Globant FlipThinking Session April 2014 - Pablo Vittori, VP of Technology Mobile Studio present the trends on Internet of Things, Wearable computing, embedded computing and mobile future.
6. Cloud Computing
Managed Services
nformation Security
Hybrid
Native
E-commerce
Content Management
Travel
User Experience
Visual Design
Front-End Engineering
Digital Marketing
Collaboration Solutions
Process Engineering
Tools
Digital Platforms
Game Development
Graphic Engineering
Test Automation
Mobile Testing
Game QA
Data Architecture
Data Science
Data Visualization
Our Studio model is an effective
way of organizing our company
into smaller operating units,
fostering creativity and
innovation while allowing us to
build, enhance and consolidate
expertise in emerging
technologies.
Each Studio has specific
domain knowledge and
delivers tailored solutions
focused on specific
technology challenges. This
method of delivery is the
foundation of our services
offering and of our success.
Studios
7. There is a change on how consumers and
companies interacts with technology
What these experiences have in common?
8. We are in a unique position to
face these revolutions through our
studios, our culture and our
innovation
Globant is a new-breed
technology services provider
focused on delivering
innovative software solutions
by leveraging emerging
technologies and trends.
9. ● Crowdsourcing
● Big Data
● Internet of things
● Peer 2 peer
● Patterns recognition
● 3D Printing
● Social TV
● Augmented reality
● Open-source HW
● Wearable Computers
We constantly innovate and
keep up to date with market
trends
Constant Innovation
11. ● On the move
● Outdoor and Indoor
● Night
● Daytime
Pervasive
Embedded
everywhere
Internet of Things
RFID
NFC
Bluetooth
Low Energy
WiFi
Direct
Smart
Objects Semantic
Tech
Cloud
Computing
Internet
Devices
Embedded
Tech
IoT
● Any Place
● Outdoors
● Indoors (away from
PC)
● At the PC
Any Place
● Between PCs
● Human to Human (H2H)
● Human to Things (H2T)
● Thing to Thing (T2T)
Any Thing
Ubiquitous
Invisible
Heterogenic
Many techs interact
each other
Scale
Order of magnitude
High than current
internet
Any Time
19. Internet of Things
TV is the last battlefield for the
big brands, for over 20 years,
with different approaches big
software companies, started
with Microsoft with the WebTV
approach in 1999, now 4
players leading the trends.
War on future of TV
20. Internet of Things
How to predict the future:
In the last 2 years, Google has
been acquiring a huge number of
companies, but with a common
line between them:
• Robotics
• Image recognition
• Artificial Intelligence
• Gesture Recognition
• Home Automation
• GPS & Transportation
management
• Wearables
21. Pervasive
Embedded
everywhere
Wearable Computing
From MIT Media Lab: “an always present, always working
collection of personal applications”
Mobile
Aware of user’s goals and context
Function even when the user is directing her attention
everywhere
Definition
Ubiquitous
Invisible
Heterogenic
Many techs interact
each other
Scale
Order of magnitude
High than current
internet
Driver
s
Cheaper
Hardware
The
Cloud
Location
Data
UX
Quantified
Self
Real use
cases
26. What is Apple’s iBeacon?
iBeacon is a new technology that
extends Location Services. It uses a
Bluetooth Low Energy signal to
allow Mobile Apps to know how close
they are to tiny, low-cost, wireless
transmitters called “hardware
iBeacons” or just “iBeacons”.
27. What is Bluetooth Low Energy
(BLE)?
Is a wireless personal area network technology
designed and marketed by the Bluetooth Special
Interest Group aimed at novel applications in the
healthcare, fitness, security, and home
entertainment industries.
Compared to "Classic" Bluetooth, BLE is intended to
provide considerably reduced power
consumption and cost while maintaining a similar
communication range.
28. What is Bluetooth Low Energy
(BLE)?
Bluetooth LE is also embedded in other things like watches, tags or detectors. All
around weareable technologies.
29. Why they are important?
We now can deliver content and interact with users
based on their proximity to things in the real world
Its a new way to experience the
world