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UDHANA CITIZEN COMMERCE COLLEGE &
S.P.B. COLLAGE OF BUSINESS ADMINISTRATION &
SMT. DIWALIBEN HARJIBHAI GONDALIA COLLAGE OF BCA AND
IT
Spatial Computing
Seminar On :
Presented by :
Himanshu Mukeshbhai Koladiya
Roll No : 202242050
TYBCA DIV B
Guided By :
Prof Ronak Shah
Overview
 Spatial Computing does everything virtual-reality and
augmented-reality apps do: digitize objects that connect
via the cloud; allow sensors and motors to react to one
another; and digitally represent the real world. Then it
combines these capabilities with high-fidelity spatial
mapping to enable a computer “coordinator” to track and
control the movements and interactions of objects as a
person navigates through the digital or physical world.
Introduction
 The word spatial computing was defined by MIT media lab
alumni Simon Greenwald in his very futuristic thesis in
2003.
 However we are only recently able to make his thesis and
vision possible, due to this technologies : Artificial
intelligence, Internet of things, augmented reality and
camera sensor & computer vision that track environment.
Definition
 Spatial computing refers to the process of using digital
technology to make computers interact seamlessly in a
three-dimensional world using augmented reality (AR),
virtual reality (VR), and mixed reality (MR).
 Spatial computing uses physical space to send input
and receive output from a computer.
Traditional computing V/S Spatial computing
Traditional computing works with data and logic.
There is no scope for 3D location in traditional
Computing.
But spatial computing uses 3D location to Identify the
 Traditional computing works with data and logic. There
is no scope for 3D location in traditional computing
 But spatial computing uses 3D location to Identify the
digital object which is being executed by the computer
processor.
Example
An autonomous
vehicle utilizes GPS,
LiDAR, camera
sensors and other
technologies to get
it’s precise location
and measure it’s
proximity to objects
in the environment
Technologies Used In Spatial Computing
 GPS
Real-time location tracking with GPS satellites
 Artificial Intelligence
Artificial intelligence (AI) is a wide-ranging branch of
computer science concerned with building smart machines
capable of performing tasks that typically require human
intelligence.
Technologies Used In Spatial Computing
 Internet Of Things
Real-time location tracking with GPS satellites
 LiDeR (Light Detection And Ranging)
The Internet of Things (IoT) describes the network of physical
objects—“things”—that are embedded with sensors, software, and
other technologies for the purpose of connecting and exchanging data
with other devices and systems over the internet.
Technologies Used In Spatial Computing
 Augmented Reality
Augmented reality (AR) is an enhanced versionof the real physical world
that is achieved through the use of digital visual elements, sound, or other
sensorystimuli delivered via technology.
 Motion Sensing Technology
Motion Sensing is the process of detecting a change in the position of an
object relative to its surroundingsor a change in the surroundingsrelative to
an object. It can be achieved by either mechanical or electronic methods.[
Devices Used For Spatial Computing
 VR Headset
- VR headsets are devices that allow users to
experience being part of a virtual realm.
- They were used by gamers to interact with video
game objects and characters in the past.
- VR headsets in the market are Oculus Rift, HTC Vive,
and Samsung Gear VR.
Devices Used For Spatial Computing
 Hybrid Gear
- Hybrid gear uses the technology of VR, AR, and MR
at the same time. This application allows the user to
have an immersive experience since they can fully
integrate their sences.
- They were used by gamers to interact with video
game objects and characters in the past.
- VR headsets in the market are Oculus Rift, HTC Vive,
and Samsung Gear VR.
Devices Used For Spatial Computing
 AR Glasses
- Augmented Reality Glasses are wearable AR
devices that are worn like regular glasses and
merge virtual information with physical information
in a user's view field.
- AR glasses in the market are Google, Kopin,
Toshiba, Vuzix, Epson, EverySite and much more
Benefits Of Spatial Computing
 Interactive Staff Training
- Realistic three-dimensional (3D) visualization
provided by spatial computing makes employee
training more interactive and engaging. It also
allowsworkers to test a new feature, product, or
service without having to wait for the
development completion.
- That gives companies an advantage, as their
employees wouldbe well-versed about the
product even before it hits the market.
Benefits Of Spatial Computing
 Lower product development costs
- Since employees can interact with a new product
or service through spatial computing, they can
become familiar with it in advance.
- Companies can, therefore, save on costs, as they
don’t have to rush to develop a final product
merely for staff training.
Benefits Of Spatial Computing
 More accessible real estate tours
- AR built into spatial computing makes virtual 3D
tours doable for any property. Whether it is up for
sale, under construction, or still being designed,
this type of real estate tours provide prospective
clients a detailed view regardless of their
location.
- Needless to say, this capability is also relevant
for interior designers, engineers, and
constructioncontractors.
Benefits Of Spatial Computing
 Help Retail Shops Cope
- Some governments enforced reduced hours and
limited occupancy, while others totally closed
down nonessential shops due to COVID-19.
- But spatial computing could turn things around by
opening the retail shops’ virtual doors to
customers. The stores’ intricate designand
branding will not go to waste, as they can still be
showcased in the virtual world.
 Mass Customization
- AR built into spatial computing makes virtual 3D
tours doable for any property. Whether it is up for
sale, under construction, or still being designed,
this type of real estate tours provide prospective
clients a detailed view regardless of their
location.
- Needless to say, this capability is also relevant
for interior designers, engineers, and
construction contractors.
Benefits Of Spatial Computing
Drawbacks Of Spatial Computing
 Devices Costs Are High
- The devices which are used in spatial
computing are too much costly to have.
- Spatial computing can provide extraordinary
features but the devices and technology it
uses is costly.
Drawbacks Of Spatial Computing
 Side Effects On Eyes
- Headsets strain Users eyes in order to focus
on a pixelated screen that uses a single
refractive optic element.
- This can lead to visually induced motion
sickness (dizziness, nausea), collision with
nearby objects
Drawbacks Of Spatial Computing
 Hearing Problems
- It's not just the eyes that might be harmed.
"Listening to sound at high volumes can
cause irreparable damage to your hearing,"
states Oculus Rift.
Conclusion
Technology will continue to evolve, and further
improvements to spatial computing will significantly impact
our lives. For now, however, adoption is still scarce, as
some find it hard to embrace the concept of spatial
computing.
Thank You

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SPATIAL COMPUTING SPATIAL COMPUTING SPATIAL

  • 1. UDHANA CITIZEN COMMERCE COLLEGE & S.P.B. COLLAGE OF BUSINESS ADMINISTRATION & SMT. DIWALIBEN HARJIBHAI GONDALIA COLLAGE OF BCA AND IT Spatial Computing Seminar On : Presented by : Himanshu Mukeshbhai Koladiya Roll No : 202242050 TYBCA DIV B Guided By : Prof Ronak Shah
  • 2. Overview  Spatial Computing does everything virtual-reality and augmented-reality apps do: digitize objects that connect via the cloud; allow sensors and motors to react to one another; and digitally represent the real world. Then it combines these capabilities with high-fidelity spatial mapping to enable a computer “coordinator” to track and control the movements and interactions of objects as a person navigates through the digital or physical world.
  • 3. Introduction  The word spatial computing was defined by MIT media lab alumni Simon Greenwald in his very futuristic thesis in 2003.  However we are only recently able to make his thesis and vision possible, due to this technologies : Artificial intelligence, Internet of things, augmented reality and camera sensor & computer vision that track environment.
  • 4. Definition  Spatial computing refers to the process of using digital technology to make computers interact seamlessly in a three-dimensional world using augmented reality (AR), virtual reality (VR), and mixed reality (MR).  Spatial computing uses physical space to send input and receive output from a computer.
  • 5. Traditional computing V/S Spatial computing Traditional computing works with data and logic. There is no scope for 3D location in traditional Computing. But spatial computing uses 3D location to Identify the  Traditional computing works with data and logic. There is no scope for 3D location in traditional computing  But spatial computing uses 3D location to Identify the digital object which is being executed by the computer processor.
  • 6. Example An autonomous vehicle utilizes GPS, LiDAR, camera sensors and other technologies to get it’s precise location and measure it’s proximity to objects in the environment
  • 7. Technologies Used In Spatial Computing  GPS Real-time location tracking with GPS satellites  Artificial Intelligence Artificial intelligence (AI) is a wide-ranging branch of computer science concerned with building smart machines capable of performing tasks that typically require human intelligence.
  • 8. Technologies Used In Spatial Computing  Internet Of Things Real-time location tracking with GPS satellites  LiDeR (Light Detection And Ranging) The Internet of Things (IoT) describes the network of physical objects—“things”—that are embedded with sensors, software, and other technologies for the purpose of connecting and exchanging data with other devices and systems over the internet.
  • 9. Technologies Used In Spatial Computing  Augmented Reality Augmented reality (AR) is an enhanced versionof the real physical world that is achieved through the use of digital visual elements, sound, or other sensorystimuli delivered via technology.  Motion Sensing Technology Motion Sensing is the process of detecting a change in the position of an object relative to its surroundingsor a change in the surroundingsrelative to an object. It can be achieved by either mechanical or electronic methods.[
  • 10. Devices Used For Spatial Computing  VR Headset - VR headsets are devices that allow users to experience being part of a virtual realm. - They were used by gamers to interact with video game objects and characters in the past. - VR headsets in the market are Oculus Rift, HTC Vive, and Samsung Gear VR.
  • 11. Devices Used For Spatial Computing  Hybrid Gear - Hybrid gear uses the technology of VR, AR, and MR at the same time. This application allows the user to have an immersive experience since they can fully integrate their sences. - They were used by gamers to interact with video game objects and characters in the past. - VR headsets in the market are Oculus Rift, HTC Vive, and Samsung Gear VR.
  • 12. Devices Used For Spatial Computing  AR Glasses - Augmented Reality Glasses are wearable AR devices that are worn like regular glasses and merge virtual information with physical information in a user's view field. - AR glasses in the market are Google, Kopin, Toshiba, Vuzix, Epson, EverySite and much more
  • 13. Benefits Of Spatial Computing  Interactive Staff Training - Realistic three-dimensional (3D) visualization provided by spatial computing makes employee training more interactive and engaging. It also allowsworkers to test a new feature, product, or service without having to wait for the development completion. - That gives companies an advantage, as their employees wouldbe well-versed about the product even before it hits the market.
  • 14. Benefits Of Spatial Computing  Lower product development costs - Since employees can interact with a new product or service through spatial computing, they can become familiar with it in advance. - Companies can, therefore, save on costs, as they don’t have to rush to develop a final product merely for staff training.
  • 15. Benefits Of Spatial Computing  More accessible real estate tours - AR built into spatial computing makes virtual 3D tours doable for any property. Whether it is up for sale, under construction, or still being designed, this type of real estate tours provide prospective clients a detailed view regardless of their location. - Needless to say, this capability is also relevant for interior designers, engineers, and constructioncontractors.
  • 16. Benefits Of Spatial Computing  Help Retail Shops Cope - Some governments enforced reduced hours and limited occupancy, while others totally closed down nonessential shops due to COVID-19. - But spatial computing could turn things around by opening the retail shops’ virtual doors to customers. The stores’ intricate designand branding will not go to waste, as they can still be showcased in the virtual world.
  • 17.  Mass Customization - AR built into spatial computing makes virtual 3D tours doable for any property. Whether it is up for sale, under construction, or still being designed, this type of real estate tours provide prospective clients a detailed view regardless of their location. - Needless to say, this capability is also relevant for interior designers, engineers, and construction contractors. Benefits Of Spatial Computing
  • 18. Drawbacks Of Spatial Computing  Devices Costs Are High - The devices which are used in spatial computing are too much costly to have. - Spatial computing can provide extraordinary features but the devices and technology it uses is costly.
  • 19. Drawbacks Of Spatial Computing  Side Effects On Eyes - Headsets strain Users eyes in order to focus on a pixelated screen that uses a single refractive optic element. - This can lead to visually induced motion sickness (dizziness, nausea), collision with nearby objects
  • 20. Drawbacks Of Spatial Computing  Hearing Problems - It's not just the eyes that might be harmed. "Listening to sound at high volumes can cause irreparable damage to your hearing," states Oculus Rift.
  • 21. Conclusion Technology will continue to evolve, and further improvements to spatial computing will significantly impact our lives. For now, however, adoption is still scarce, as some find it hard to embrace the concept of spatial computing.