(How to Program) Paul Deitel, Harvey Deitel-Java How to Program, Early Object...
Master the “How” not just “What” & “Why” in Agile World
1. Master the “How” not
just “What” & “Why” in
Agile World
Presenters:-
Shweta Parashar
Priyanka Hasija
2. Agenda
• Rules of the Game
• Product Vision
• Roles and Responsibilities
• Agile Game – Sprint 1
• Agile Game – Sprint 2
• Learning
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3. Goal
Build a Beautiful Lego House by simulating every aspect of the
Scrum process
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4. Rules of the Game
• Divide into groups of 5 - 7 participants
• Divide House Building project into two sprints
• Choose roles among teams like Proxy Product Owner /
Product Owner, Scrum Master, Developer (s) and Tester (s)
• Sprint Planning Meeting – 5 Mins
• Stand up – 2 mins
• Sprint execution: 15 – 20 Minutes
• Sprint Demo: 5 Minutes
• Retrospective Meeting: 5 Minutes
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6. Product Vision of Scrum Lego Game
Build a House with Legos in two sprints. We will practice
Agile to build a Beautiful House with fully fledged features.
The House needs to fulfill some acceptance criteria
according to the user stories given by product owner.
Scrum Master will keep track of time, progress, and ensure
that rules are followed
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