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UX strategy
                     1

the value of delivering value


joe natoli | givegoodux.com
2
why UX strategy? a cautionary tale.
                                ➡  retirement planning company
                                   develops new online business
                                   model (website)

                                ➡  $200+ cost per instance to
                                   service customer support calls;
                                   thousands of calls daily

                                ➡  website plan relies on usage and
                                   customer loyalty to drive down
                                   operational costs

 joe natoli | givegoodux.com
3
can t-lose proposition
                                ➡  research shows cost of 1.2 cents
                                   per instance via online self-service

                                ➡  design and build cost of new site is
                                   $1.3M

                                ➡  ROI projections for year one "
                                   are off the chart

                                ➡  project gets greenlight


 joe natoli | givegoodux.com
4
the new site launches
                                ➡  personalized account and
                                   educational information

                                ➡  real-time market data and
                                   companion mobile app

                                ➡  $750K marketing campaign drives
                                   thousands of users to the site s
                                   home page, where they take the
                                   very next step:


 joe natoli | givegoodux.com
they quit and call customer service.
   5




 joe natoli | givegoodux.com
6
so, how bout that ROI calculation?

website design & development
     $1,300,000
               

marketing campaign
                  750,000
   ($2,050,000)

customer support call costs (non-website)
      ($1,500,000)

customer support call costs (website)
           (3,400,000)


total ROI
                                      ($6,950,000)

 joe natoli | givegoodux.com
7




so they ask me:
what the hell is
happening? and why?
joe natoli | givegoodux.com
8
so we gather the tribes.

                                ➡  they talk, I listen

                                ➡  processes

                                ➡  rationale

                                ➡  opinions on what/why

                                ➡  dissent and blame


 joe natoli | givegoodux.com
9
I ask pepto-bismol question one.



                Did you ask customers about what "
               they felt they needed to be able to "
               do with the website? 



 joe natoli | givegoodux.com
➡  majority of site users were somewhat new to the entire
        idea of retirement planning.

 ➡  the advancing age of the majority of these folks made
        them also novices at the entire idea of using the Internet.

 ➡  they needed handholding to understand the registration
        process & consequences of each action


                                                                       10




joe natoli | givegoodux.com
11
on to pepto-bismol question two.



               What kind of research did your user "
               experience or user interface teams "
               do prior to designing the site? 



 joe natoli | givegoodux.com
➡  IT designed and developed the website.

 ➡  two programmers who were pretty good "
        with graphics handled the UI.

 ➡  no user experience professionals were consulted.

 ➡  a graphic designer was brought in "
        after the site was built to pretty it up. 
                                                        12




joe natoli | givegoodux.com
13
last chance to save face.



               Did you show customers a prototype "
               before launch? Ask them what was "
               useful and what wasn t? 



 joe natoli | givegoodux.com
14




joe natoli | givegoodux.com
15




what to do about it
joe natoli | givegoodux.com
16
if you forget everything else, remember this.



     form follows function=
     BULLSHIT

 joe natoli | givegoodux.com
if form did 
                                17


follow function...
functionality would take priority over all
other design considerations

aesthetic considerations would be
secondary to functional considerations

every functional element would ultimately
have one (and only one) design

one size would truly fit all!


joe natoli | givegoodux.com
reality check
                 18

audience needs
client desires
ethical obligations
aesthetic inclinations
material properties
cultural presuppositions
functional requirements
time
budget
resources


joe natoli | givegoodux.com
REMEMBER
                      19




     every force 
     evolves form.
joe natoli | givegoodux.com
20
start with strategy.



                                  what 
      what value
  what s 
                                                 how do we
                                 are we         does it
worth doing?
                                              deliver it?
                                creating?
     provide?

       focus                     definition     value         scope




 joe natoli | givegoodux.com
UX efforts
                                                                must address


  what s "
                                                                   these


                                                   UX efforts

  worth "

                  importance
                                                    should
                                                 accommodate
                                                     these


  doing?
                       Unwise use of
                               time to address
                                    these

                                                                                     21
                                       viability | feasibility



givegoodux.com
                                        resource: adaptivepath.com
what "
  are we
  creating?
                           Project Manager                    22
                  Client                     Team Lead




givegoodux.com
                 resource: adaptivepath.com
What experiences are
                                          compelling to them?



  what "
  value
  does it
  provide?
       Who is the target
                    audience?
                                                                           23
                                      How is the offering different from
                                       competitors and substitutes?




givegoodux.com
                          resource: adaptivepath.com
TOO BIG
                  Unrealistic delivery expectations



  how "           Trouble creating a timely release
                  (e.g. Vista vs. Mac OS X)




  do we
                  Battling can t we also have _____ ?

                  Nervous designers + developers




  deliver it?
                                                             TOO SMALL

                                                        Unclear path to the
                                                        full vision

                   Symptoms we haven t                  Unremarkable,
                      clarified scope                   unimpressive, watered-   24
                                                        down releases




givegoodux.com
                                  resource: adaptivepath.com
25
let strategy inform user experience.
                                ➡  successful design is born from clear
                                   strategy that determines what the
                                   customer experience should be. 

                                ➡  that overall experience must be
                                   driven by business goals and
                                   customer needs.

                                ➡  know your customer — and "
                                   remember they are not you. 


 joe natoli | givegoodux.com
26
let user experience inform design.
                                ➡  the level of visual engagement and
                                   communication provided by the
                                   user interface

                                ➡  the workflows enabled by the
                                   underlying technology

                                ➡  the necessary degree of clear
                                   feedback for user actions "
                                   (and system reactions).


 joe natoli | givegoodux.com
27
let design inform everything else.
                                ➡  information architecture – volume,
                                   order, priority and labeling

                                ➡  navigation structure(s)

                                ➡  visual hierarchy and segregation

                                ➡  prototype, test, revise, repeat.



 joe natoli | givegoodux.com
28
takeaways

➡  the networked world we all operate in instantly exposes "
      inconsistent business processes and poorly integrated "
      systems via the quality of the user's experience.

➡  in the age of the wireless web and mobile ubiquity, ROI "
      will be much harder to come by unless providers can "
      get the UX/CX part right

➡  you must give customers what they want, when they "
      want it and how they want it delivered.


joe natoli | givegoodux.com
29
takeaways

➡  the right solution is not possible unless you ask the"
      right questions – and solve the right problems.

➡  you must have internal agreement on strategy: what s needed, "
      who it s for, why it s necessary and how you ll create it.

➡  creating truly successful user and customer experience "
      cannot be left to IT or Marketing or the Executive Team; "
      hire experienced UX and UI professionals.



joe natoli | givegoodux.com
30
takeaways



you can make money, or you can make excuses.
BUT YOU CANNOT DO BOTH.


joe natoli | givegoodux.com
what can I help
you achieve?
                                          31

call 410.627.1783 or email me at joe@givegoodux.com


joe natoli | givegoodux.com

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2012-11-26: User Experience Strategy

  • 1. UX strategy 1 the value of delivering value joe natoli | givegoodux.com
  • 2. 2 why UX strategy? a cautionary tale. ➡  retirement planning company develops new online business model (website) ➡  $200+ cost per instance to service customer support calls; thousands of calls daily ➡  website plan relies on usage and customer loyalty to drive down operational costs joe natoli | givegoodux.com
  • 3. 3 can t-lose proposition ➡  research shows cost of 1.2 cents per instance via online self-service ➡  design and build cost of new site is $1.3M ➡  ROI projections for year one " are off the chart ➡  project gets greenlight joe natoli | givegoodux.com
  • 4. 4 the new site launches ➡  personalized account and educational information ➡  real-time market data and companion mobile app ➡  $750K marketing campaign drives thousands of users to the site s home page, where they take the very next step: joe natoli | givegoodux.com
  • 5. they quit and call customer service. 5 joe natoli | givegoodux.com
  • 6. 6 so, how bout that ROI calculation? website design & development $1,300,000 marketing campaign 750,000 ($2,050,000) customer support call costs (non-website) ($1,500,000) customer support call costs (website) (3,400,000) total ROI ($6,950,000) joe natoli | givegoodux.com
  • 7. 7 so they ask me: what the hell is happening? and why? joe natoli | givegoodux.com
  • 8. 8 so we gather the tribes. ➡  they talk, I listen ➡  processes ➡  rationale ➡  opinions on what/why ➡  dissent and blame joe natoli | givegoodux.com
  • 9. 9 I ask pepto-bismol question one. Did you ask customers about what " they felt they needed to be able to " do with the website? joe natoli | givegoodux.com
  • 10. ➡  majority of site users were somewhat new to the entire idea of retirement planning. ➡  the advancing age of the majority of these folks made them also novices at the entire idea of using the Internet. ➡  they needed handholding to understand the registration process & consequences of each action 10 joe natoli | givegoodux.com
  • 11. 11 on to pepto-bismol question two. What kind of research did your user " experience or user interface teams " do prior to designing the site? joe natoli | givegoodux.com
  • 12. ➡  IT designed and developed the website. ➡  two programmers who were pretty good " with graphics handled the UI. ➡  no user experience professionals were consulted. ➡  a graphic designer was brought in " after the site was built to pretty it up. 12 joe natoli | givegoodux.com
  • 13. 13 last chance to save face. Did you show customers a prototype " before launch? Ask them what was " useful and what wasn t? joe natoli | givegoodux.com
  • 14. 14 joe natoli | givegoodux.com
  • 15. 15 what to do about it joe natoli | givegoodux.com
  • 16. 16 if you forget everything else, remember this. form follows function= BULLSHIT joe natoli | givegoodux.com
  • 17. if form did 17 follow function... functionality would take priority over all other design considerations aesthetic considerations would be secondary to functional considerations every functional element would ultimately have one (and only one) design one size would truly fit all! joe natoli | givegoodux.com
  • 18. reality check 18 audience needs client desires ethical obligations aesthetic inclinations material properties cultural presuppositions functional requirements time budget resources joe natoli | givegoodux.com
  • 19. REMEMBER 19 every force evolves form. joe natoli | givegoodux.com
  • 20. 20 start with strategy. what what value what s how do we are we does it worth doing? deliver it? creating? provide? focus definition value scope joe natoli | givegoodux.com
  • 21. UX efforts must address what s " these UX efforts worth " importance should accommodate these doing? Unwise use of time to address these 21 viability | feasibility givegoodux.com resource: adaptivepath.com
  • 22. what " are we creating? Project Manager 22 Client Team Lead givegoodux.com resource: adaptivepath.com
  • 23. What experiences are compelling to them? what " value does it provide? Who is the target audience? 23 How is the offering different from competitors and substitutes? givegoodux.com resource: adaptivepath.com
  • 24. TOO BIG Unrealistic delivery expectations how " Trouble creating a timely release (e.g. Vista vs. Mac OS X) do we Battling can t we also have _____ ? Nervous designers + developers deliver it? TOO SMALL Unclear path to the full vision Symptoms we haven t Unremarkable, clarified scope unimpressive, watered- 24 down releases givegoodux.com resource: adaptivepath.com
  • 25. 25 let strategy inform user experience. ➡  successful design is born from clear strategy that determines what the customer experience should be. ➡  that overall experience must be driven by business goals and customer needs. ➡  know your customer — and " remember they are not you. joe natoli | givegoodux.com
  • 26. 26 let user experience inform design. ➡  the level of visual engagement and communication provided by the user interface ➡  the workflows enabled by the underlying technology ➡  the necessary degree of clear feedback for user actions " (and system reactions). joe natoli | givegoodux.com
  • 27. 27 let design inform everything else. ➡  information architecture – volume, order, priority and labeling ➡  navigation structure(s) ➡  visual hierarchy and segregation ➡  prototype, test, revise, repeat. joe natoli | givegoodux.com
  • 28. 28 takeaways ➡  the networked world we all operate in instantly exposes " inconsistent business processes and poorly integrated " systems via the quality of the user's experience. ➡  in the age of the wireless web and mobile ubiquity, ROI " will be much harder to come by unless providers can " get the UX/CX part right ➡  you must give customers what they want, when they " want it and how they want it delivered. joe natoli | givegoodux.com
  • 29. 29 takeaways ➡  the right solution is not possible unless you ask the" right questions – and solve the right problems. ➡  you must have internal agreement on strategy: what s needed, " who it s for, why it s necessary and how you ll create it. ➡  creating truly successful user and customer experience " cannot be left to IT or Marketing or the Executive Team; " hire experienced UX and UI professionals. joe natoli | givegoodux.com
  • 30. 30 takeaways you can make money, or you can make excuses. BUT YOU CANNOT DO BOTH. joe natoli | givegoodux.com
  • 31. what can I help you achieve? 31 call 410.627.1783 or email me at joe@givegoodux.com joe natoli | givegoodux.com