MAHA Global and IPR: Do Actions Speak Louder Than Words?
How we launched in Latin America's 20 Countries in less than 1 year
1. How We Launched in Latin
America's 20 Countries in Less
than One Year
Alfonso Villar, CEO & Co-founder
PlaySpace.com
alfonso@playspace.com
@alfonsovillar_
2. 2
How We Launched in Latin America's 20 Countries in Less than One Year
About us
8 cross-platform
games on Web,
Facebook, iOS,
Android, Amazon
+7M registered
players worldwide
Founded in 2011
18 developers
based in Palma
de Mallorca,
Spain
100K DAU
$30 ARPPU
PlaySpace brings social casino
& traditional multi-player
games for the Spanish and
Portuguese speaking countries
3. 3
How We Launched in Latin America's 20 Countries in Less than One Year
Market knowledge & Local expertise.
More FB users, Internet users and mobile phones
than US.
Lower costs per acquisition.
LatinAmerica revenues increased by 37% in 2012.
Still room to grow (50% Internet penetration).
Gaming culture similar to US and EU.
Brazil and Mexico are ones of the fastest growing
markets in terms of in-app revenue (90%).
Brazil is a giant.
Why
LatinAmerica?
Sources:
SuperData
Research,
ComScore, NewZoo,
IAB Brasil,
4. 4
How We Launched in Latin America's 20 Countries in Less than One Year
50M active players (increased by 40% since 2011).
Brazilians are the social kings.
Multicultural country.
Android lead the way.
Medium salary expect to grow. SP, DF, RJ rest of
Brazil.
1,3 phone lines per person. 80% pre-paid phone.
The entry of the Tablets and the second screen.
Brazil,
a “whole new continent”
Sources:
SuperData
Research,
ComScore, NewZoo,
IAB Brasil,
5. 5
How We Launched in Latin America's 20 Countries in Less than One Year
Is just about only
two languages?
More than 20 countries.
Different religions and cultures.
Different pronunciations.
Use of diminutives.
Different dialects.
Use of the third person.
Different vocabulary.
6. 6
How We Launched in Latin America's 20 Countries in Less than One Year
Game rules & names
Chat & Match-making
Voices & sound
Backgrounds
Room names
Achievements & Collections
Customer support & chatmasters
Localising
the game design
7. 7
How We Launched in Latin America's 20 Countries in Less than One Year
Develop
Local games
8. 8
How We Launched in Latin America's 20 Countries in Less than One Year
Localised
content
is the key for retention
País Temática Mes Día
Internacional Entrega de los Oscar Febrero 24
Internacional Carnaval Febrero 07-14
Internacional Día de las Mujeres Marzo 8
Internacional Semana Santa Marzo 28-31
Internacional Día del Trabajador Mayo 1
Internacional Halloween Octubre 31
Internacional Navidad Diciembre 25
Internacional Nochevieja Diciembre 31
España San valentin Febrero 14
Brasil Día de Yeamanjá Febrero 2
Brasil Día de los Inocentes Abril 1
Brasil Día del Indigena Abril 19
Brasil
Descubrimiento de
Brasil Abril 22
Brasil Día de las Madres Mayo 12
9. 9
How We Launched in Latin America's 20 Countries in Less than One Year
LatAm’s
revenue distribution
10. 10
Yes, they monetize
Conversion Rates up to
2%
ARPPUs up to $30
How We Launched in Latin America's 20 Countries in Less than One Year
15. 15
PlaySpace
Localisation results
Making players feel like home, keep them
engaged and increases monetization metrics.
Implementing local payments methods and
creating a trust brand will increase CVR.
It’s important to monetize non payer users
through ads.
Country managers or Local partnerships are
essential for all business areas.
How We Launched in Latin America's 20 Countries in Less than One Year
16. 16
Alfonso Villar
CEO & Co-founder
alfonso@playspace.com
@alfonsovillar_
How We Launched in Latin America's 20 Countries in Less than One Year