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Presentation © 2016 The Transformation
@TransformSoc
Attributed: Optical Illusions Portal
http://www.opticalillusionsportal.com/54-mind-blowing-animal-illusion/
Transforming
Teaching and
learning Strategies
in a Digital Culture
By Dr. Neus Lorenzo Galés
@NewsNeus
18 May 2019, KongJu (Korea)
From Media to Transmedia
@TransformSoc Presentation © 2016 The Transformation
Dr. Neus Lorenzo
@NewsNeus
SpanishSpanish
FrenchFrench
CatalanCatalan
EnglishEnglish
Subdirecció general de Transformació educativa.
Direcció general d'Innovació , Recerca i Cultura Digital.
https://www.linkedin.com/in/neus-lorenzo-44a0b215/
카탈로니아
https://bit.ly/2JnbaxW
https://en.unesco.org/sites/default/files/mlw2019-symposium-sessions-speake
2019
@TransformSoc Presentation © 2016 The Transformation
https://www.youtube.com/watch?v=NS4sZj9svTA
My first visit to Korea
Seul, Korea 2019
@TransformSoc Presentation © 2016 The Transformation
What are the main
differences
between....?
https://www.youtube.com/watch?v=jnwc5Krb1Y8&index=2&list=UUWfw8fGmYjqvnb_QtYpdImA
(TIME: 5’39’’) Korea, 2018, 15 Sept.
2018 Keynote speaker: Park, Mae Ran (Pukyong National University)
@TransformSoc Presentation © 2016 The Transformation
Creating
Transmedia
Stories
Delayed interaction
Fragmented Multimedia
Hybrid Multimodality
Shorter narrations
Real experiences
Incomplete Stories
2-The Strategy2-The Strategy
((Mechanics andMechanics and
learning Process)learning Process)
Hipperconnected
Digital Culture
Transmedia skills
3-The Dynamics
(Social Transformation)
1-The Message
(Components and
Communication Objects)
@TransformSoc Presentation © 2016 The Transformation
+
A
bstractió
-
Dynamics
Mechanics
Components
Adapted from the Gamification pyramid, Werback & Hunter, 2012
Personalising and Blending
formal, non-formal and
informal learning
Changing pedagogical
processes, approaches
and methodologies.
Reflecting on communication and
its socio-economic potential for
transforming our culture
Managing
educational
resources
Facilitating
learning strategies
Creating academic
Communication
rationale
Personal Development vs. Social Transformation
Learning Spaces Education Systems
C O N T E N T
@TransformSoc Presentation © 2016 The Transformation
http://www.antique-prints.co.uk/spy-print-headmaster-7140.jpg
What meaning can we get from fragments...?
Transmedia abilities include high
level thinking processes, from
collective negotiation of meaning,
to creativity, critical thinking, and
satisfaction from sharing success.
@TransformSoc Presentation © 2016 The Transformation
Transmedia communication is
not just a complex message,
or a learning strategy
but an expansion
of our human global interaction
in the common cultural universe.
Neus Lorenzo, 2019
@TransformSoc Presentation © 2016 The Transformation
1-Components: The Initial Transmedia Concept
Marsha Kinder, 1991:
An emerging entertainment
supersystem, involving intertextuality
and multiple sources with different
levels of interaction.
It applied to tools, processes, and
concepts, and opened the door to
media that had not been invented then,
such as wearables, implants, or
augmented reality devices.
Kinder, M. (1991). Playing with Power in Movies, Television, and Video Games: From Muppet
Babies to Teenage Mutant Ninja Turtles. Berkeley, CA: University of California Press.
J.J. Abrams's Star Trek merchandising may
have pushed him to join Star Wars project.
@TransformSoc Presentation © 2016 The Transformation
Ref: FriendMosaic:
http://rippleffectgroup.files.wordpress.com/2012/06/olympic-timeline1.jpg
2-Mechanics: Transmedia storytelling:
Henry Jenkins (2007)
“A process in which integral elements of a fiction get dispersed
systematically across multiple delivery channels for the purpose of
creating a unified and coordinated entertainment experience”.
Game of Thrones: A Transmedia experience (2012)
HBO and the marketing agency Campfire
@TransformSoc Presentation © 2016 The Transformation
Building Transmedia Multi-sensorial designs
(sight, smell, sound, taste and touch)
https://www.hbo.com/game-of-thrones
• and a real-world experience with
created scent kits to evoke scents
of important locations in Westeros.
• A game that incorporated one of the
five senses every week (Kingdom of
Westeros)
• a website with puzzles and clues
www.themaesterspath.com
Game of Thrones: A Transmedia experience, by HBO & Campfire: (2012)
• social media websites
@TransformSoc Presentation © 2016 The Transformation
3-Dynamics and Social Transformation:
From Storytelling to Gamification
Ascent video game, a Game of Thrones
strategy game (Disruptor Beam).
Frindie Award 2013.
Facebook Game of the Year in 2013.
The Game, My Watch Begins...
-Sounds, music, words...
-Photo editors, gift makers...
-Maps, charts, wallpaper...
-Interactive puzzles & games
-Enigmas, reminders, localizers...
https://en.softonic.com/solutions/what-are-the-best-game-of-thron
Users become producers
@TransformSoc Presentation © 2016 The Transformation
Human communication
complexity
is expressed with explicit codes,
it develops implicit learnings
and generates shared
sociocultural transformations.
@TransformSoc Presentation © 2016 The Transformation
Life has evolved from
Interaction and CommunicationJorge Wagensberg
@TransformSoc Presentation © 2016 The Transformation
Interaction and participation is the
origin of teaching and learning…
Ref: http://www.khomanisan.com/wp-content/gallery/activities-living-museum/making-fire.jpg
@TransformSoc Presentation © 2016 The Transformation
The Ishago Counting Bones:
A Maths Code from 20,000 Years Ago
(Africa)
https://www.storyofmathematics.com/prehistoric.html
Ancient communication resources for keeping and sharing information and knowledge
https://www.storyofmathematics.com/prehistoric.html
Informational
content
Learning strategy
@TransformSoc Presentation © 2016 The Transformation
Education is an individual and
collective survival strategy
https://lh4.googleusercontent.com/_YOqVzNop9yI/SFJZPe9MBXI/AAAAAAAAAc0/tGfAmTb2LUo/s640/41.-
Barranco%20de%20Valtorta,%20escena%20de%20caza.jpg
http://www.redicecreations.com/ul_img/7330lascaux6.jpg
Sharing knowledge
http://tripoutlook.com/wp-content/uploads/2013/01/hands1-300x214.jpg
Collective regulatory culture
Lascaux, Great Hall of the Bulls-
Paleolithic period (16000 years old)
http://www.redicecreations.com/ul_img/7330lascaux6.jpg
@TransformSoc Presentation © 2016 The Transformation
From Diversity to Globalization:
Developing A Human Global
Perception
http://news.bbcimg.co.uk/media/images/65156000/jpg/_65156906_e4480077-rock_art.jpg From the tomb of Seti Ihttp://www.catchpenny.org/images/seti1a.gif
Ancient sogdian fresco at Penjikent (Samarkand)
http://farm2.static.flickr.com/1387/1303122799_49bc0c2da0_b.jpg
Codex Mendoza, Aztecs.
http://commons.wikimedia.org/wiki/File:Codex_Mendoza_folio_67r_bottom.jpg
@TransformSoc Presentation © 2016 The Transformation
Multimodal Communication
in “Schooling” Systems
http://torontopubliclibrary.typepad.com/.a/6a00e5509ea6a188340168e63f7c1e970c-pi
http://upload.wikimedia.org/wikipedia/commons/0/08/M
eeting_of_doctors_at_the_university_of_Paris.jpg
http://media-cache-
ak0.pinimg.com/736x/e6/34/1c/e6341c13e01818feb3a9afcccd7af8a8.jpg
Educare: (Lat.) to rear or to bring up - instilling
the knowledge of a world that is already formed.
Educere: (Lat.) from ex + ducere (to lead out ), ex-duction
(drawing out) – guiding the learner into an unfolding world
@TransformSoc Presentation © 2016 The Transformation
From “I learn...” to “We can
do...”Lexical
memory
A
B
Cooperative
interaction
Competency
Formal
Behaviourism
Functional
Constructivism
Social
Connectivism
https://1.bp.blogspot.com/-klEN62ksu_Y/W00VqNVQ6TI/AAAAAAAACs4/Ic3Qg57cjY05OsuyyJm31wV4D4sgF_lZACLcBGAs/s640/FoodFridge.JPG
@TransformSoc Presentation © 2016 The Transformation
ExplicitExplicit
ImplicitImplicit
Meta-Referencial
Ref: Lorenzo, N. Gallon, R (2018). “Event Horizon: Helping Students learn what nobody knows
yet”. Innovations, tecnologies and researchs in Education. Editetd by inda Daniela, Cambridge
Scholars.
@TransformSoc Presentation © 2016 The Transformation
Components
Dynamics
Werbach & Hunter (2012)
Mechanics
Smart Transmedia Pedagogy
Remember
Create
Evaluate
Mmantsetsa Marope / Patrick Griffin / Carmel Gallagher
“Future Competences and the Future of Curriculum A Global Reference for Curricula Transformation”. IBE-UNESCO Global Curriculum Network
Bloom’s Pyramid (1956/2001)
Game elements pyramid adapted from Werbach & Hunter (2012) in For the Win
Machine
Learning
Smart
Technologies
AI
Analyze
Apply
Data
Skills
Technology
Values
Marope et al. (2018)
Knowledge
Attitudes
Understand
Transformation
Society (2019)
@TransformSoc Presentation © 2016 The Transformation
We need to
explore
new needs
new talents,
new ethical jobsnew ethical jobs
for a global world.
http://experience-engineers.com/wp-content/uploads/mobile-learning-solutions.jpg
@TransformSoc Presentation © 2016 The Transformation
Developping Skills for
Collaborative Problem-Solving
Collaborative
Problem-Solving
Collaborative
Problem-Solving
Social
Skills
Social
Skills
Cognitive
Skills
Cognitive
Skills
Task
Regulation
Task
Regulation
Knowledge
Building
Knowledge
Building
The Assessment and Teaching of 21st-Century Skills (ATC21S)
Ref: http://www.agenciaeducacion.cl/wp-content/uploads/2013/04/Presentacion-Looi-Chee-Kit.pdf
ParticipationParticipation
Perspective
Taking
Perspective
Taking
Social
Regulation
Social
Regulation
@TransformSoc Presentation © 2016 The Transformation
Sustainable Transformation
2030
http://en.unesco.org/sdgs
@TransformSoc Presentation © 2016 The Transformation
Human societies use different
media as educational tools, to
foster knowledge building and
to weave social senses of
belonging, ensuring the next
generation’s survival by sharing
and creating together.
@TransformSoc Presentation © 2016 The Transformation
Focus on Communicative
Literacy
http://biologos.org/uploads/static-content/early_humans_faq.jpg
http://1.bp.blogspot.com/-YZNH2vqF9B8/UIUWBkMqGTI/AAAAAAAAI2E/1fkMRxOLJds/s640/Early+writing.jpg
http://www.brightsideofnews.com/wp-content/uploads/2014/08/benjamin-franklins-printing-press-science-source.jpg
http://wholesale.buysku.com/Electronics-image/2012-7/5-inch-TFT-LCD-Touch-Screen-Windows-CE-6-0-4GB-Car-GPS-Navigator-with-Multimedia-Player-FM-Radio-TF-Slot-Black-6347847177808512502.JPG
• Writing: Storing information, projecting,
codification empowering communities
• Digital space: Shared, ubiquitous, virtual
information, common code
• Mass Printing: Generalizing consumption
with individualized information access.
Speaking. Listening. Reading. Writing. Interacting
• Speech: expanding experience beyond
immediate surroundings
@TransformSoc Presentation © 2016 The Transformation
What Litearcy Skills Do We Need for
Learning in a Ubiquitous Learning
Space?
http://blogs.reuters.com/mediafile/files/2013/01/ipad-mini.jpg
@TransformSoc Presentation © 2016 The Transformation
Learning to Learn: Creating Mind Patterns
-1-
● Reading habit
● Reading Comprehension
● Content Knowledge
● General Culture
SIMO 2018 https://es.slideshare.net/nlorenzo/datos-metadatos-y-macrodatos
Neus Lorenzo & Juanmi Muñoz
Patterns
Wh-Words
@TransformSoc Presentation © 2016 The Transformation
Learning to Learn: Creating Mind Patterns
-2-
SIMO 2018 https://es.slideshare.net/nlorenzo/datos-metadatos-y-macrodatos
Neus Lorenzo & Juanmi Muñoz
Challenge: developing Digital Literacies and Critical Thinking
New Patterns
● Information Access
● Transmedia
● Global competencies
● Digital Culture
Transmedia-Skills
@TransformSoc Presentation © 2016 The Transformation
Changing Educational Paradigms:
From Duplication to Interaction
http://www.maati.tv/wp-content/uploads/2013/03/MSA-400435.jpg
Reproduce,
Master and
Produce.
http://news.bbcimg.co.uk/media/images/60386000/jpg/_60386521_dsc_0597.jpg
Discover,
Revise and
Propose.
@TransformSoc Presentation © 2016 The Transformation
What
animal
can we
see
here?
@TransformSoc Presentation © 2016 The Transformation
@TransformSoc Presentation © 2016 The Transformation
Can
you see
it
now?
We need to generate new cognitive and creative codes.
@TransformSoc Presentation © 2016 The Transformation
Education Systems have the
responsibility of providing
learning situations to maintain
past cultural knowledge, and
collective understanding
for living together.
@TransformSoc Presentation © 2016 The Transformation
In 2018, Korean students used vídeos, to learn:
https://www.youtube.com/watch?
v=jnwc5Krb1Y8&index=2&list=UUWfw8fGmYjqvnb_QtYpdImA (TIME: 5’42’’)
Korea, 2018, 15 Sept.
Park, Mae Ran (Pukiong National University)
Findings
• Listening strategy training
• Speaking skills
• Writing skills
• Vocabulary learning
• Cross-cultural awareness
@TransformSoc Presentation © 2016 The Transformation
The
learner’s
experience
Text
Books
Cinema
Realia
kits
Reading
Scripts
YouTube
&
Internet
Face-to-
face
Study
Study
Teams
Radio
eLearning
Oral
tasks
TV
Broadcast
Work
-books
Surveys &
Quizzs
Slides &
Prezi
Creating
Facebook
Twitter
Observing
Research
Traveling
Social
Media
Sharing
Podcasts
Wakelet
Recording
Producing
Writting
Essays
Arts &
Crafts
Social
Action
Literature
Singing
Playing
Music &
Songs
Games
Video
games
Business
Translatin
Instagram
https://www.slideshare.net/acelinaw/language-teaching-media-55021816
https://www.slideshare.net/asimano/history-of-languageteaching
News
media
Info-
graphic
Notebook
Computer
Lab
Posters &
Fotos
Chatbots
IoT
AI tools
BigData
Analysis
Inquiring BL
Project BL
Problem-SBL
CLIL
STEAM
Flipped Class
Social Action
LFSP
@TransformSoc Presentation © 2016 The Transformation
What do they need to learn
in a hyperconnected world?
@TransformSoc Presentation © 2016 The Transformation
New global skills:
“Transliteracy”
Transliteracy is “The ability to read, write and interact in
different languages, across a range of platforms, tools and
media, from signing and orality through handwriting,
print, TV, radio and film, to digital social networks.”
Ref: http://journals.uic.edu/ojs/index.php/fm/article/view/2060/1908
Trasnliteracy: http://librariesandtransliteracy.wordpress.com/what-is-transliteracy/
Translation– Translanguaging – Transliteracy
@TransformSoc Presentation © 2016 The Transformation
Students should also watch, comment, and
share videos to discuss real-life challenges
...And reflect on their
own.
http://edudemic.com/wp-content/uploads/2012/05/Screen-Shot-2012-05-15-at-9.31.33-AM-333x243.png
https://twitter.com/hashtag/adorable?src=hash
@TransformSoc Presentation © 2016 The Transformation
Exploring hybrid realities
students are authors and protagonists
https://evmuseography.files.wordpress.com/2013/10/augmented-realityiguanodon.jpg
@TransformSoc Presentation © 2016 The Transformation
UDL: Universal design for
learning
Anne Meyer and David Rose, first laid out the principles of UDL in the 1990sDiscovery and
Focalising attention
Dopamine
Action and
Understanding
Adrenaline
(Nor)adrenaline
Satisfaction and
Accomplishment
Serotonin
@TransformSoc Presentation © 2016 The Transformation
Challenge:
Assessing parts vs. Understanding All
Fuente; https://www.brainpickings.org/2013/03/28/the-art-of-cleanup-ursus-wehrli/
@TransformSoc Presentation © 2016 The Transformation
Just play and enjoy!
https://mashable.com/2017/07/04/chatbot-game-thrones/
Henry Jenkins, 2003:
“A process in which each medium
does what it does best, so that a
story might be introduced in a
film, expanded through television,
novels, and comics, and its world
might be explored and
experienced through game play.”
A Game of
Thrones
chatbo
t is here
to answer
@TransformSoc Presentation © 2016 The Transformation
https://www.slideshare.net/acelinaw/language-teaching-media-55021816
Integrated English Teaching… into real
life
http://womanseeksworld.com/wp-content/uploads/2012/07/Find-Your-Passion.jpg
http://www.ccsenet.org/journal/index.php/elt
https://www.eajournals.org/journals/international-journal-of-english-language-teaching-ijelt/
https://www.degruyter.com/viewbooktoc/product/179654
@TransformSoc Presentation © 2016 The Transformation
Hybrid communication
for human machine interaction
http://consciousentrepreneur.net/wp-content/uploads/2012/12/imagine-self.gif
@TransformSoc Presentation © 2016 The Transformation
Teaching English through
media combines foreign
language learning
procedures with educational
enhancement to empower
personal cognitive skills and
professional proficiencies
@TransformSoc Presentation © 2016 The Transformation
Steps to Transmedia
Learning
Adapted from: Sandtholz and Reilly 2004
Acces
Innovate
Appropriate
Adapt
Adopt
https://tips.spacely.co.jp/wp-content/uploads/2018/08/Anatomy_kgroup.jpg
@TransformSoc Presentation © 2016 The Transformation
Exploring Gamification, AR, VR,
Wearables…
Transmedia Learning Development
includes multiple skills related to in-
between communication spaces:
Not only reading, listening, writing,
speaking and interacting.
The bridging transference among
them, in order to be able to
participate actively in society.
http://www.designboom.com/cms/images/-Z73/sc1.jpg
@TransformSoc Presentation © 2016 The Transformation
Learning to become a lifelong
Learner
To Learn
Learning to LearnLearning to Learn
@TransformSoc Presentation © 2016 The Transformation
Our Students Need Strong Digital Identities
@TransformSoc Presentation © 2016 The Transformation
In a world of superficial performance,
we need deep teaching and learning
styles
http://www.hoptours.com/e/images/Scuba/istock_000018592387small.jpg
http://www.australiascoralcoast.com/sfimages/surfing-and-windsurfing/geraldton-wa-surfing.jpg
Thank you for making it possible!
@TransformSoc Presentation © 2016 The Transformation
@TransformSoc
Attributed: Optical Illusions Portal
http://www.opticalillusionsportal.com/54-mind-blowing-animal-illusion/
Transforming
Teaching and
learning Strategies
in a Digital Culture
By Dr. Neus Lorenzo Galés
@NewsNeus
18 May 2019, Kongju (Korea)
From Media to Transmedia

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From Media to Transmedia: Transforming Teaching and learning Strategies in a Digital Culture

  • 1. Presentation © 2016 The Transformation @TransformSoc Attributed: Optical Illusions Portal http://www.opticalillusionsportal.com/54-mind-blowing-animal-illusion/ Transforming Teaching and learning Strategies in a Digital Culture By Dr. Neus Lorenzo Galés @NewsNeus 18 May 2019, KongJu (Korea) From Media to Transmedia
  • 2. @TransformSoc Presentation © 2016 The Transformation Dr. Neus Lorenzo @NewsNeus SpanishSpanish FrenchFrench CatalanCatalan EnglishEnglish Subdirecció general de Transformació educativa. Direcció general d'Innovació , Recerca i Cultura Digital. https://www.linkedin.com/in/neus-lorenzo-44a0b215/ 카탈로니아 https://bit.ly/2JnbaxW https://en.unesco.org/sites/default/files/mlw2019-symposium-sessions-speake 2019
  • 3. @TransformSoc Presentation © 2016 The Transformation https://www.youtube.com/watch?v=NS4sZj9svTA My first visit to Korea Seul, Korea 2019
  • 4. @TransformSoc Presentation © 2016 The Transformation What are the main differences between....? https://www.youtube.com/watch?v=jnwc5Krb1Y8&index=2&list=UUWfw8fGmYjqvnb_QtYpdImA (TIME: 5’39’’) Korea, 2018, 15 Sept. 2018 Keynote speaker: Park, Mae Ran (Pukyong National University)
  • 5. @TransformSoc Presentation © 2016 The Transformation Creating Transmedia Stories Delayed interaction Fragmented Multimedia Hybrid Multimodality Shorter narrations Real experiences Incomplete Stories 2-The Strategy2-The Strategy ((Mechanics andMechanics and learning Process)learning Process) Hipperconnected Digital Culture Transmedia skills 3-The Dynamics (Social Transformation) 1-The Message (Components and Communication Objects)
  • 6. @TransformSoc Presentation © 2016 The Transformation + A bstractió - Dynamics Mechanics Components Adapted from the Gamification pyramid, Werback & Hunter, 2012 Personalising and Blending formal, non-formal and informal learning Changing pedagogical processes, approaches and methodologies. Reflecting on communication and its socio-economic potential for transforming our culture Managing educational resources Facilitating learning strategies Creating academic Communication rationale Personal Development vs. Social Transformation Learning Spaces Education Systems C O N T E N T
  • 7. @TransformSoc Presentation © 2016 The Transformation http://www.antique-prints.co.uk/spy-print-headmaster-7140.jpg What meaning can we get from fragments...? Transmedia abilities include high level thinking processes, from collective negotiation of meaning, to creativity, critical thinking, and satisfaction from sharing success.
  • 8. @TransformSoc Presentation © 2016 The Transformation Transmedia communication is not just a complex message, or a learning strategy but an expansion of our human global interaction in the common cultural universe. Neus Lorenzo, 2019
  • 9. @TransformSoc Presentation © 2016 The Transformation 1-Components: The Initial Transmedia Concept Marsha Kinder, 1991: An emerging entertainment supersystem, involving intertextuality and multiple sources with different levels of interaction. It applied to tools, processes, and concepts, and opened the door to media that had not been invented then, such as wearables, implants, or augmented reality devices. Kinder, M. (1991). Playing with Power in Movies, Television, and Video Games: From Muppet Babies to Teenage Mutant Ninja Turtles. Berkeley, CA: University of California Press. J.J. Abrams's Star Trek merchandising may have pushed him to join Star Wars project.
  • 10. @TransformSoc Presentation © 2016 The Transformation Ref: FriendMosaic: http://rippleffectgroup.files.wordpress.com/2012/06/olympic-timeline1.jpg 2-Mechanics: Transmedia storytelling: Henry Jenkins (2007) “A process in which integral elements of a fiction get dispersed systematically across multiple delivery channels for the purpose of creating a unified and coordinated entertainment experience”. Game of Thrones: A Transmedia experience (2012) HBO and the marketing agency Campfire
  • 11. @TransformSoc Presentation © 2016 The Transformation Building Transmedia Multi-sensorial designs (sight, smell, sound, taste and touch) https://www.hbo.com/game-of-thrones • and a real-world experience with created scent kits to evoke scents of important locations in Westeros. • A game that incorporated one of the five senses every week (Kingdom of Westeros) • a website with puzzles and clues www.themaesterspath.com Game of Thrones: A Transmedia experience, by HBO & Campfire: (2012) • social media websites
  • 12. @TransformSoc Presentation © 2016 The Transformation 3-Dynamics and Social Transformation: From Storytelling to Gamification Ascent video game, a Game of Thrones strategy game (Disruptor Beam). Frindie Award 2013. Facebook Game of the Year in 2013. The Game, My Watch Begins... -Sounds, music, words... -Photo editors, gift makers... -Maps, charts, wallpaper... -Interactive puzzles & games -Enigmas, reminders, localizers... https://en.softonic.com/solutions/what-are-the-best-game-of-thron Users become producers
  • 13. @TransformSoc Presentation © 2016 The Transformation Human communication complexity is expressed with explicit codes, it develops implicit learnings and generates shared sociocultural transformations.
  • 14. @TransformSoc Presentation © 2016 The Transformation Life has evolved from Interaction and CommunicationJorge Wagensberg
  • 15. @TransformSoc Presentation © 2016 The Transformation Interaction and participation is the origin of teaching and learning… Ref: http://www.khomanisan.com/wp-content/gallery/activities-living-museum/making-fire.jpg
  • 16. @TransformSoc Presentation © 2016 The Transformation The Ishago Counting Bones: A Maths Code from 20,000 Years Ago (Africa) https://www.storyofmathematics.com/prehistoric.html Ancient communication resources for keeping and sharing information and knowledge https://www.storyofmathematics.com/prehistoric.html Informational content Learning strategy
  • 17. @TransformSoc Presentation © 2016 The Transformation Education is an individual and collective survival strategy https://lh4.googleusercontent.com/_YOqVzNop9yI/SFJZPe9MBXI/AAAAAAAAAc0/tGfAmTb2LUo/s640/41.- Barranco%20de%20Valtorta,%20escena%20de%20caza.jpg http://www.redicecreations.com/ul_img/7330lascaux6.jpg Sharing knowledge http://tripoutlook.com/wp-content/uploads/2013/01/hands1-300x214.jpg Collective regulatory culture Lascaux, Great Hall of the Bulls- Paleolithic period (16000 years old) http://www.redicecreations.com/ul_img/7330lascaux6.jpg
  • 18. @TransformSoc Presentation © 2016 The Transformation From Diversity to Globalization: Developing A Human Global Perception http://news.bbcimg.co.uk/media/images/65156000/jpg/_65156906_e4480077-rock_art.jpg From the tomb of Seti Ihttp://www.catchpenny.org/images/seti1a.gif Ancient sogdian fresco at Penjikent (Samarkand) http://farm2.static.flickr.com/1387/1303122799_49bc0c2da0_b.jpg Codex Mendoza, Aztecs. http://commons.wikimedia.org/wiki/File:Codex_Mendoza_folio_67r_bottom.jpg
  • 19. @TransformSoc Presentation © 2016 The Transformation Multimodal Communication in “Schooling” Systems http://torontopubliclibrary.typepad.com/.a/6a00e5509ea6a188340168e63f7c1e970c-pi http://upload.wikimedia.org/wikipedia/commons/0/08/M eeting_of_doctors_at_the_university_of_Paris.jpg http://media-cache- ak0.pinimg.com/736x/e6/34/1c/e6341c13e01818feb3a9afcccd7af8a8.jpg Educare: (Lat.) to rear or to bring up - instilling the knowledge of a world that is already formed. Educere: (Lat.) from ex + ducere (to lead out ), ex-duction (drawing out) – guiding the learner into an unfolding world
  • 20. @TransformSoc Presentation © 2016 The Transformation From “I learn...” to “We can do...”Lexical memory A B Cooperative interaction Competency Formal Behaviourism Functional Constructivism Social Connectivism https://1.bp.blogspot.com/-klEN62ksu_Y/W00VqNVQ6TI/AAAAAAAACs4/Ic3Qg57cjY05OsuyyJm31wV4D4sgF_lZACLcBGAs/s640/FoodFridge.JPG
  • 21. @TransformSoc Presentation © 2016 The Transformation ExplicitExplicit ImplicitImplicit Meta-Referencial Ref: Lorenzo, N. Gallon, R (2018). “Event Horizon: Helping Students learn what nobody knows yet”. Innovations, tecnologies and researchs in Education. Editetd by inda Daniela, Cambridge Scholars.
  • 22. @TransformSoc Presentation © 2016 The Transformation Components Dynamics Werbach & Hunter (2012) Mechanics Smart Transmedia Pedagogy Remember Create Evaluate Mmantsetsa Marope / Patrick Griffin / Carmel Gallagher “Future Competences and the Future of Curriculum A Global Reference for Curricula Transformation”. IBE-UNESCO Global Curriculum Network Bloom’s Pyramid (1956/2001) Game elements pyramid adapted from Werbach & Hunter (2012) in For the Win Machine Learning Smart Technologies AI Analyze Apply Data Skills Technology Values Marope et al. (2018) Knowledge Attitudes Understand Transformation Society (2019)
  • 23. @TransformSoc Presentation © 2016 The Transformation We need to explore new needs new talents, new ethical jobsnew ethical jobs for a global world. http://experience-engineers.com/wp-content/uploads/mobile-learning-solutions.jpg
  • 24. @TransformSoc Presentation © 2016 The Transformation Developping Skills for Collaborative Problem-Solving Collaborative Problem-Solving Collaborative Problem-Solving Social Skills Social Skills Cognitive Skills Cognitive Skills Task Regulation Task Regulation Knowledge Building Knowledge Building The Assessment and Teaching of 21st-Century Skills (ATC21S) Ref: http://www.agenciaeducacion.cl/wp-content/uploads/2013/04/Presentacion-Looi-Chee-Kit.pdf ParticipationParticipation Perspective Taking Perspective Taking Social Regulation Social Regulation
  • 25. @TransformSoc Presentation © 2016 The Transformation Sustainable Transformation 2030 http://en.unesco.org/sdgs
  • 26. @TransformSoc Presentation © 2016 The Transformation Human societies use different media as educational tools, to foster knowledge building and to weave social senses of belonging, ensuring the next generation’s survival by sharing and creating together.
  • 27. @TransformSoc Presentation © 2016 The Transformation Focus on Communicative Literacy http://biologos.org/uploads/static-content/early_humans_faq.jpg http://1.bp.blogspot.com/-YZNH2vqF9B8/UIUWBkMqGTI/AAAAAAAAI2E/1fkMRxOLJds/s640/Early+writing.jpg http://www.brightsideofnews.com/wp-content/uploads/2014/08/benjamin-franklins-printing-press-science-source.jpg http://wholesale.buysku.com/Electronics-image/2012-7/5-inch-TFT-LCD-Touch-Screen-Windows-CE-6-0-4GB-Car-GPS-Navigator-with-Multimedia-Player-FM-Radio-TF-Slot-Black-6347847177808512502.JPG • Writing: Storing information, projecting, codification empowering communities • Digital space: Shared, ubiquitous, virtual information, common code • Mass Printing: Generalizing consumption with individualized information access. Speaking. Listening. Reading. Writing. Interacting • Speech: expanding experience beyond immediate surroundings
  • 28. @TransformSoc Presentation © 2016 The Transformation What Litearcy Skills Do We Need for Learning in a Ubiquitous Learning Space? http://blogs.reuters.com/mediafile/files/2013/01/ipad-mini.jpg
  • 29. @TransformSoc Presentation © 2016 The Transformation Learning to Learn: Creating Mind Patterns -1- ● Reading habit ● Reading Comprehension ● Content Knowledge ● General Culture SIMO 2018 https://es.slideshare.net/nlorenzo/datos-metadatos-y-macrodatos Neus Lorenzo & Juanmi Muñoz Patterns Wh-Words
  • 30. @TransformSoc Presentation © 2016 The Transformation Learning to Learn: Creating Mind Patterns -2- SIMO 2018 https://es.slideshare.net/nlorenzo/datos-metadatos-y-macrodatos Neus Lorenzo & Juanmi Muñoz Challenge: developing Digital Literacies and Critical Thinking New Patterns ● Information Access ● Transmedia ● Global competencies ● Digital Culture Transmedia-Skills
  • 31. @TransformSoc Presentation © 2016 The Transformation Changing Educational Paradigms: From Duplication to Interaction http://www.maati.tv/wp-content/uploads/2013/03/MSA-400435.jpg Reproduce, Master and Produce. http://news.bbcimg.co.uk/media/images/60386000/jpg/_60386521_dsc_0597.jpg Discover, Revise and Propose.
  • 32. @TransformSoc Presentation © 2016 The Transformation What animal can we see here?
  • 33. @TransformSoc Presentation © 2016 The Transformation
  • 34. @TransformSoc Presentation © 2016 The Transformation Can you see it now? We need to generate new cognitive and creative codes.
  • 35. @TransformSoc Presentation © 2016 The Transformation Education Systems have the responsibility of providing learning situations to maintain past cultural knowledge, and collective understanding for living together.
  • 36. @TransformSoc Presentation © 2016 The Transformation In 2018, Korean students used vídeos, to learn: https://www.youtube.com/watch? v=jnwc5Krb1Y8&index=2&list=UUWfw8fGmYjqvnb_QtYpdImA (TIME: 5’42’’) Korea, 2018, 15 Sept. Park, Mae Ran (Pukiong National University) Findings • Listening strategy training • Speaking skills • Writing skills • Vocabulary learning • Cross-cultural awareness
  • 37. @TransformSoc Presentation © 2016 The Transformation The learner’s experience Text Books Cinema Realia kits Reading Scripts YouTube & Internet Face-to- face Study Study Teams Radio eLearning Oral tasks TV Broadcast Work -books Surveys & Quizzs Slides & Prezi Creating Facebook Twitter Observing Research Traveling Social Media Sharing Podcasts Wakelet Recording Producing Writting Essays Arts & Crafts Social Action Literature Singing Playing Music & Songs Games Video games Business Translatin Instagram https://www.slideshare.net/acelinaw/language-teaching-media-55021816 https://www.slideshare.net/asimano/history-of-languageteaching News media Info- graphic Notebook Computer Lab Posters & Fotos Chatbots IoT AI tools BigData Analysis Inquiring BL Project BL Problem-SBL CLIL STEAM Flipped Class Social Action LFSP
  • 38. @TransformSoc Presentation © 2016 The Transformation What do they need to learn in a hyperconnected world?
  • 39. @TransformSoc Presentation © 2016 The Transformation New global skills: “Transliteracy” Transliteracy is “The ability to read, write and interact in different languages, across a range of platforms, tools and media, from signing and orality through handwriting, print, TV, radio and film, to digital social networks.” Ref: http://journals.uic.edu/ojs/index.php/fm/article/view/2060/1908 Trasnliteracy: http://librariesandtransliteracy.wordpress.com/what-is-transliteracy/ Translation– Translanguaging – Transliteracy
  • 40. @TransformSoc Presentation © 2016 The Transformation Students should also watch, comment, and share videos to discuss real-life challenges ...And reflect on their own. http://edudemic.com/wp-content/uploads/2012/05/Screen-Shot-2012-05-15-at-9.31.33-AM-333x243.png https://twitter.com/hashtag/adorable?src=hash
  • 41. @TransformSoc Presentation © 2016 The Transformation Exploring hybrid realities students are authors and protagonists https://evmuseography.files.wordpress.com/2013/10/augmented-realityiguanodon.jpg
  • 42. @TransformSoc Presentation © 2016 The Transformation UDL: Universal design for learning Anne Meyer and David Rose, first laid out the principles of UDL in the 1990sDiscovery and Focalising attention Dopamine Action and Understanding Adrenaline (Nor)adrenaline Satisfaction and Accomplishment Serotonin
  • 43. @TransformSoc Presentation © 2016 The Transformation Challenge: Assessing parts vs. Understanding All Fuente; https://www.brainpickings.org/2013/03/28/the-art-of-cleanup-ursus-wehrli/
  • 44. @TransformSoc Presentation © 2016 The Transformation Just play and enjoy! https://mashable.com/2017/07/04/chatbot-game-thrones/ Henry Jenkins, 2003: “A process in which each medium does what it does best, so that a story might be introduced in a film, expanded through television, novels, and comics, and its world might be explored and experienced through game play.” A Game of Thrones chatbo t is here to answer
  • 45. @TransformSoc Presentation © 2016 The Transformation https://www.slideshare.net/acelinaw/language-teaching-media-55021816 Integrated English Teaching… into real life http://womanseeksworld.com/wp-content/uploads/2012/07/Find-Your-Passion.jpg http://www.ccsenet.org/journal/index.php/elt https://www.eajournals.org/journals/international-journal-of-english-language-teaching-ijelt/ https://www.degruyter.com/viewbooktoc/product/179654
  • 46. @TransformSoc Presentation © 2016 The Transformation Hybrid communication for human machine interaction http://consciousentrepreneur.net/wp-content/uploads/2012/12/imagine-self.gif
  • 47. @TransformSoc Presentation © 2016 The Transformation Teaching English through media combines foreign language learning procedures with educational enhancement to empower personal cognitive skills and professional proficiencies
  • 48. @TransformSoc Presentation © 2016 The Transformation Steps to Transmedia Learning Adapted from: Sandtholz and Reilly 2004 Acces Innovate Appropriate Adapt Adopt https://tips.spacely.co.jp/wp-content/uploads/2018/08/Anatomy_kgroup.jpg
  • 49. @TransformSoc Presentation © 2016 The Transformation Exploring Gamification, AR, VR, Wearables… Transmedia Learning Development includes multiple skills related to in- between communication spaces: Not only reading, listening, writing, speaking and interacting. The bridging transference among them, in order to be able to participate actively in society. http://www.designboom.com/cms/images/-Z73/sc1.jpg
  • 50. @TransformSoc Presentation © 2016 The Transformation Learning to become a lifelong Learner To Learn Learning to LearnLearning to Learn
  • 51. @TransformSoc Presentation © 2016 The Transformation Our Students Need Strong Digital Identities
  • 52. @TransformSoc Presentation © 2016 The Transformation In a world of superficial performance, we need deep teaching and learning styles http://www.hoptours.com/e/images/Scuba/istock_000018592387small.jpg http://www.australiascoralcoast.com/sfimages/surfing-and-windsurfing/geraldton-wa-surfing.jpg Thank you for making it possible!
  • 53. @TransformSoc Presentation © 2016 The Transformation @TransformSoc Attributed: Optical Illusions Portal http://www.opticalillusionsportal.com/54-mind-blowing-animal-illusion/ Transforming Teaching and learning Strategies in a Digital Culture By Dr. Neus Lorenzo Galés @NewsNeus 18 May 2019, Kongju (Korea) From Media to Transmedia

Editor's Notes

  1. <NL> We tend to think that interaction is something that happens only when humans speak to each other, or when we interact online but… Interaction is basic to life -Cellular connection is the essence of symbiosis.. -In more complex organisms, connection and communication brings interaction to different levels: for example sexual relationships and community building. -In communities, communicative tools include dematerialized connection, like signals or language -Communication between species creates mutual dependencies and allows collective action -In Human collectivities, communication is essential for creating social contract and cultural complexity
  2. NL Education has always been a survival strategy that provides a learning framework basically for two things :1- For developing individual adaptation skills, by identifying facts and procedures that are individually useful. 2- For creating a collective règulatory culture, by encouraging attitudes and principles that are socially projected. When we were in caves, the common objective required that each individual invest his or her personal abilities in service of the group– for example, hunting a large animal – and the group had to encourage everyone to develop their best skills for survival. In this framework, education becomes a consciously guided procedure for stimulating personal process, and for collective community building.
  3. EXPERIENCING CONTEXT: In Neolithic times, learning on context was mainly EXPLORING AND EXPERIENCING CONTEXT, by searching, hunting and gathering around. Occupying territory, using it and taking advantadge of local resources, developed strong knwledge of the environment and of the situational context. MODIFYING CONTEXT Using resources and CHANGING CONTEXT, adpating the environment to new needs, started rising a more complex culture. Major diversity strated to happen when adpatation to different situations was a need, and a response for surviving. Egypt empaire was built around growing the Nile lands, learning from modiying environment. 3. DIVERSIFYING CONTEXT CHANGE CONSOLIDATING, PLANNING AND EXPANDING RESPONSES TO CONTEXT provided consistent community building processes. Protocols, habits, rituals and traditions shape interaction with context and responses to context change. Organization and social structures evolve when integrating, planning community change, adjusting collectivities, creating corporations, companies or networks. INTERPRETING CONTEXT CHANGE REFLECTING ON DIFFERENT WAYS OF UNDERSTANDING CONTEXT -EXPLAINING AND JUSTIFYING how can we interact, change and adapt in diversity expands mental context
  4. NL The question is, whether we are going to make additions following the traditional models, or if we are going to change them…. Education in School Systems has usually been more about “bringing knowledge to the nòvice” than about bringing out learners’ abilities, to explore the external world. These two tendencies have modeled our concept of learning for centuries: the word “education” has two Latin roots: -Educare in Latin means “to rear or to bring up…” -Educere means “exducere, to lead out or to draw out… “
  5. RG The PISA requirements say that Collaborative problem solving includes “sharing the understanding and effort required to come to a solution.” This chart, from the group for Assessment and Teaching of 21st-Century Skills, breaks down some of the component skills needed to accomplish this. The ATC21S is a research project that works to provide students with the skills they will need going forward, with similar attitudes and actions described by the OECD in its PISA documents. Just a quick question: What do you think is the first essential ability we need to develop collaborative skills? Use the chat box. Experts in social and emotional development say it is listening – ACTIVE listening.
  6. NL Some would say 42 but we have to say 2030 – UNESCO’s proposal is to reach organizational change by 2030. These are the 17 areas of action for sustainable development. To reach them all, we need knowledge building and community building Just as we’ve seen before, this involves complex problem solving and social skills
  7. RG We humans have passed through several revolutionary steps to arrive at Digital Literacy: Speech: communicate beyond immediate surroundings – events in unknown places, different time, explainable causes. Collective memory. Writing: messages and information stored, projection of human experience in time, space and concepts, diversified channels. Codified recording. Mass Printing (and Generalized Literacy): Individualized information access and generalized consumption. Education system needed. Digital: Global shared virtual space for information creation and consumption. Ubiquitous, dematerialized information through a common (binary) code. We still don’t know what tomorrow’s digital literacy will mean, but we can be sure that it will add new audiovisual and kinesthetic codes to the existing ones. We never eliminate, we add.
  8. <RG> Today, access to information can take place from almost anywhere, as long as there is a communication tool available. A tablet or smartphone on the bedside table has transformed our home or office into a nuclear knowledge centre, and the quantity of available knowledge seems effectively infinite. The role of the content professional has to adapt to this new world. The level of complexity due to diversity in today’s society is multiple orders of magnitude beyond what it was in any previous era. These tools have given everyone the ability to play a dissemination role. Everybody may now be a MEME disseminator.
  9. NL These models could be explained by looking at the roles of teacher and student: On one hand there is the idea that students should be encouraged to repeat and reproduce models from teachers and experts, until they master a particular domain or metier… Another model encourages students’ initiatives in order to promote creative solutions to new contexts and emergent needs. This particular paradigm usually emerges in periods of deep cultural change. What Learning mètaphors do we need today, in The Digital Age? - We know the old idea of filling an empty glass… We have compared the student’s growth process to a growing plant that needs tutoring… We’ve had the belief that the brain is a muscle that should be exercised… Now we are developing the metaphor of connectivity. How do we connect with science and truth?...
  10. <NL> The end of the job ethos, the integration of life activities, means that we must find a personal sweet spot that includes competency, passion, and reward. We’re going to be doing it all the time, but getting paid for it only some of the time. This shows clearly the importance of what Daniel Goleman calls “emotional intelligence.” This is essential in the workplace.
  11. NL In Digital Learning, cognitive , social , and knowledge building are blended. Most successful Teaching Strategies follow the steps identified in the digital learning process: Access the tool and the information Adopt it Adapt it to your needs Appropriate Innovate with it The challenge is to make it meaningful, participatory, and engaging. Teaching is not transmitting knowledge for students to learn what the teacher knows, it is moving others to inquire and learn what nobody knows yet. Digital learning is not just about the tools, or the way we use them. It’s about the principles and values we choose to apply when sharing ideas for social knowledge building, in digital ecosystems.