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Slideshow Transcript
- Slide 1:Graduating Games: 2008 Edition
- Slide 2:
- Slide 3:“Most Games Courses Suck” “Most Games Suck” “We’re a Hit-Driven Industry”
- Slide 4: The Two Big Videogame Crashes • 1977 • 1983 “The Hardware Plague” “The Software Plague” “1985 – T U home videogame industry is he S virtually non-existent” Source: JC Herz, Joystick Nation, p.15
- Slide 5:• Missed the ‘gold rush’ • Design / direction focus • Part-Scripted
- Slide 6: Contents • Truly Mainstream Games • The ‘Illusion of Progress’ • Damnation of Games • Extended Comparison to Movies • The Dangers of That Approach • Real

