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Module 4
Design Thinking
The solution for businesses
that prompts them to
intensify their innovative
activities and permanent
development, is the concept
of creating innovation based
on the design work
method...
2
…it’s Design Thinking
In strategic
terms, the use of
the concept of
design thinking
assumes the
development of
new working
methods.
3
According to Design Thinking,
3 basic forces create business
development:
1. Deep understanding of the
user
2. Concept visualization
3. Strategic business design
Design thinking is a process that is human-
oriented, based on observation, cooperation, fast
learning, visualization of ideas, rapid prototyping
and the use of business analysis.
Solving
problems
in a way
that is:
Source: https://www.parp.gov.pl/files/74/81/545/20508.pdf
The use of design thinking
creates:
4
• deep understanding of customer needs
• higher quality products and services at a lower cost
• changes in the organization's culture supportive to
innovation
• new development perspectives
• Increased efficiency of operations and production
• better communication with the client
• permanent improvement of the user's relationship with the
brand
• stand out from the competition
• Consistency between the brand and the offer to customers
Source: M. Lubińska, A. Więcka, Jak wykorzystać design w biznesie.
Design thinking helps
businesses to solve complex
problems
Source: https://www.youtube.com/watch?v=GPXeeyL4tEA
(6.0 mins)
WATCH
5
This creative and experimental approach offers a better understanding of
how to create things that are not only usable, but above all, useful.
The process of Design Thinking is particularly useful because it generates
a unique and specific outcome:
Source: https://www.toptal.com/project-managers/digital/a-design-thinking-case-study
The most important question to ask first in
design thinking is: “What value can I create for
my users?”
knowledge
6
Design thinking process
1.
Empathise
2. Define
3. Ideate
4. Prototype
5. Test
Source:
https://www.youtu
be.com/watch?v=_
r0VX-aU_T8
The design
thinking process
should be
preceded by the
development of
the appropriate
team.
4.0 mins)
WATCH – The 5 step
design thinking
process
7
1. Empathise
Goals:
• Ensuring a common understanding of the challenge
• Developing specialist knowledge about the project
• Expanding knowledge about the user and their problems
• Obtaining knowledge about the background of the
problem, the place of use of the product, and the
operating environment
Examples of tools used at this stage:
• brainstorming about the design challenge
We shouldn’t draw conclusions at this stage
Observing customer behavior in their natural environment
Source: https://play.google.com/books/reader?id=2yyDDwAAQBAJ&hl=pl&pg=GBS.PT10
https://contentsolutions.pl/5-krokow-do-tworzenia-lepszego-contentu-design-thinking/
• discussing key project conditions
• testing existing solutions
• target group observation
• conducting interviews with potential clients
• listening to the client's voice
• safari design
• shadowing
• bodystorming
• role playing
• card sorting
• inspiration cards
• empathy mapping
• Rose-Bud-Thorn
8
2. Define
Goal – a summary of the potential user and their point of view
Examples of tools used at this stage:
• empathy maps
• Story Telling
• customer path mapping
• lean canvas
• apps: e.g. Trello, Asana, Evernote, OneNote
We need to identify the problems
and needs of the target group
Specifying the assumptions and problems
that we have to face
Source: https://play.google.com/books/reader?id=2yyDDwAAQBAJ&hl=pl&pg=GBS.PT10
https://contentsolutions.pl/5-krokow-do-tworzenia-lepszego-contentu-design-thinking/
9
3. Ideate
Goal – generating and collecting as many ideas as possible
in order to obtain the optimal solution
Examples of tools used at this stage:
• brainstorming,
• braindumping,
• sketching,
• brainwriting,
• brainwalking,
• 6 thinking hats method,
• SWOT method,
• PEST method.
This phase should limit criticism
Quantity is what counts, not quality
There are no silly or wrong ideas!
“The only stupid idea is the one never expressed”
Creating a single idea is not a success
Creating 50 ideas, analyzing them and choosing the best one is a success
The key is forming real concepts and solutions, not just abstract definitions.
Source: https://play.google.com/books/reader?id=2yyDDwAAQBAJ&hl=pl&pg=GBS.PT10
https://contentsolutions.pl/5-krokow-do-tworzenia-lepszego-contentu-design-thinking/
1 0
4. Prototype
Goal – creating at least one prototype
This phase is used to build simple
prototypes as visual objects to
demonstrate the effect of innovation
Don’t overcomplicate
Create a Minimum Viable Product as
quickly as possible
Time to choose the best ideas!
Narrow the created solutions to a maximum of
several variants
Source: https://play.google.com/books/reader?id=2yyDDwAAQBAJ&hl=pl&pg=GBS.PT10
https://contentsolutions.pl/5-krokow-do-tworzenia-lepszego-contentu-design-thinking/
Checking solutions in practice
1 1
5. Test
Goal – Getting feedback from users about the
prototype to make decisions about the next steps
• The opportunity to test prototypes in real conditions
• Collecting opinions through interviews
The design thinking process is an iterative
process. To adapt the prototype properly to
the needs of its future users and really
refine it, the last three phases should be
repeated.
We must check whether the
proposed solutions make sense
and whether they meet the needs
of our target group
Source: https://play.google.com/books/reader?id=2yyDDwAAQBAJ&hl=pl&pg=GBS.PT10
https://contentsolutions.pl/5-krokow-do-tworzenia-lepszego-contentu-design-thinking/
1. The Human Rule: All Design Activity Is Ultimately Social in Nature
Implementing solutions should strive to meet human needs
2. The Ambiguity Rule: Design Thinkers Must Preserve Ambiguity
Moving away from restrictions and creating conditions for experimenting on the border of
knowledge and imagination. Look for solutions that seem to be inappropriate
3. The Re-design Rule: All Design Is Re-design
Designing future technical and social conditions, based on historical solutions, in order to best
analyze and solve the problem
4. The Tangibility Rule: Making Ideas Tangible Always Facilitates
Communication
Making ideas reality by visualizing and prototyping improves communication among project
team members
1 2
Rules of design thinking
Source: H. Plattner,C. Meinel, L. Leifer, Design Thinking: Understand - Improve - Apply
1 3
Advantages and disadvantages
of design thinking
Source: U. Schleinkofer, T. Herrmann, I. Maier, T. Bauernhansl, D. Roth, D. Spath, Development and
Evaluation of a Design Thinking Process Adapted to Frugal Production Systems for Emerging Markets
Advantages Disadvantages
• Frequent contacts with clients
• Extremely high customer focus
• Eliminating incorrect assumptions
by monitoring the process
• Implementation of the basic
functions
• Savings thanks to frequent user
reviews
• Cost saving due to the omission of
some components
• User dependency
• Difficulty estimating trial time
• Communication with the user is
difficult
• Physical and cultural distance to
the user
• User needs may be unidentified
• High user impact, which may
result in solutions that do not
correspond to the competencies
of the company
To visualise your users’ needs and wants across
dimensions you can use Empathy Map Template Training
1 4
What is that?
It’s a collaborative approach to gain deeper insight
into your customers or end users through learning
what they:
• SAY – What key messages is your user saying?
How are they talking about your product/service?
• THINK – What thoughts or beliefs might influence
user's behavior?
• FEEL – What nonverbal cues have your user given
that indicates emotion?
• DO – What actions and behaviour have you
observed?
• It’s based on your interviews, observations and
other sources of gaining empathy.
Source: https://www.innovationtraining.org/empathy-
map-template-training/
You can do this map
digitally or use paper with
physical sticky-notes
Do you want to use collaborative, digital workspace
tool in the cloud?
1 5
This is a centralized hub for all your content and
ideas that can manage all your visual projects
across one shared workspace
• It keep teams organised so projects keep
moving forward
• This workspace enable teams to add ideas,
files, notes, and real-time feedback
• It can increase the productivity of remote
teams
• It's a useful tool to collaborate virtually &
supercharge your teams’ collaboration
Source: https://conceptboard.com/
Meet Conceptboard
Source:
https://www.youtube.com/
watch?v=2iYae8zCMAI
(2.5 mins)
WATCH
Design thinking in practice
1 6
Source:https://www.interaction-
design.org/literature/article/design-thinking-getting-started-
with-empathy
A team of postgraduate students at Stanford were tasked with developing a new
type of incubator for developing countries. Their direct contact with mothers in
remote village settings who were unable to reach hospitals, helped them to
reframe their challenge to a warming device rather than a new kind of incubator.
The end result was The Embrace Warmer, which has the potential to save
thousands of lives.
The Embrace Warmer is capable of going where no incubator could go before,
due to its portability and dramatically reduced production costs. This is an ultra-
portable incubator which can be wrapped around an infant and be used while the
infant is held in the mother’s arm.
Instead of needing to deposit their babies into far-flung hospitals, mothers in
remote villages can use a portable warmer that serves the same need instead.
Had the team only thought of designing incubators, they may have developed a
semi-portable lower cost incubator, which would still not have made it into remote
villages.
However, with the help of empathy - i.e., understanding the problems mothers in
remote villages face - the design team designed a human-centred solution that
proved to be optimal for mothers in developing countries.
Design thinking in practice
1 7
Source: https://firstround.com/review/How-design-thinking-transformed-Airbnb-from-failing-startup-to-billion-dollar-business/
Design thinking is a part of Airbnb’s success.
In particular, they built a culture of experimentation.
It was only when they gave themselves permission to
experiment with non-scalable changes to the
business that they climbed out of what they called
the ‘trough of sorrow’.
PillPack started as a startup-in-residence at IDEO Cambridge.
Working with designers and using a human-centered approach,
PillPack refined their brand vision, strategy, and identity.
PillPack was called one of the best inventions of 2014 by Time
Magazine and Amazon bought PillPack for $1 Billion in 2018.
Their design thinking approach was successful.
Source: https://www.ideo.com/case-study/this-startup-revolutionized-an-industry-through-design
Design thinking in practice
1 8
Source: https://voltagecontrol.com/blog/8-great-design-thinking-examples/
Design thinking was applied in Clean Team to provide in-home toilets for
Ghana’s urban poor.
For the millions of Ghanaians without in-home toilets, there are few good options
when it comes to our body’s most basic functions.
Working with Unilever, and Water and Sanitation for the Urban Poor (WSUP),
IDEO.org used design thinking to develop Clean Team, a comprehensive
sanitation system that delivers and maintains toilets in the homes of subscribers.
Clean Team now serves 5,000 people in Kumasi, Ghana, making lives cleaner,
healthier, and more dignified.
IBM is an example of a corporate giant who has deeply invested in
design thinking and building a large internal design team.
They’ve seen the work pay off with a 301% (!)
They’ve made their enterprise design thinking assets available
to everyone through this open toolkit.
Source: https://www.designkit.org/case-studies/1
Design thinking in practice
1 9
Source: https://medium.com/uber-design/how-we-design-on-the-ubereats-team-ff7c41fffb76
Design thinking has found its way into the world of medicine and is seen by many
as fundamental to the future of wellness.
Stanford Hospital used design thinking to explore ways to improve the patient
experience in the emergency room.
Stanford administrators have been using design thinking to envision other new
experiences for the hospital: “SHC staff used design thinking to complete a plan
to redesign two nursing units in the current hospital to serve only patients with
cancer.”
Uber Eats is an American online food ordering and delivery platform launched
by Uber in 2014.
For Uber Eats, the most important phase in the design thinking process is
empathy: “To understand all our different markets and how our products fit into
the physical conditions of each city, we constantly immerse ourselves in the
places where our customers live, work, and eat.
Sitting in our offices in San Francisco or New York, we can’t truly understand
the experiences of a person on the streets of Bangkok or London.”
Source: https://med.stanford.edu/news/all-news/2016/06/design-thinking-as-a-way-to-improve-patient-experience.html
Design thinking in practice
2 0
Source: https://www.invisionapp.com/inside-design/applied-design-thinking/
Design thinking was used also by the Golden Gate Regional Center (GGRC),
an organisation that provides services and financial support to people with
developmental disabilities in the San Francisco Bay Area.
GGRC worked with design students from Stanford to rethink their lengthy
assessment process, which often took months.
One outcome of the project was a culture change inside GGRC toward design
thinking: “GGRC is now brainstorming improvement ideas and figuring out ways
to prototype them on a regular basis.”
Bank of America partnered with design consultancy IDEO in 2004 to
understand how to get more people to open bank accounts.
They ultimately came up with the Keep the Change program.
This highly successful banking initiative came out of the design thinking
research the IDEO team did where they found savers were intentionally
rounding up when writing cheques.
Source: https://hbr.org/2016/01/better-service-faster-a-design-thinking-case-study
Designing without empathy
2 1
Source: https://www.interaction-design.org/literature/article/design-thinking-getting-started-with-empathy
Google launched its first wearable product, the Google Glass, with much fanfare in 2013. The head-mounted
wearable computer, while being technologically impressive, failed to perform well, and a lot of that comes down
to a lack of empathy towards the users.
Although the Glass allows users to take photos, send messages and view other information such as weather and
transport directions, it does not actually fulfil the real needs of users. In other words, although the Glass performs
many things, these are not things you need or want to get done.
Lastly, the Glass featured a nondescript camera which resulted in privacy concerns for those people around the
Glass user, since there was no way of knowing whether or not they were being filmed. All of these problems can
be traced back to Google’s lack of empathy when they designed the Glass.
2 2
• https://www.parp.gov.pl/files/74/81/545/20508.pdf
• https://www.toptal.com/project-managers/digital/a-design-thinking-case-
study
• https://play.google.com/books/reader?id=2yyDDwAAQBAJ&hl=pl&pg=GB
S.PT10
• https://contentsolutions.pl/5-krokow-do-tworzenia-lepszego-contentu-
design-thinking/
• https://firstround.com/review/How-design-thinking-transformed-Airbnb-
from-failing-startup-to-billion-dollar-business/
• https://www.ideo.com/case-study/this-startup-revolutionized-an-industry-
through-design
• https://www.designkit.org/case-studies/1
• https://voltagecontrol.com/blog/8-great-design-thinking-examples/
• https://med.stanford.edu/news/all-news/2016/06/design-thinking-as-a-way-
to-improve-patient-experience.html
• https://medium.com/uber-design/how-we-design-on-the-ubereats-team-
ff7c41fffb76
• https://hbr.org/2016/01/better-service-faster-a-design-thinking-case-study
• https://www.invisionapp.com/inside-design/applied-design-thinking/
• https://dtdlafirm.pl/co-sie-stanie-gdy-wstaniemy-od-biurka-i-poznamy-
wlasnego-klienta-czyli-empatia-w-design-thinking/
• https://www.interaction-design.org/literature/article/design-thinking-
getting-started-with-empathy
• https://www.innovationtraining.org/empathy-map-template-training/
• https://conceptboard.com/
Websites:
• https://www.youtube.com/watch?v=GPXeeyL4tEA
• https://www.youtube.com/watch?v=_r0VX-aU_T8
• https://www.youtube.com/watch?v=vQytKCT563I
• https://www.youtube.com/watch?v=2iYae8zCMAI
Videos:
• M. Lubińska, A. Więcka (2015), Jak
wykorzystać design w biznesie, PARP,
Warszawa
• H. Plattner, C. Meinel, L. Leifer (2011), Design
Thinking: Understand - Improve - Apply,
Heidelberg
• U. Schleinkofer, T. Herrmann, I. Maier, T.
Bauernhansl, D. Roth, D. Spath (2019),
Development and Evaluation of a Design
Thinking Process Adapted to Frugal
Production Systems for Emerging Markets,
Procedia Manufacturing 39
Other sources:
Sources:
Design a recruitment process for
a micro enterprise in the IT industry
Use design thinking method:
Empathy - try to understand the user's needs and problems.
Defining the problem - go beyond the standard schemes and
frameworks within which we operate to expand the field of view.
Ideation - generate as many solutions for the problem as possible.
Prototyping - suggest a preliminary model to quickly gather
feedback on it.
Testing - test the selected solution in the user’s (other people of
group) environment.
The duration of the exercise (in groups) is 30 minutes.
2 3
Task
To sum up…watch
Source: https://www.youtube.com/watch?v=vQytKCT563I
(2.0 mins)

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Explore beautiful and ugly buildings. Mathematics helps us create beautiful d...
 

Lean Innovation for Micro Enterprises Module 4 Design Thinking

  • 2. The solution for businesses that prompts them to intensify their innovative activities and permanent development, is the concept of creating innovation based on the design work method... 2 …it’s Design Thinking In strategic terms, the use of the concept of design thinking assumes the development of new working methods.
  • 3. 3 According to Design Thinking, 3 basic forces create business development: 1. Deep understanding of the user 2. Concept visualization 3. Strategic business design Design thinking is a process that is human- oriented, based on observation, cooperation, fast learning, visualization of ideas, rapid prototyping and the use of business analysis. Solving problems in a way that is: Source: https://www.parp.gov.pl/files/74/81/545/20508.pdf
  • 4. The use of design thinking creates: 4 • deep understanding of customer needs • higher quality products and services at a lower cost • changes in the organization's culture supportive to innovation • new development perspectives • Increased efficiency of operations and production • better communication with the client • permanent improvement of the user's relationship with the brand • stand out from the competition • Consistency between the brand and the offer to customers Source: M. Lubińska, A. Więcka, Jak wykorzystać design w biznesie. Design thinking helps businesses to solve complex problems Source: https://www.youtube.com/watch?v=GPXeeyL4tEA (6.0 mins) WATCH
  • 5. 5 This creative and experimental approach offers a better understanding of how to create things that are not only usable, but above all, useful. The process of Design Thinking is particularly useful because it generates a unique and specific outcome: Source: https://www.toptal.com/project-managers/digital/a-design-thinking-case-study The most important question to ask first in design thinking is: “What value can I create for my users?” knowledge
  • 6. 6 Design thinking process 1. Empathise 2. Define 3. Ideate 4. Prototype 5. Test Source: https://www.youtu be.com/watch?v=_ r0VX-aU_T8 The design thinking process should be preceded by the development of the appropriate team. 4.0 mins) WATCH – The 5 step design thinking process
  • 7. 7 1. Empathise Goals: • Ensuring a common understanding of the challenge • Developing specialist knowledge about the project • Expanding knowledge about the user and their problems • Obtaining knowledge about the background of the problem, the place of use of the product, and the operating environment Examples of tools used at this stage: • brainstorming about the design challenge We shouldn’t draw conclusions at this stage Observing customer behavior in their natural environment Source: https://play.google.com/books/reader?id=2yyDDwAAQBAJ&hl=pl&pg=GBS.PT10 https://contentsolutions.pl/5-krokow-do-tworzenia-lepszego-contentu-design-thinking/ • discussing key project conditions • testing existing solutions • target group observation • conducting interviews with potential clients • listening to the client's voice • safari design • shadowing • bodystorming • role playing • card sorting • inspiration cards • empathy mapping • Rose-Bud-Thorn
  • 8. 8 2. Define Goal – a summary of the potential user and their point of view Examples of tools used at this stage: • empathy maps • Story Telling • customer path mapping • lean canvas • apps: e.g. Trello, Asana, Evernote, OneNote We need to identify the problems and needs of the target group Specifying the assumptions and problems that we have to face Source: https://play.google.com/books/reader?id=2yyDDwAAQBAJ&hl=pl&pg=GBS.PT10 https://contentsolutions.pl/5-krokow-do-tworzenia-lepszego-contentu-design-thinking/
  • 9. 9 3. Ideate Goal – generating and collecting as many ideas as possible in order to obtain the optimal solution Examples of tools used at this stage: • brainstorming, • braindumping, • sketching, • brainwriting, • brainwalking, • 6 thinking hats method, • SWOT method, • PEST method. This phase should limit criticism Quantity is what counts, not quality There are no silly or wrong ideas! “The only stupid idea is the one never expressed” Creating a single idea is not a success Creating 50 ideas, analyzing them and choosing the best one is a success The key is forming real concepts and solutions, not just abstract definitions. Source: https://play.google.com/books/reader?id=2yyDDwAAQBAJ&hl=pl&pg=GBS.PT10 https://contentsolutions.pl/5-krokow-do-tworzenia-lepszego-contentu-design-thinking/
  • 10. 1 0 4. Prototype Goal – creating at least one prototype This phase is used to build simple prototypes as visual objects to demonstrate the effect of innovation Don’t overcomplicate Create a Minimum Viable Product as quickly as possible Time to choose the best ideas! Narrow the created solutions to a maximum of several variants Source: https://play.google.com/books/reader?id=2yyDDwAAQBAJ&hl=pl&pg=GBS.PT10 https://contentsolutions.pl/5-krokow-do-tworzenia-lepszego-contentu-design-thinking/ Checking solutions in practice
  • 11. 1 1 5. Test Goal – Getting feedback from users about the prototype to make decisions about the next steps • The opportunity to test prototypes in real conditions • Collecting opinions through interviews The design thinking process is an iterative process. To adapt the prototype properly to the needs of its future users and really refine it, the last three phases should be repeated. We must check whether the proposed solutions make sense and whether they meet the needs of our target group Source: https://play.google.com/books/reader?id=2yyDDwAAQBAJ&hl=pl&pg=GBS.PT10 https://contentsolutions.pl/5-krokow-do-tworzenia-lepszego-contentu-design-thinking/
  • 12. 1. The Human Rule: All Design Activity Is Ultimately Social in Nature Implementing solutions should strive to meet human needs 2. The Ambiguity Rule: Design Thinkers Must Preserve Ambiguity Moving away from restrictions and creating conditions for experimenting on the border of knowledge and imagination. Look for solutions that seem to be inappropriate 3. The Re-design Rule: All Design Is Re-design Designing future technical and social conditions, based on historical solutions, in order to best analyze and solve the problem 4. The Tangibility Rule: Making Ideas Tangible Always Facilitates Communication Making ideas reality by visualizing and prototyping improves communication among project team members 1 2 Rules of design thinking Source: H. Plattner,C. Meinel, L. Leifer, Design Thinking: Understand - Improve - Apply
  • 13. 1 3 Advantages and disadvantages of design thinking Source: U. Schleinkofer, T. Herrmann, I. Maier, T. Bauernhansl, D. Roth, D. Spath, Development and Evaluation of a Design Thinking Process Adapted to Frugal Production Systems for Emerging Markets Advantages Disadvantages • Frequent contacts with clients • Extremely high customer focus • Eliminating incorrect assumptions by monitoring the process • Implementation of the basic functions • Savings thanks to frequent user reviews • Cost saving due to the omission of some components • User dependency • Difficulty estimating trial time • Communication with the user is difficult • Physical and cultural distance to the user • User needs may be unidentified • High user impact, which may result in solutions that do not correspond to the competencies of the company
  • 14. To visualise your users’ needs and wants across dimensions you can use Empathy Map Template Training 1 4 What is that? It’s a collaborative approach to gain deeper insight into your customers or end users through learning what they: • SAY – What key messages is your user saying? How are they talking about your product/service? • THINK – What thoughts or beliefs might influence user's behavior? • FEEL – What nonverbal cues have your user given that indicates emotion? • DO – What actions and behaviour have you observed? • It’s based on your interviews, observations and other sources of gaining empathy. Source: https://www.innovationtraining.org/empathy- map-template-training/ You can do this map digitally or use paper with physical sticky-notes
  • 15. Do you want to use collaborative, digital workspace tool in the cloud? 1 5 This is a centralized hub for all your content and ideas that can manage all your visual projects across one shared workspace • It keep teams organised so projects keep moving forward • This workspace enable teams to add ideas, files, notes, and real-time feedback • It can increase the productivity of remote teams • It's a useful tool to collaborate virtually & supercharge your teams’ collaboration Source: https://conceptboard.com/ Meet Conceptboard Source: https://www.youtube.com/ watch?v=2iYae8zCMAI (2.5 mins) WATCH
  • 16. Design thinking in practice 1 6 Source:https://www.interaction- design.org/literature/article/design-thinking-getting-started- with-empathy A team of postgraduate students at Stanford were tasked with developing a new type of incubator for developing countries. Their direct contact with mothers in remote village settings who were unable to reach hospitals, helped them to reframe their challenge to a warming device rather than a new kind of incubator. The end result was The Embrace Warmer, which has the potential to save thousands of lives. The Embrace Warmer is capable of going where no incubator could go before, due to its portability and dramatically reduced production costs. This is an ultra- portable incubator which can be wrapped around an infant and be used while the infant is held in the mother’s arm. Instead of needing to deposit their babies into far-flung hospitals, mothers in remote villages can use a portable warmer that serves the same need instead. Had the team only thought of designing incubators, they may have developed a semi-portable lower cost incubator, which would still not have made it into remote villages. However, with the help of empathy - i.e., understanding the problems mothers in remote villages face - the design team designed a human-centred solution that proved to be optimal for mothers in developing countries.
  • 17. Design thinking in practice 1 7 Source: https://firstround.com/review/How-design-thinking-transformed-Airbnb-from-failing-startup-to-billion-dollar-business/ Design thinking is a part of Airbnb’s success. In particular, they built a culture of experimentation. It was only when they gave themselves permission to experiment with non-scalable changes to the business that they climbed out of what they called the ‘trough of sorrow’. PillPack started as a startup-in-residence at IDEO Cambridge. Working with designers and using a human-centered approach, PillPack refined their brand vision, strategy, and identity. PillPack was called one of the best inventions of 2014 by Time Magazine and Amazon bought PillPack for $1 Billion in 2018. Their design thinking approach was successful. Source: https://www.ideo.com/case-study/this-startup-revolutionized-an-industry-through-design
  • 18. Design thinking in practice 1 8 Source: https://voltagecontrol.com/blog/8-great-design-thinking-examples/ Design thinking was applied in Clean Team to provide in-home toilets for Ghana’s urban poor. For the millions of Ghanaians without in-home toilets, there are few good options when it comes to our body’s most basic functions. Working with Unilever, and Water and Sanitation for the Urban Poor (WSUP), IDEO.org used design thinking to develop Clean Team, a comprehensive sanitation system that delivers and maintains toilets in the homes of subscribers. Clean Team now serves 5,000 people in Kumasi, Ghana, making lives cleaner, healthier, and more dignified. IBM is an example of a corporate giant who has deeply invested in design thinking and building a large internal design team. They’ve seen the work pay off with a 301% (!) They’ve made their enterprise design thinking assets available to everyone through this open toolkit. Source: https://www.designkit.org/case-studies/1
  • 19. Design thinking in practice 1 9 Source: https://medium.com/uber-design/how-we-design-on-the-ubereats-team-ff7c41fffb76 Design thinking has found its way into the world of medicine and is seen by many as fundamental to the future of wellness. Stanford Hospital used design thinking to explore ways to improve the patient experience in the emergency room. Stanford administrators have been using design thinking to envision other new experiences for the hospital: “SHC staff used design thinking to complete a plan to redesign two nursing units in the current hospital to serve only patients with cancer.” Uber Eats is an American online food ordering and delivery platform launched by Uber in 2014. For Uber Eats, the most important phase in the design thinking process is empathy: “To understand all our different markets and how our products fit into the physical conditions of each city, we constantly immerse ourselves in the places where our customers live, work, and eat. Sitting in our offices in San Francisco or New York, we can’t truly understand the experiences of a person on the streets of Bangkok or London.” Source: https://med.stanford.edu/news/all-news/2016/06/design-thinking-as-a-way-to-improve-patient-experience.html
  • 20. Design thinking in practice 2 0 Source: https://www.invisionapp.com/inside-design/applied-design-thinking/ Design thinking was used also by the Golden Gate Regional Center (GGRC), an organisation that provides services and financial support to people with developmental disabilities in the San Francisco Bay Area. GGRC worked with design students from Stanford to rethink their lengthy assessment process, which often took months. One outcome of the project was a culture change inside GGRC toward design thinking: “GGRC is now brainstorming improvement ideas and figuring out ways to prototype them on a regular basis.” Bank of America partnered with design consultancy IDEO in 2004 to understand how to get more people to open bank accounts. They ultimately came up with the Keep the Change program. This highly successful banking initiative came out of the design thinking research the IDEO team did where they found savers were intentionally rounding up when writing cheques. Source: https://hbr.org/2016/01/better-service-faster-a-design-thinking-case-study
  • 21. Designing without empathy 2 1 Source: https://www.interaction-design.org/literature/article/design-thinking-getting-started-with-empathy Google launched its first wearable product, the Google Glass, with much fanfare in 2013. The head-mounted wearable computer, while being technologically impressive, failed to perform well, and a lot of that comes down to a lack of empathy towards the users. Although the Glass allows users to take photos, send messages and view other information such as weather and transport directions, it does not actually fulfil the real needs of users. In other words, although the Glass performs many things, these are not things you need or want to get done. Lastly, the Glass featured a nondescript camera which resulted in privacy concerns for those people around the Glass user, since there was no way of knowing whether or not they were being filmed. All of these problems can be traced back to Google’s lack of empathy when they designed the Glass.
  • 22. 2 2 • https://www.parp.gov.pl/files/74/81/545/20508.pdf • https://www.toptal.com/project-managers/digital/a-design-thinking-case- study • https://play.google.com/books/reader?id=2yyDDwAAQBAJ&hl=pl&pg=GB S.PT10 • https://contentsolutions.pl/5-krokow-do-tworzenia-lepszego-contentu- design-thinking/ • https://firstround.com/review/How-design-thinking-transformed-Airbnb- from-failing-startup-to-billion-dollar-business/ • https://www.ideo.com/case-study/this-startup-revolutionized-an-industry- through-design • https://www.designkit.org/case-studies/1 • https://voltagecontrol.com/blog/8-great-design-thinking-examples/ • https://med.stanford.edu/news/all-news/2016/06/design-thinking-as-a-way- to-improve-patient-experience.html • https://medium.com/uber-design/how-we-design-on-the-ubereats-team- ff7c41fffb76 • https://hbr.org/2016/01/better-service-faster-a-design-thinking-case-study • https://www.invisionapp.com/inside-design/applied-design-thinking/ • https://dtdlafirm.pl/co-sie-stanie-gdy-wstaniemy-od-biurka-i-poznamy- wlasnego-klienta-czyli-empatia-w-design-thinking/ • https://www.interaction-design.org/literature/article/design-thinking- getting-started-with-empathy • https://www.innovationtraining.org/empathy-map-template-training/ • https://conceptboard.com/ Websites: • https://www.youtube.com/watch?v=GPXeeyL4tEA • https://www.youtube.com/watch?v=_r0VX-aU_T8 • https://www.youtube.com/watch?v=vQytKCT563I • https://www.youtube.com/watch?v=2iYae8zCMAI Videos: • M. Lubińska, A. Więcka (2015), Jak wykorzystać design w biznesie, PARP, Warszawa • H. Plattner, C. Meinel, L. Leifer (2011), Design Thinking: Understand - Improve - Apply, Heidelberg • U. Schleinkofer, T. Herrmann, I. Maier, T. Bauernhansl, D. Roth, D. Spath (2019), Development and Evaluation of a Design Thinking Process Adapted to Frugal Production Systems for Emerging Markets, Procedia Manufacturing 39 Other sources: Sources:
  • 23. Design a recruitment process for a micro enterprise in the IT industry Use design thinking method: Empathy - try to understand the user's needs and problems. Defining the problem - go beyond the standard schemes and frameworks within which we operate to expand the field of view. Ideation - generate as many solutions for the problem as possible. Prototyping - suggest a preliminary model to quickly gather feedback on it. Testing - test the selected solution in the user’s (other people of group) environment. The duration of the exercise (in groups) is 30 minutes. 2 3 Task
  • 24. To sum up…watch Source: https://www.youtube.com/watch?v=vQytKCT563I (2.0 mins)