIQ CURRENT LOOKBOOK LOOKBOOK(1) (1).pdfSoniaTolstoy
 
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptxSOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptxiammrhaywood
 
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptxContemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptxRoyAbrique
 
Separation of Lanthanides/ Lanthanides and Actinides
Separation of Lanthanides/ Lanthanides and ActinidesSeparation of Lanthanides/ Lanthanides and Actinides
Separation of Lanthanides/ Lanthanides and ActinidesFatimaKhan178732
 
Arihant handbook biology for class 11 .pdf
Arihant handbook biology for class 11 .pdfArihant handbook biology for class 11 .pdf
Arihant handbook biology for class 11 .pdfchloefrazer622
 
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...EduSkills OECD
 
How to Make a Pirate ship Primary Education.pptx
How to Make a Pirate ship Primary Education.pptxHow to Make a Pirate ship Primary Education.pptx
How to Make a Pirate ship Primary Education.pptxmanuelaromero2013
 
1029 - Danh muc Sach Giao Khoa 10 . pdf
1029 -  Danh muc Sach Giao Khoa 10 . pdf1029 -  Danh muc Sach Giao Khoa 10 . pdf
1029 - Danh muc Sach Giao Khoa 10 . pdfQucHHunhnh
 
POINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptx
POINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptxPOINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptx
POINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptxSayali Powar
 

Recently uploaded (20)

Staff of Color (SOC) Retention Efforts DDSD
Staff of Color (SOC) Retention Efforts DDSDStaff of Color (SOC) Retention Efforts DDSD
Staff of Color (SOC) Retention Efforts DDSD
 
Interactive Powerpoint_How to Master effective communication
Interactive Powerpoint_How to Master effective communicationInteractive Powerpoint_How to Master effective communication
Interactive Powerpoint_How to Master effective communication
 
Introduction to ArtificiaI Intelligence in Higher Education
Introduction to ArtificiaI Intelligence in Higher EducationIntroduction to ArtificiaI Intelligence in Higher Education
Introduction to ArtificiaI Intelligence in Higher Education
 
Nutritional Needs Presentation - HLTH 104
Nutritional Needs Presentation - HLTH 104Nutritional Needs Presentation - HLTH 104
Nutritional Needs Presentation - HLTH 104
 
Student login on Anyboli platform.helpin
Student login on Anyboli platform.helpinStudent login on Anyboli platform.helpin
Student login on Anyboli platform.helpin
 
Mattingly "AI & Prompt Design: The Basics of Prompt Design"
Mattingly "AI & Prompt Design: The Basics of Prompt Design"Mattingly "AI & Prompt Design: The Basics of Prompt Design"
Mattingly "AI & Prompt Design: The Basics of Prompt Design"
 
Grant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy ConsultingGrant Readiness 101 TechSoup and Remy Consulting
Grant Readiness 101 TechSoup and Remy Consulting
 
Organic Name Reactions for the students and aspirants of Chemistry12th.pptx
Organic Name Reactions  for the students and aspirants of Chemistry12th.pptxOrganic Name Reactions  for the students and aspirants of Chemistry12th.pptx
Organic Name Reactions for the students and aspirants of Chemistry12th.pptx
 
Advanced Views - Calendar View in Odoo 17
Advanced Views - Calendar View in Odoo 17Advanced Views - Calendar View in Odoo 17
Advanced Views - Calendar View in Odoo 17
 
Beyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global ImpactBeyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global Impact
 
Web & Social Media Analytics Previous Year Question Paper.pdf
Web & Social Media Analytics Previous Year Question Paper.pdfWeb & Social Media Analytics Previous Year Question Paper.pdf
Web & Social Media Analytics Previous Year Question Paper.pdf
 
BASLIQ CURRENT LOOKBOOK LOOKBOOK(1) (1).pdf
BASLIQ CURRENT LOOKBOOK  LOOKBOOK(1) (1).pdfBASLIQ CURRENT LOOKBOOK  LOOKBOOK(1) (1).pdf
BASLIQ CURRENT LOOKBOOK LOOKBOOK(1) (1).pdf
 
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptxSOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
 
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptxContemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
Contemporary philippine arts from the regions_PPT_Module_12 [Autosaved] (1).pptx
 
Separation of Lanthanides/ Lanthanides and Actinides
Separation of Lanthanides/ Lanthanides and ActinidesSeparation of Lanthanides/ Lanthanides and Actinides
Separation of Lanthanides/ Lanthanides and Actinides
 
Arihant handbook biology for class 11 .pdf
Arihant handbook biology for class 11 .pdfArihant handbook biology for class 11 .pdf
Arihant handbook biology for class 11 .pdf
 
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
Presentation by Andreas Schleicher Tackling the School Absenteeism Crisis 30 ...
 
How to Make a Pirate ship Primary Education.pptx
How to Make a Pirate ship Primary Education.pptxHow to Make a Pirate ship Primary Education.pptx
How to Make a Pirate ship Primary Education.pptx
 
1029 - Danh muc Sach Giao Khoa 10 . pdf
1029 -  Danh muc Sach Giao Khoa 10 . pdf1029 -  Danh muc Sach Giao Khoa 10 . pdf
1029 - Danh muc Sach Giao Khoa 10 . pdf
 
POINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptx
POINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptxPOINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptx
POINT- BIOCHEMISTRY SEM 2 ENZYMES UNIT 5.pptx
 

Wired Ovita E Tech

  • 1. Workforce Innovation in Regional Economic Development 1
  • 2. Welcome! The WIRED grant for Appalachian Ohio is focused around Interactive Digital Technology workforce development . You can explore examples from our region on our VIRTUAL island built using powerful IDT tools in Second Life 2
  • 3. U. S. Department of Labor Employment and Training Administration The Office of Ohio Governor Ted Strickland The Ohio Department of Jobs and Family Services Workforce Area No. 1 ITTAO (IT Alliance of Appalachian Ohio) OVITA (Ohio Valley Interactive Technology Alliance) 3
  • 4. Interactive Digital Technology A broad, high-technology workforce supporting: 4
  • 5. Is to the future of internet 2.0 As websites were to internet 1.0 5
  • 6. “70% of major employers use interactive software and games to train employees and 75% of businesses and non-profits currently using video game technology for training plan to increase their use over the next 3 to 5 years...” Entertainment Software Association, June 25, 2008 6
  • 7. Why IDT Now? Paraphrasing Prof. Ray Kurzweil (MIT), winner of the National Medal for Technology: “Once a technology chain is initiated the development curve is always exponential. Exponential curves often look linear for a short while, but then ....” Answer: anticipating the exponential technology curve 7
  • 8. PLANNING AHEAD OF THE CURVE Workforce planning for transformational technology is impossible using a linear progression for change … 8
  • 9. MANUFACTURE DISTRIBUTION COMPUTING BECOMES UBIQUITOUS HIGH AN INEXPENSIVE UTILITY SPEED CONNECTIVITY 2008 ( i.e.. IBM Cloud Computing or Amazon’s AWS ) (700MHz wireless rollout 2010) CONVERGENCE HIGHER ED IMMERSIVE DEGREE PROGRAMS (in place currently) WORKFORCE 9
  • 10. Our 29 county WIRED Initiative has three state university partners with a total of 600 students in IDT majors $39M per yr. in average starting salaries that turn over eight times in our communities for a $312M per yr. impact. 10
  • 11. IDT Headlines US retail game sales for March 08 - $1.7B - Associated Press Game Development $60.3B by 2012 - PricewaterhouseCoopers 2008 New Virtual World Development Funding $180M, Q1, 2008 Virtual Worlds by 2018 -1 billion Users - Strategyanalytics 2008 80% of active internet users (and Fortune 500 Companies) will use virtual worlds by 2011 - Gartner Inc. 11
  • 12. If you could choose an industry to develop in your region, What would it look like? severely affected by economic cycles unaffected by economic cycles high carbon footprint low carbon footprint low infrastructure requirements high infrastructure requirements or high salaries low salary high growth long-term forecast low growth synergistic stand-alone companies all jobs with a single employer low ecological impact high ecological impact specific site requirements simple site requirements IDT You’ve just described… 12
  • 13. Gaming When “big box” stores devote entire isles to a product....you know there is a huge workforce behind the production of that product. This is only a part of an IDT workforce growing 10% per year. 13
  • 14. Game Development A major game often takes 300 people three years to develop -$30-40M The game Grand Theft Auto grossed nearly $400M its first week. Average Salaries - 2007 Game Game Game Game Game Game Producer Bus. & Legal Programmers Artists Testers Audio $77,131 $95,596 $80,886 $37,831 $69,935 $65,107 Lead Programmer Exec. Producer V.P. Business Development Sr. S.W. Programmer Producer Art Directors ıı Audio Engineers V.P. Marketing Engine Programmers Game Director Lead Artists Music Production HR +Avg. Bonus Audio Programmers Product Manager 3-D Artists Surround Sound Engineer Director of Marketing $5,564 Client Programmers Mobile Development Director Animators Product Marketing Manager Graphics Programmers Mobile Game Producer Character Artists Network Programmers Environ. Artists +Avg. Bonus Tools Programmers +Avg. Bonus User Interface Artists +Avg. Bonus $11,824 AI Engineers Lead Tech $20,251 $13,195 GUI Engineers Microcode Engineers +Avg. Bonus $9,787 Peripheral Jobs +Avg. Bonus Game $12,924 Designers network technicians $61,538 secretarial accounting payroll Lead Designers website Level Designer motion capture Content Designers legal banking +Avg. Bonus $9,666 Source: Gamedeveloper Salary Study 15
  • 15. Notes from the web - GAME DEVELOPMENT AP - US March Game Sales PricewaterhouseCoopers, June, 08 ...on entertainment game development US entertainment game sales for March 08 - $1.7 Billion predictive of $20B+ year 2008 16
  • 16. Virtual Worlds 17
  • 17. Virtual Worlds Can Provide Access to Dynamic Content 18
  • 18. The Virtual Office You can use a virtual office building from any location on Earth (or in NASA’s case, in space) that has high-speed internet connectivity. It’s available instantly with no travel or per diem expenses. Web content, images, informational slides and data can be distributed from any object in the space. 19
  • 19. Communicating in the Virtual World A non-traditional meeting place on WIRED Island A meeting of educators at Montclair State University Colleagues can engage in real-time conversations in written or spoken modes as well as send, store and receive IMs Meetings can be held in a traditional conference room or any environment you may wish to imagine. 20
  • 20. Notes from the web - VIRTUAL WORLD DEVELOPMENT virtual worlds...one billion adopters by 2016 with 290 million “active” users 21
  • 21. IDT and Virtual Training 22
  • 22. The Evolution of Virtual Training Training simulator for Bradley M2 Fighting Vehicle MD90 Flight Simulator Virtual training was adopted early by the Military, to simulate actual combat conditions in training personnel to use very expensive and complex weapons systems and by Commercial Aviation companies who used flight simulators allowing pilots to be trained in a safe, controlled environment without risk to expensive equipment assets. 23
  • 23. The Evolution of Virtual Training With advances in technology and continuing research, new applications in the medical field have helped to increase the capacity of our training in these critical shortage occupations by employing sophisticated haptics to simulate the varying results of minute differences in pressure applied to an instrument. 24
  • 24. The Evolution of Virtual Training With the advent of readily available applications such as Second Life which support the inexpensive creation of immersive 3-D training environments, virtual training content has expanded to encompass a multitude of applications from academic instruction, to serious games for the customer service training. 25
  • 25. WELDING – A Case Study in Virtual Training Applications Training for current skill shortages can effectively be addressed via a combination of interactive digital applications. 26
  • 26. The WIRED Vision Developing the Regional IDT Workforce Through Cyber Centers and Clubs 27
  • 27. WIRED IDT Workforce Development Change Management level 6 - Refocusing/ IDT training, education or use is adopted level 5 - Collaborative/honor conflict, personal concern level 4 - Consequence/how do users benefit? level 3 - Management/how do we engage/participate? level 2 - Personal/will we engage? level 1 - Informational/curious level 0 - Neutrality/no feeling Levels of Concern Scale Gene Hull, Univ. of Texas 28
  • 28. WIRED IDT Workforce Development Change Management teaching the teachers information to public outreach to business & industry level 6 - Refocusing/ IDT training, education or use is adopted outreach to economic development level 5 - Collaborative/honor conflict, personal concern collaboration with regional leaders level 4 - Consequence/how do users benefit? level 3 - Management/how do we engage/participate? level 2 - Personal/will we engage? Cyber Centers est. at Universities level 1 - Informational/curious level 0 - Neutrality/no feeling Levels of Concern Scale Gene Hull, Univ. of Texas 29
  • 29. WIRED IDT Workforce Development Change Management teaching the teachers information to public outreach to business & industry level 6 - Refocusing/ IDT training, education or use is adopted outreach to economic development level 5 - Collaborative/honor conflict, personal concern collaboration with regional leaders level 4 - Consequence/how do users benefit? level 3 - Management/how do we engage/participate? level 2 - Personal/will we engage? Cyber Centers est. at Universities level 1 - Informational/curious Student Cyber Clubs est. from Cyber Centers level 0 - Neutrality/no feeling Business & Industry Cyber Clubs Levels of Concern Scale Gene Hull, Univ. of Texas 30
  • 30. WIRED IDT Workforce Development Change Management teaching the teachers information to public outreach to business & industry level 6 - Refocusing/ IDT training, education or use is adopted outreach to economic development level 5 - Collaborative/honor conflict, personal concern collaboration with regional leaders level 4 - Consequence/how do users benefit? level 3 - Management/how do we engage/participate? level 2 - Personal/will we engage? Cyber Centers est. at Universities level 1 - Informational/curious Student Cyber Clubs est. from Cyber Centers level 0 - Neutrality/no feeling Business & Industry Cyber Clubs Levels of Concern Scale Gene Hull, Univ. of Texas 31
  • 31. WIRED IDT Workforce Development Change Management teaching the teachers information to public outreach to business & industry level 6 - Refocusing/ IDT training, education or use is adopted outreach to economic development level 5 - Collaborative/honor conflict, personal concern collaboration with regional leaders level 4 - Consequence/how do users benefit? level 3 - Management/how do we engage/participate? level 2 - Personal/will we engage? Cyber Centers est. at Universities level 1 - Informational/curious Student Cyber Clubs est. from Cyber Centers level 0 - Neutrality/no feeling Business & Industry Cyber Clubs Levels of Concern Scale Gene Hull, Univ. of Texas 32
  • 32. WIRED IDT Workforce Development Change Management teaching the teachers information to public outreach to business & industry level 6 - Refocusing/ IDT training, education or use is adopted outreach to economic development level 5 - Collaborative/honor conflict, personal concern collaboration with regional leaders level 4 - Consequence/how do users benefit? level 3 - Management/how do we engage/participate? level 2 - Personal/will we engage? Cyber Centers est. at Universities level 1 - Informational/curious Student Cyber Clubs est. from Cyber Centers level 0 - Neutrality/no feeling Business & Industry Cyber Clubs Levels of Concern Scale Gene Hull, Univ. of Texas 33
  • 33. Visit our virtual office at… http://slurl.com/secondlife/WIRED%201/129/17/317 Kestral Karas Chief Designer/SL Architect steadthomas@gmail.com Obisam1 Caneti IDT Program Director samsw@ohio.edu Andrew Quellar WIRED Program Director bmadson@adelphia.net Ginger Kumacki gingerg@itaao.net 34
  • 34. Visit us at…www.ovita.org Bruce Madson WIRED Program Director bmadson@adelphia.net Bill Sams IDT Program Director samsw@ohio.edu Tom Stead Associate Director for Education steadthomas@gmail.com Ginger Gagne’ Office Manager gingerg@itaao.net 35