9. m
CONTEXT The structured design of shared
information environments.
Source: IA for the WWW,
Morville & Rosenfeld, 2006
INFORMATION ARCHITECTURE IS:
Tuesday, September 16, 14
10. m
CONTEXT
The combination of organization,
labeling, search, and navigation
systems within web sites and
intranets.
Source: IA for the WWW,
Morville & Rosenfeld, 2006
INFORMATION ARCHITECTURE IS:
Tuesday, September 16, 14
11. m
CONTEXT
The art and science of shaping
information products and
experiences to support usability and
findability.
Source: IA for the WWW,
Morville & Rosenfeld, 2006
INFORMATION ARCHITECTURE IS:
Tuesday, September 16, 14
12. “The work we do involves high levels
of abstraction, ambiguity, and
occasionally !absurdity, and to some
degree we’re all still making it up as
we go along.”
— Peter Morville & Louis Rosenfeld, Information
Architecture for the World Wide Web, 2006
Tuesday, September 16, 14
13. CONTEXT How do we make sense of all of this?
m
Tuesday, September 16, 14
14. INFORMATION VS. PHYSICAL
m
ARCHITECTURE
Planned Structure
Form & Function
Designated Pathways
But the analogy only gets so far...
CONTEXT
Tuesday, September 16, 14
15. Most buildings aren’t designed to be entered via:
• The window
• The ceiling
• The plumbing
But most websites have to be.
http://farm5.staticflickr.com/4019/4684666416_1750a85773.jpg
Tuesday, September 16, 14
17. m
The Elements of User Experience
Jesse James Garrett
A Visual Model to Make Sense of a
Rapidly Evolving Field
Because IA is a piece of a much
bigger puzzle, we need to
understand how all the pieces fit
together.
USER
EXPERIENCE
OUR MODEL
Tuesday, September 16, 14
22. What do your visitors need to do?
Research
Compare
Apply
Donate
Contact
m
USER
EXPERIENCE
STRATEGY: USER NEEDS
Tuesday, September 16, 14
23. What do your visitors need to know?
Why is your school is a good fit for
me?
Who teaches and learns at your
school?
How can I apply? When should I
apply?
What’s the latest news?
Where are you located?
m
USER
EXPERIENCE
STRATEGY: USER NEEDS
Tuesday, September 16, 14
24. What purpose does this site serve?
To sell your institution to prospective
students.
To encourage alumni engagement.
To provide employees with resources.
m
USER
EXPERIENCE
STRATEGY: SITE OBJECTIVES
Tuesday, September 16, 14
25. STRATEGY: SITE OBJECTIVES
What business objective does the
site meet?
Increase applications.
Increase donations.
Decrease time spent on information
requests.
m
USER
EXPERIENCE
Tuesday, September 16, 14
30. m
USER Scope
EXPERIENCE
Tuesday, September 16, 14
31. m
What features will the site need
to include?
Search
Social Media
Video
Forms
Logins
USER
EXPERIENCE
SCOPE: FUNCTIONAL
SPECIFICATIONS
Tuesday, September 16, 14
32. m
SCOPE: CONTENT
SPECIFICATIONS
What content will the site need to
include?
Notifications
Events
News
Testimonials
Reference
USER
EXPERIENCE
Tuesday, September 16, 14
37. Information architecture is
the structure of content. It is
the structure, order, and
hierarchy of content labels
and categories.
m
STRUCTURE:
INFORMATION ARCHITECTURE
USER
EXPERIENCE
Source: http://www.jjg.net/elements/pdf/elements.pdf
Tuesday, September 16, 14
38. m
STRUCTURE:
INTERACTION DESIGN
Interaction design is the
structure of experience. It’s
the hover state, slide out
effect and behavior of that
structure.
USER
EXPERIENCE
Source: http://www.jjg.net/elements/pdf/elements.pdf
Tuesday, September 16, 14
43. Decisions:
What font will we use for the
navigation?
How much space (kerning) between
the navigation items?
How will different navigation
elements be placed in relation to one
another (alignment)?
m
SKELETON:
INFORMATION DESIGN
USER
EXPERIENCE
Tuesday, September 16, 14
44. m
SKELETON:
NAVIGATION DESIGN
Decisions:
Carets or Bullets or Arrows to
represent child links?
Bold or Underline to represent what
page people are on?
USER
EXPERIENCE
Tuesday, September 16, 14
45. Decisions:
Does the navigation expand on hover
or click?
Does the navigation slide out
sideways, or down?
How many levels are shown at once?
m
SKELETON:
INTERFACE DESIGN
USER
EXPERIENCE
Tuesday, September 16, 14
50. m
SURFACE: VISUAL DESIGN
Every layer below contributes to
visual design.
Each layer is invisible to the visitor -
they just see ‘the design’.
Even as site creators, we don’t
typically think of each of these
components in isolation.
USER
EXPERIENCE
Tuesday, September 16, 14
59. m
AMBIGUOUS ORGANIZATIONAL
SCHEMES
Topical
Tells the visitor what the most
important categories of information
are.
SCHEMES &
STRUCTURES
Tuesday, September 16, 14
61. m
AMBIGUOUS ORGANIZATIONAL
SCHEMES
Audience
Asks the user ‘Who are you?’, ‘How
do you identify yourself?’
SCHEMES &
STRUCTURES
Tuesday, September 16, 14
63. m
AMBIGUOUS ORGANIZATIONAL
SCHEMES
Task
Designed to allow someone to
accomplish something.
Uses action verbs in labels.
SCHEMES &
STRUCTURES
Tuesday, September 16, 14
78. CONTROLLED VOCABULARY
m
Uniform method of describing things
Provides quality and consistency
Consistency means predictability
‘About’ or ‘About Us’?
‘Admission’ or ‘Admissions’
TAXONOMY &
VOCABULARY
Tuesday, September 16, 14
81. m
IA LISTING
Easy to read
Easier to modify / maintain
A good for representing the depth of the
site.
Organized by numerical, legal structure
DOCUMENTATION
Tuesday, September 16, 14
83. m
IA DIAGRAM / SITEMAP
A way to visually represent the IA.
A good way to represent the breadth of
the site.
Good at showing peer relationships such
as related pages.
More work to maintain.
DOCUMENTATION
Tuesday, September 16, 14
84. Admissions
Why Attend
University of Idaho?
Undergraduate Admissions
Graduate Admissions
Law School Admissions
Transfer Admissions
Contact Us
Visit Us
How to Apply
Dates & Deadlines
Admission Requirements
Cost & Financial Aid
Majors & Minors
Frequently Asked Questions
Visit Us
Information for:
> Accepted Students
> First Year Students
> Transfer Students
> International Students
> Non-degree Students
Non-degree Admissions
Tuesday, September 16, 14
91. PROCESS
IA PRACTICE
ON CAMPUS
STAFFING
EVANGELISM
PROFESSIONAL
DEVELOPMENT
Tuesday, September 16, 14
92. STAFFING
WHO SHOULD DO IT?
Ideal: Dedicated Information
Architect on staff
Reality: Key point person for IA
Goal: All staff associated with the
web need to be versed
Tuesday, September 16, 14
93. BE A CHAMPION
Demand that IA be taken seriously
Use the tools at your disposal
Read, watch, listen, learn - there is
an entire IA community out there
EVANGELISM
Tuesday, September 16, 14
94. PROFESSIONAL
DEVELOPMENT
IA AT YOUR SCHOOL
Establish IA as a real thing, just like
design, development, and content
Use case studies from industry
Insert IA into your training regimen
Build up expertise among staff who
work in the UX family (hint: that’s
everybody)
Tuesday, September 16, 14
95. RESOURCES
Information Architecture for the
World Wide Web (Book):
http://amzn.to/3RqL7y
Elements of User Experience
(Book) http://amzn.to/18Q4fA4
Jesse James Garrett
http://www.jjg.net
Karen McGrane
http://karenmcgrane.com
PROFESSIONAL
DEVELOPMENT
Tuesday, September 16, 14
96. RESOURCES
Adaptive Path
adaptivepath.com/events-training
Smashing Magazine
smashingmagazine.com
A List Apart’s UX section
alistapart.com/topics/user-experience
mStoner Blog
mstoner.com/team/fran-zablocki/
PROFESSIONAL
DEVELOPMENT
Tuesday, September 16, 14
97. THANK YOU!
QUESTIONS?
HELP US
HELP YOU
WITH IA
WWW.MSTONER.COM
FRAN.ZABLOCKI@MSTONER.COM
mStoner
Tuesday, September 16, 14