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CMM&A Meetup       September 14, 2009




 Reaching Your Customers &
     Building Your Brand
    on the Mobile Phone
KeyLimeTie
    KeyLimeTie
is
a
Chicagoland‐based

    interac7ve
design
and
development
firm

    specializing
in
web,
mobile,
kiosk,
digital

    signage,
and
enterprise
so?ware
solu7ons.

    The
company
was
founded
in
March
2007
by

    brothers
and
15‐year
industry
innovators

    Chris
Pautsch
and
Brian
Pautsch.
Mobile Anthem
                                      Mobile
Anthem
is
a
youth
marke7ng
agency

                                      that
connects
brands
to
their
consumers

              z                       through
their
mobile
phone


•
Strategies
that
leverage
the
ubiquity
of
mobile
within
your
marke7ng

plan

•
Objec7ves
7ed
to
reported
mobile
metrics
•
Driven
by
insights
in
consumer
mobile
behaviors

   • CRM                                 • Mobile Websites (WAP sites)
   • Mobile coupons                      • Mobile ad placement
   • SMS (Text) alerts/interactions      • Ringtones, Wallpapers
   • Mobile phone accessories            • Location Based Services
   (skins, mirrors, phone dangles)       • iPhone apps
Who are you?
           • 271 Million mobile phones in the US 1
           • The number of phones worldwide outnumbers
                computers! (4 Billion)2

           • 30% have a second mobile phone2
           • 80% of Gen Y has a mobile phone 3
           • 18% of mobile subscribers have smart phones 1
1 Nielsen as reported by Wall Street Journal, “Video on Cellphones: The Uncut Version,” July 28, 2009
2 Tomi Ahonen Almanac   2009, of global mobile subscribers
3 Harris/CTIA Sep.’08
What are you doing on your phones?
                                                                                                                           0.900
      82%

                                                                                                                           0.675


                   47%                                                                                                  0.450
                                38%
                                             34%
                                                          31%
                                                                        28%                                            0.225
                                                                                       26%
                                                                                                       19%   18%
          Picture                  Music                                                                               0
                                                           WAPsite
                                                                                             IM
                                                                                                             Mapping
                 18-29                  30-49                  50-64


               Pictures, Games, Music, Video, Web, Email
Mobile Access to Data and Information 2008 – Pew Internet and American Life Project
                 Mobile Access to Data and Information 2008 – Pew Internet and American Life Project
What are you doing on WAP?
                                                    0.30   0.45   0.60
                                   0         0.15

             Email

     Social Net

        Weather

     Directions

            Sports

             News



Harris/CTIA - Teen Mobile Study, Sep. 2008
Where are you doing it?
       •     US 91% of the time people
             have their phones with them1

       •     Globally 60% of people sleep
             with their phones2




1 keeps the cellphone literally within arm's reach 24 hours, seven days a week,
365 days of the year per Morgan Stanley 2007
2 2005 global study by BBDO
What will you do in the future?
• Make Payments
  (15% of Japanese consumers already doing so)

• Clip Coupons
• Board Trains/Buses/Planes
  (JAL already allows this)

• Enter Stadiums & Events
• Identification?
  http://teck.in/future-of-mobile-payment-and-mobile-phone-near-field-communication.html
Type of Ads Wanted
                                         0   0.175   0.350      0.525   0.700
    Specific Brand/Vendor

      Favorite Restaurants
Sport, Entertnmt, Travel, etc
 Coupons for Consumables
                    Time Driven



                               Teens 13-17             Adults 18+



       Harris Interactive, May 2008
iPhone Consumer Profile
•
The typical iPhone user...
•
iPhone app 411

                                 Age of iPhone User

                                                                0.300

                                                                0.225

                                                            0.150

                                                            0.075

                                                            0
 <18 18-21 22-25 26-30 31-40
                             41-50 51-60 61-70        71+
Rubicon Consulting, March 2008
Mobile 101
What is Mobile Marketing
 Any outreach to your customers using the mobile
   phone as the platform
 A short history
         1973 - Martin Cooper makes first mobile phone call - US
         1979 - First cellular phone network - Japan
         1981 - 2G introduced - Finland
         1993 - First SMS data services - Finland*
         1998 - First ringtone & mobile payment - Finland
         1999 - First mobile internet - Japan
         2002 - American Idol - US
         2007 - First iPhone - US
Mobile in the Marketing Mix
  Can support any of the marketing mix:
    •   TV
    •   Print
    •   Radio
    •   PR
    •   POS
    •   Web
    •   OOH
    •   Experiential
    •   Direct Mktg
Mobile Ecosystem
 Carriers            Handsets
    Walled Garden      Commodities




 Operating Systems
    The silent war
Rules & Regulation
 Opt-in
 Do Not Call
 Carrier Approvals
 Grey areas
How do you reach your customers?
Mobile Marketing Process
 1. Business Objectives
    Build your mobile campaign to objectives that can be measured
 2. Brand Equity
    Consider you equities to ensure the mobile program is consistent
 3. Consumer Target
    Determine which phones your consumer uses
 4. Marketing Plans
    Weave mobile into other marketing spends
 5. Mobile Campaign
    Now build your mobile campaign
What are Companies Doing?
US Online Advertisers Who Plan to Invest in Mobile, 2008


                           4%
                      4%
                                                 35%   Dabble
                                                       No
           24%                                         Product Dependent
                                                       Invested Heavily
                                                       Big Part of Budget



                          33%




*iMedia Connection Poll, eMarketer, March 2008
Ways to Reach Consumers on
        their Phones
•   SMS                • Bluetooth
•   MMS                • Native Apps
•   WAP (Mobile Web)     • Games
•   Location-Based       • Push
                            Notifications
•   Video
•   Coupons/           • 2D Code
    M-Commerce         • RF
Case Studies
Lead Generation:
Audi A4 Driving Challenge
Customer Relationship Management:
            EZLube




   Mobile Marketer, June 29, 2009: http://www.mobilemarketer.com/cms/news/database-crm/3566.html
Brand Loyalty: Gilette Venus
Venus Case Study
 Gillette Venus Spring Break Campaign ‘06
•   Problem: Brand awareness for Venus dropped for college-aged females
•   Solution: Integrated Campaign including
      Mobile, Internet, Print, Experiential, TV, and Sampling
•   Results: Drove trial with 0.8M women and millions of impressions
      Won the Silver Promo Marketing Award for Experience




                                     Photo Anthem™


                                                                Textual Flirting™
VenusBeach Mobile game
Engagement: Captain Morgan

Diageo’s “Calling all
Captains” campaign has
used mobile to create
brand engagement

• Pose Off pictures
• Prank phone calls
Awareness: Feature Films
Simplicity: Ralph Lauren
                           & QR 2D Barcodes
        What is a 2D Barcode?

        Mistakes to Avoid:
        • Don’t make the user
           complete too many
           steps
        • Control the QR
           reader app (or at least
           the opt-in/opt-out
           permissions)

iMedia Connection: http://blogs.imediaconnection.com/2009/9/1/At-Ralph-Lauren--Buzz-worthiness-Trumps-Consumer-Engagement_864.aspx
Driving Sales: Chipotle
Next Steps
• Educate Yourself
  • Heartland Mobile Council
    •   www.heartlandmobilecouncil.com
    •   @heartlandmobile
    •   LinkedIn/Facebook

  • Mobile Marketing Association
    •   www.mmaglobal.com

• Measure
• Execute
• Grow
Thank You!
Contact Information:

Tim Courtney
630.890.2347
tim.courtney@keylimetie.com
@TimCourtney



Hugh Park Jedwill
312.912.2837
hugh@mobileanthem.com
@mobilebranding
Text “anthem” to 41411

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Mobile 101 for Chicago Media Marketing &amp; Advertising meetup

  • 1. CMM&A Meetup September 14, 2009 Reaching Your Customers & Building Your Brand on the Mobile Phone
  • 2. KeyLimeTie KeyLimeTie
is
a
Chicagoland‐based
 interac7ve
design
and
development
firm
 specializing
in
web,
mobile,
kiosk,
digital
 signage,
and
enterprise
so?ware
solu7ons. The
company
was
founded
in
March
2007
by
 brothers
and
15‐year
industry
innovators
 Chris
Pautsch
and
Brian
Pautsch.
  • 3. Mobile Anthem Mobile
Anthem
is
a
youth
marke7ng
agency
 that
connects
brands
to
their
consumers
 z through
their
mobile
phone •
Strategies
that
leverage
the
ubiquity
of
mobile
within
your
marke7ng
 plan
 •
Objec7ves
7ed
to
reported
mobile
metrics •
Driven
by
insights
in
consumer
mobile
behaviors • CRM • Mobile Websites (WAP sites) • Mobile coupons • Mobile ad placement • SMS (Text) alerts/interactions • Ringtones, Wallpapers • Mobile phone accessories • Location Based Services (skins, mirrors, phone dangles) • iPhone apps
  • 4. Who are you? • 271 Million mobile phones in the US 1 • The number of phones worldwide outnumbers computers! (4 Billion)2 • 30% have a second mobile phone2 • 80% of Gen Y has a mobile phone 3 • 18% of mobile subscribers have smart phones 1 1 Nielsen as reported by Wall Street Journal, “Video on Cellphones: The Uncut Version,” July 28, 2009 2 Tomi Ahonen Almanac 2009, of global mobile subscribers 3 Harris/CTIA Sep.’08
  • 5. What are you doing on your phones? 0.900 82% 0.675 47% 0.450 38% 34% 31% 28% 0.225 26% 19% 18% Picture Music 0 WAPsite IM Mapping 18-29 30-49 50-64 Pictures, Games, Music, Video, Web, Email Mobile Access to Data and Information 2008 – Pew Internet and American Life Project Mobile Access to Data and Information 2008 – Pew Internet and American Life Project
  • 6. What are you doing on WAP? 0.30 0.45 0.60 0 0.15 Email Social Net Weather Directions Sports News Harris/CTIA - Teen Mobile Study, Sep. 2008
  • 7. Where are you doing it? • US 91% of the time people have their phones with them1 • Globally 60% of people sleep with their phones2 1 keeps the cellphone literally within arm's reach 24 hours, seven days a week, 365 days of the year per Morgan Stanley 2007 2 2005 global study by BBDO
  • 8. What will you do in the future? • Make Payments (15% of Japanese consumers already doing so) • Clip Coupons • Board Trains/Buses/Planes (JAL already allows this) • Enter Stadiums & Events • Identification? http://teck.in/future-of-mobile-payment-and-mobile-phone-near-field-communication.html
  • 9. Type of Ads Wanted 0 0.175 0.350 0.525 0.700 Specific Brand/Vendor Favorite Restaurants Sport, Entertnmt, Travel, etc Coupons for Consumables Time Driven Teens 13-17 Adults 18+ Harris Interactive, May 2008
  • 10. iPhone Consumer Profile •
The typical iPhone user... •
iPhone app 411 Age of iPhone User 0.300 0.225 0.150 0.075 0 <18 18-21 22-25 26-30 31-40 41-50 51-60 61-70 71+ Rubicon Consulting, March 2008
  • 12. What is Mobile Marketing Any outreach to your customers using the mobile phone as the platform A short history 1973 - Martin Cooper makes first mobile phone call - US 1979 - First cellular phone network - Japan 1981 - 2G introduced - Finland 1993 - First SMS data services - Finland* 1998 - First ringtone & mobile payment - Finland 1999 - First mobile internet - Japan 2002 - American Idol - US 2007 - First iPhone - US
  • 13. Mobile in the Marketing Mix Can support any of the marketing mix: • TV • Print • Radio • PR • POS • Web • OOH • Experiential • Direct Mktg
  • 14. Mobile Ecosystem Carriers Handsets Walled Garden Commodities Operating Systems The silent war
  • 15. Rules & Regulation Opt-in Do Not Call Carrier Approvals Grey areas
  • 16. How do you reach your customers?
  • 17. Mobile Marketing Process 1. Business Objectives Build your mobile campaign to objectives that can be measured 2. Brand Equity Consider you equities to ensure the mobile program is consistent 3. Consumer Target Determine which phones your consumer uses 4. Marketing Plans Weave mobile into other marketing spends 5. Mobile Campaign Now build your mobile campaign
  • 18. What are Companies Doing? US Online Advertisers Who Plan to Invest in Mobile, 2008 4% 4% 35% Dabble No 24% Product Dependent Invested Heavily Big Part of Budget 33% *iMedia Connection Poll, eMarketer, March 2008
  • 19. Ways to Reach Consumers on their Phones • SMS • Bluetooth • MMS • Native Apps • WAP (Mobile Web) • Games • Location-Based • Push Notifications • Video • Coupons/ • 2D Code M-Commerce • RF
  • 21. Lead Generation: Audi A4 Driving Challenge
  • 22. Customer Relationship Management: EZLube Mobile Marketer, June 29, 2009: http://www.mobilemarketer.com/cms/news/database-crm/3566.html
  • 24. Venus Case Study Gillette Venus Spring Break Campaign ‘06 • Problem: Brand awareness for Venus dropped for college-aged females • Solution: Integrated Campaign including Mobile, Internet, Print, Experiential, TV, and Sampling • Results: Drove trial with 0.8M women and millions of impressions Won the Silver Promo Marketing Award for Experience Photo Anthem™ Textual Flirting™ VenusBeach Mobile game
  • 25. Engagement: Captain Morgan Diageo’s “Calling all Captains” campaign has used mobile to create brand engagement • Pose Off pictures • Prank phone calls
  • 27. Simplicity: Ralph Lauren & QR 2D Barcodes What is a 2D Barcode? Mistakes to Avoid: • Don’t make the user complete too many steps • Control the QR reader app (or at least the opt-in/opt-out permissions) iMedia Connection: http://blogs.imediaconnection.com/2009/9/1/At-Ralph-Lauren--Buzz-worthiness-Trumps-Consumer-Engagement_864.aspx
  • 29. Next Steps • Educate Yourself • Heartland Mobile Council • www.heartlandmobilecouncil.com • @heartlandmobile • LinkedIn/Facebook • Mobile Marketing Association • www.mmaglobal.com • Measure • Execute • Grow
  • 30. Thank You! Contact Information: Tim Courtney 630.890.2347 tim.courtney@keylimetie.com @TimCourtney Hugh Park Jedwill 312.912.2837 hugh@mobileanthem.com @mobilebranding Text “anthem” to 41411