8. “Historically, the artist made a unique
work within a particular medium.
Therefore the interface and the work were
the same; in other words, the level of an
interface did not exist. With new media,
the content of the work and the interface
become separate. It is therefore possible
to create different interfaces to the same
material. ”
13. “A number of database records linked
together ... is of course not sufficient [to be
an interactive narrative]; the author also has
to control the semantics of the elements
and the logic of their connection so that
the resulting object will meet [Mieke Bal’s]
criteria of narrative.”
19. ● Ergodic stories
● Games
● Bots
● ‘Clickable interactives’
● Counters/countdowns
● Personalisation
● Tools and web apps
‘Genres’ of interactivity
● Polls
● Quizzes
● Image maps
● Interactive video
● Interactive maps
● Timelines
● Sliders
Bradshaw 2017
20. Choose your own adventure:
● Interactivity has multiple dimensions and involves trade-offs
around control
● Interactivity challenges narrative: how/much do we assert
control? How/much does a user ‘tell’ their own story?
● Generic and cultural dimensions create expectations to
be considered — and challenged