This document discusses taking the web to the next dimension using WebGL and WebVR. It introduces 3D and interactivity on the web using examples like interactive maps and globes. Virtual reality is discussed as a way to immerse users and allow sharing moments from a first-person perspective. Challenges of VR like simulator sickness and lack of design guidelines are mentioned. The talk concludes that 3D capabilities on the web are mature and WebVR is evolving to give users superpowers through virtual experiences.