Slideshow transcript
Slide 1: TH!NKCUBE 2.0
Slide 2: "You aren't going to have good ideas, unless you have lots of ideas…” Linus Pauling (Nobel Prize Winning Scientist) All Rights Reserved MetaMemes © 2008
Slide 3: THERE IS NO SILVER BULLET TO INNOVATION BUT… YOU CAN LEVERAGE INNOVATION FUNDAMENTALS All Rights Reserved MetaMemes © 2008
Slide 4: 4 KEY FUNDAMENTALS All Rights Reserved MetaMemes © 2008
Slide 5: 1 INTERSECTION OF DOMAINS “All decisive advances in the history of scientific thought can be described in terms of mental cross-fertilization between different disciplines.” Arthur Koestler (Researcher) All Rights Reserved MetaMemes © 2008
Slide 6: SMALL WORLD PHENOMENON STRONG TIES CLOSE FRIENDS AND CO-WORKERS All Rights Reserved MetaMemes © 2008
Slide 7: SMALL WORLD PHENOMENON WEAK TIES FRIEND’S OF FRIENDS MOST PEOPLE FIND THEIR SPOUSES AND NEW JOBS THROUGH WEAK TIES All Rights Reserved MetaMemes © 2008
Slide 8: INNOVATION SOCIAL NETWORK BRING PEOPLE AND IDEAS FROM DISPARATE FIELDS TOGETHER I.E. WEAK LINKS All Rights Reserved MetaMemes © 2008
Slide 9: T-SHAPED PEOPLE BROAD RANGE OF INTERESTS & DEEP KNOWLEDGE IN A FEW FIELDS All Rights Reserved MetaMemes © 2008
Slide 10: SWEET SPOT DOMAINS PEOPLE Best Ideas TRENDS All Rights Reserved MetaMemes © 2008
Slide 11: 2 COMBINATORY PLAY “Combinatory play seems to be the essential feature in productive thought.” Albert Einstein All Rights Reserved MetaMemes © 2008
Slide 12: WHAT DO YOU GET IF YOU CROSS A… X CEMENT MIXER CHICKEN All Rights Reserved MetaMemes © 2008
Slide 13: …A BRICK LAYER COMBINE IDEAS TO FORM NEW IDEAS All Rights Reserved MetaMemes © 2008
Slide 14: GUTENBERG CROSSED THE COIN PUNCH AND WINE PRESS TO CREATE THE PRINTING PRESS All Rights Reserved MetaMemes © 2008
Slide 15: IDEA EVOLUTION EVOLVING IDEAS AT THE… SPEED OF THOUGHT All Rights Reserved MetaMemes © 2008
Slide 16: PLAY… GAMES GAMES "A [good] game is • Collaborative a series of interesting • Fun choices“ • Immersive Sid Meier (Game Designer) • A safe environment to practice skills All Rights Reserved MetaMemes © 2008
Slide 17: PLAYING GAMES = FLOW FLOW IS THE MENTAL STATE OF BEING FULLY IMMERSED IN AN ACTIVITY PROPOSED BY MIHALY CSIKSZENTMIHALYI AFTER RESEARCHING ARTISTS All Rights Reserved MetaMemes © 2008
Slide 18: CHALLENGE NOT IN FLOW If the challenge and skills don’t match you get ANXIETY ANXIETY OR BOREDOM BOREDOM SKILLS All Rights Reserved MetaMemes © 2008
Slide 19: FLOW BALANCES CHALLENGE SKILLS & CHALLENGES SKILLS All Rights Reserved MetaMemes © 2008
Slide 20: 3 INCUBATION “I back away from conscious thought and turn the problem over to my unconscious mind. It will scan a broader array of patterns and find some new close fits from other information stored in my brain.” Art Fry (inventor of Post-It) All Rights Reserved MetaMemes © 2008
Slide 21: EUREKA! IDEAS WILL COME TO YOU IN THE ODDEST PLACES ARCHIMEDES’ BATH TUB All Rights Reserved MetaMemes © 2008
Slide 22: 1 WEEK LATER KEY INSIGHT DURING PLAYTESTING I DISCOVERED THE BEST IDEAS CAME 1 WEEK AFTER PLAYING All Rights Reserved MetaMemes © 2008
Slide 23: THINKCUBATION TURN INCUBATION FROM PASSIVE STEP TO ACTIVE PROCESS ITERATE BETWEEN THINKING & INCUBATING All Rights Reserved MetaMemes © 2008
Slide 24: 4 BRAINSTORMING SKILL “… you can deliver more value, create more energy, and foster more innovation through better brainstorming.” Tom Kelley, The Art of Innovation. All Rights Reserved MetaMemes © 2008
Slide 25: BRAINSTORMING NOT WORKING? 1. Lack of process or structure. 2. Lack of skilled facilitator. 3. Lack of skilled participants. 4. No agreement of the problem. 5. Lack of stimuli. 6. Pressure to be creative on cue. 7. Pressure to converge quickly!!! 8. Lack of follow up. All Rights Reserved MetaMemes © 2008
Slide 26: HOW IDEO DOES IT How IDEO does innovation… • Brainstorming is a pervasive cultural influence at IDEO. It’s part of every project and every day. • Brainstorming is a skill and an art to be practiced and perfected. It’s learning to play piano rather than learning to tie your shoelaces. • Brainstorming requires a structured but flexible environment. All Rights Reserved MetaMemes © 2008
Slide 27: BRAINSTORMING only when the stakes are high = RUNNING a marathon with NO prior training All Rights Reserved MetaMemes © 2008
Slide 28: Effective brainstorming is NOT a JUST-IN-TIME ACTIVITY. PRACTICE…… PRACTICE…. PRACTICE.. All Rights Reserved MetaMemes © 2008
Slide 29: BRAIN TRAINING The latest research in Neuroscience shows that the brain is plastic and can be trained to be ‘smarter’! Through training games like BrainAge and some new games that develop ‘fluid intelligence’ you can develop your mental abilities. All Rights Reserved MetaMemes © 2008
Slide 30: ENTER THE MENTAL GYM PLAY MENTAL GAMES TO DEVELOP CREATIVE MUSCLES! All Rights Reserved MetaMemes © 2008
Slide 31: TH!NKCUBE All Rights Reserved MetaMemes © 2008
Slide 32: INNOVATION WORKSTATION Idea Library with 200 ThinkCube Packaging Ideas, Words and designed to be an Mutation Cards Innovation WorkStation Idea Notepads to Idea Handbook and collect your own ideas Quickstart guide that to add to the Idea explains the Library ThinkCubation Process All Rights Reserved MetaMemes © 2008
Slide 33: IDEA LIBRARY H.G. WELLS COLLECTED IDEAS ON INDEX CARDS AND STORED THEM IN A CARD CATALOG All Rights Reserved MetaMemes © 2008
Slide 34: THINKCUBE IDEA LIBRARY THINKCUBE IDEA LIBRARY CONSISTS OF 200 STIMULATING IDEAS, WORDS AND CREATIVITY TECHNIQUES All Rights Reserved MetaMemes © 2008
Slide 35: IDEAS ThinkCube provides a variety of ideas that are drawn from disparate fields/domains – anthropology, technology, biology, history, archeology, trends All Rights Reserved MetaMemes © 2008
Slide 36: WORDS Words are raw materials to create new ideas. Relating an idea to a word can generate new and wonderful ideas. This is based on the ‘Random Word’ creative technique. All Rights Reserved MetaMemes © 2008
Slide 37: MUTATIONS Mutation cards are creative techniques designed to be used together with the ‘Combinatory Play’ technique. When combining ideas together you can use Mutation cards to form interesting mutant off-spring. All Rights Reserved MetaMemes © 2008
Slide 38: INDIVIDUAL THINKCUBATION All Rights Reserved MetaMemes © 2008
Slide 39: INDIVIDUAL THINKCUBATION STIMULATE THINK Draw 6 cards. Immerse yourself. Combine 2 or more. Ideas should loosely relate to goal. DEFINE Write down your goal for the EVALUATE session. Assess new ideas. INCUBATE ELABORATE Day dream, doodle, go Prototype. Prototype. on with your life. Prototype. All Rights Reserved MetaMemes © 2008
Slide 40: THINKCUBATION EXAMPLE Develop a new product to leverage the Baby Boomer generation coming to retirement. Genetic Algorithm, Nanotechnology, Light Bulb, Detective, Currency, Expand Baby Boomer + Currency = An investment fund dedicated to solving a particular disease. It’s feasible. Refinement Potential. Research. Business Plan. Share. Get feedback. All Rights Reserved MetaMemes © 2008
Slide 41: GROUP THINKCUBATION All Rights Reserved MetaMemes © 2008
Slide 42: THINK INSIDE THE CUBE All Rights Reserved MetaMemes © 2008
Slide 43: IDEA DRAWER DRAWER TO STORE ALL IDEAS CARDS All Rights Reserved MetaMemes © 2008
Slide 44: WORD DRAWER DRAWER TO STORE ALL WORD CARDS All Rights Reserved MetaMemes © 2008
Slide 45: MUTATION DRAWER DRAWER TO STORE ALL MUTATION CARDS All Rights Reserved MetaMemes © 2008
Slide 46: THINKCUBATOR DRAWER DRAWER TO STORE ALL “YOUR” WORKING IDEAS All Rights Reserved MetaMemes © 2008
Slide 47: THINKCUBATOR INSTRUCTIONS All Rights Reserved MetaMemes © 2008
Slide 48: EVALUATE All Rights Reserved MetaMemes © 2008
Slide 49: INCUBATE All Rights Reserved MetaMemes © 2008
Slide 50: ELABORATE All Rights Reserved MetaMemes © 2008
Slide 51: WHAT PEOPLE ARE SAYING… ThinkCube comes packaged in an eye-catching orange box that is CHUCK FREY – INNOVATION certain to be a conversation starter. It literally screams, "Wow!" EXPERT – OWNER OF … Kes Sampanthar has succeeded in designing an innovation tool that INNOVATION TOOLS combines a wealth of right-brain stimuli to whack your synapses with a simple left-brained process that will help users to get the best results from it. … combining random ideas and concepts to come up with THOMAS new insights to problems… Kes Sampanthar has put that DUFF process into a system that makes it much easier… The packaging of the system is pretty cool … Definitely a TOP AMAZON great idea and a product well-executed. REVIEWER The game outlines a process of creative thinking meant to get ROHIT people to "thinkcubate" more effectively on ideas and drive innovation within their organization… BHARGAVA SVP OGILIVY If finding more creativity in the new year was one of your big resolutions, picking up a ThinkCube might be a great place to start. All Rights Reserved MetaMemes © 2008
Slide 52: RETHINK CLICK CUBE TO FIND OUT MORE WWW.METAMEMES.COM



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