The internet is radically disrupting most of the traditional content distribution and selling models, starting with music and games, followed by TV, film, books and print publishing. Once everyone is always-on, mobile and hyper-connected, and everything is available everywhere, how will content be created, distributed, marketed, consumed, and paid for? Who will do what, for whom, and how will the traditional players such as broadcasters, record labels, publishers and distributors adapt? If new players, starting with telecoms, device makers, advertisers and brands, indeed move into the content business, what will be their challenges and opportunities?
Picture 22 Given the challenging financial climate, how do we reconcile the need to reward enterprise and secure sustainable revenue streams, with the expectations and demands of the “freeconomics” generation? What kind of legal, regulatory and cultural framework do we need to ensure that this new eco-system of creators, consumers and intermediaries generates more benefits for all involved? More http://www.mediafuturist.com/2009/04/the-future-of-content-creativity-my-presentation-at-the-rsa-in-london-april-8.html
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RSA London: The Future Of Content And Creativity Gerd Leonhard @RSA London March 2009
1. New Media Futures:
What’s next for Content and Creativity
Presentation at the RSA London
April 8, 2009
★ twitter.com/gleonhard
★ www.mediafuturist.com
★ www.music20thebook.com
★ www.gerdtube.com & .net
2. What I do:
‣ Futurist Clients such as Google, Nokia,
DDB, Sony BMG, Orange / France
‣ Strategist Telecom, BBC, ITV, RTL, The
‣ Author & Blogger
European Commission, TribalDDB,
Omnicom, Siemens, Kuoni,
Jamendo, COTT...
www.mediafuturist.com
twitter.com/gleonhard
4. The Age of Collaboration:
Egosystem
becomes
Ecosystem
5.
6. Digital Content Trends
Music Video Games Books Mags & Print
Percentage of Revenues from Digital Services
100%
75%
50%
25%
0%
2008 2009 2010 2012 2015
11. The Future of Content: Copy $ down, Attention $$ up
Copy Based Revenues Attention Based Revenues
10.0
7.5
5.0
2.5
0
Was Is Soon Near Future Mid-term Future
12. $3 per app to do what
people would do for free,
anyway: listen to their music
A great alternative to
getting Radio-Play (i.e.
NetPlay)
A great way to sell
concert tickets and offer other
location-based services
A direct line of
communication - from band
to fan - is worth Gold
20. We need to license Content on the Internet like we
license Radio - starting with Music
• Online access = music access
• Music access = payment included
• Create a new ecosystem on-top!
23. Google & Free Music in China
• Free / Feels Like Free Music for China!
• Unlimited, unprotected downloads
• Paid with Attention, $-ized via Ads
• In China, little ‘cannibalization’ concerns
• Google is willing to ‘lubricate’
• Industry willing because: China is ‘lost’ for
traditional Copyright
24. My Translation: where we can still try to
control distribution we will not allow this -
and where it’s a lost cause we will
agree to new models?
25. Next
Generation
‘Advertising’
New
Content
New Data
Economy
Economy
26.
27. PRS: “Google had revenues of $5.7B in the last Q 08”
Source: PaidContent.org
Youtube’s hosting costs were estimated at $ 360 Million in 2008
Youtube will stream 100 Billion videos in 2009
0.01 Euro per stream would mean 1 Billion Euros / year in
music licensing fees *if all videos had music *for the composers only!
37. Quality of Access and Experience, Filtering,
Context, Community, Packaging,
Relevance, Timeliness, Authenticity....
The New Generatives *read kk.org
50. Thanks for listening!
Please talk back
★ email me at gerd@mediafuturist.com
★ twitter.com/gleonhard
★ facebook: gleonhard
★ more presentations at
www.mediafuturist.com