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Homo Zappiens Learning and Knowledge The Digital Mindset 1 - 49 Prof. Wim Veen Faculty of Technology, Policy and Management
Homo Zappiens Being in control of  information flows 2 - 49
Daily Media Uses 3 - 49
Homo Zappiens ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],4 – 49
Homo Zappiens ,[object Object],[object Object],5 - 49
Homo Zappiens ,[object Object],[object Object],6 - 49
Games sites for communicating with others 7 - 49
Worldwide Multi Player Games on the Internet 8 - 49
9 - 49 Second Life: Learning in Virtual Worlds with Virtual Identities
Chatting in chatrooms using different virtual identities 10 - 49
11 - 49 Pandora Music: Mass Customization
Using video clips for communication 12 - 49
Sharing and manipulating files for free 13 - 49
13 - 49
MSN is on 24/7: 10 simultaneous communications More than 149 contacts 14 - 49
Sharing ambitions 15 - 49
Tagging and Sharing Images: a Participatory Culture 16 - 49
Homo Zappiens’ writing 17 - 49 My Space, My Language
Homo Zappiens is Skateboarding up the stairs  18 - 49 Surfing and snowboarding  Searching for extremes
Homo Zappiens is ,[object Object],[object Object],19 - 49
Homo Zappiens is 20 - 49
Homo Zappiens is 21 - 49
Homo Zappiens at Work Iconic Skills 22 - 49 Multi-Tasking Proces -sing Discontinued Information Non-Linear Approach
Scanning icons, sound, colours, movements and images 23 - 49
Multi-Tasking Listening to favorite music 24 - 49 Doing Math homework Calling a friend Surfing  or  MSN
Processing Discontinued Information Zapping is the skill to construct meaningful knowledge from discontinued audio-visual and textual information flows 25 - 49
Non Linear Approach Non-linear learning strategies demand a redesign  of content: learning assets, objects to be accessed just-in-time   26 - 49 Linear Non-linear A B C D E F A B C D E F
Mind Mapping 27 - 49
[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],28 - 49
Different media lead to… 29 - 49 … different skills
Parents are good at reading… Aoccdrnig to a rscheearch at an Elingsh uinervtisy, it deosn't mttaer in waht oredr the ltteers in a wrod are, the olny iprmoetnt tihng is taht the frist and lsat ltteer is at the rghit pclae.  The rset can be a toatl mses and you can sitll raed it wouthit porbelm. Tihs is bcuseae we do not raed ervey lteter by it slef but the wrod as a wlohe. 30 - 49
… but less good at visual cues Look at the chart and say the   COLOUR   not the word 31 - 49 YELLOW   BLUE   ORANGE BLACK   RED   GREEN PURPLE   YELLOW   RED ORANGE   GREEN   BLACK BLUE   RED   PURPLE GREEN   BLUE   ORANGE Left - Right Conflict Your right brain tries to say the colour but  your left brain insists on reading the word
Homo Zappiens learns differently... Homo Zappiens  twitch speed < multi tasking < non linear approaches < iconic skills first < connected < collaborative < active < learning by playing < instant payoff < fantasy <   32 - 49 Homo Sapiens > conventional speed > mono tasking > linear approaches > reading skills first > stand alone > competitive > passive > separating learning and playing > patience > reality Courtesy: Marc Prensky
Homo Zappiens Develops Meta Cognitive Skills ,[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],33- 49
Homo Zappiens’ Reference Framework ,[object Object],34 - 49 ,[object Object],[object Object]
Homo Zappiens is ,[object Object],[object Object],[object Object],[object Object],35 - 49
[object Object],[object Object],36 - 49
Consequences of ICT for Learning 37 - 49 ,[object Object],[object Object],[object Object],[object Object],[object Object]
Learning through aggregation  ,[object Object],[object Object],[object Object],[object Object],[object Object],38 - 49
Learning using new tools 39 - 49
40 - 49
41 - 49
42 - 49
43 - 49
Everyone a publisher 44 - 49
45 - 49 Sharing your bookmarks on the net
46 - 49 Access to scientific resources
47 - 49 New Models for Content Development
49 - 49 Further Readings www.amazon.co.uk

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Homo Zappiens

  • 1. Homo Zappiens Learning and Knowledge The Digital Mindset 1 - 49 Prof. Wim Veen Faculty of Technology, Policy and Management
  • 2. Homo Zappiens Being in control of information flows 2 - 49
  • 4.
  • 5.
  • 6.
  • 7. Games sites for communicating with others 7 - 49
  • 8. Worldwide Multi Player Games on the Internet 8 - 49
  • 9. 9 - 49 Second Life: Learning in Virtual Worlds with Virtual Identities
  • 10. Chatting in chatrooms using different virtual identities 10 - 49
  • 11. 11 - 49 Pandora Music: Mass Customization
  • 12. Using video clips for communication 12 - 49
  • 13. Sharing and manipulating files for free 13 - 49
  • 15. MSN is on 24/7: 10 simultaneous communications More than 149 contacts 14 - 49
  • 17. Tagging and Sharing Images: a Participatory Culture 16 - 49
  • 18. Homo Zappiens’ writing 17 - 49 My Space, My Language
  • 19. Homo Zappiens is Skateboarding up the stairs 18 - 49 Surfing and snowboarding Searching for extremes
  • 20.
  • 21. Homo Zappiens is 20 - 49
  • 22. Homo Zappiens is 21 - 49
  • 23. Homo Zappiens at Work Iconic Skills 22 - 49 Multi-Tasking Proces -sing Discontinued Information Non-Linear Approach
  • 24. Scanning icons, sound, colours, movements and images 23 - 49
  • 25. Multi-Tasking Listening to favorite music 24 - 49 Doing Math homework Calling a friend Surfing or MSN
  • 26. Processing Discontinued Information Zapping is the skill to construct meaningful knowledge from discontinued audio-visual and textual information flows 25 - 49
  • 27. Non Linear Approach Non-linear learning strategies demand a redesign of content: learning assets, objects to be accessed just-in-time 26 - 49 Linear Non-linear A B C D E F A B C D E F
  • 29.
  • 30. Different media lead to… 29 - 49 … different skills
  • 31. Parents are good at reading… Aoccdrnig to a rscheearch at an Elingsh uinervtisy, it deosn't mttaer in waht oredr the ltteers in a wrod are, the olny iprmoetnt tihng is taht the frist and lsat ltteer is at the rghit pclae. The rset can be a toatl mses and you can sitll raed it wouthit porbelm. Tihs is bcuseae we do not raed ervey lteter by it slef but the wrod as a wlohe. 30 - 49
  • 32. … but less good at visual cues Look at the chart and say the COLOUR not the word 31 - 49 YELLOW BLUE ORANGE BLACK RED GREEN PURPLE YELLOW RED ORANGE GREEN BLACK BLUE RED PURPLE GREEN BLUE ORANGE Left - Right Conflict Your right brain tries to say the colour but your left brain insists on reading the word
  • 33. Homo Zappiens learns differently... Homo Zappiens twitch speed < multi tasking < non linear approaches < iconic skills first < connected < collaborative < active < learning by playing < instant payoff < fantasy < 32 - 49 Homo Sapiens > conventional speed > mono tasking > linear approaches > reading skills first > stand alone > competitive > passive > separating learning and playing > patience > reality Courtesy: Marc Prensky
  • 34.
  • 35.
  • 36.
  • 37.
  • 38.
  • 39.
  • 40. Learning using new tools 39 - 49
  • 46. 45 - 49 Sharing your bookmarks on the net
  • 47. 46 - 49 Access to scientific resources
  • 48. 47 - 49 New Models for Content Development
  • 49. 49 - 49 Further Readings www.amazon.co.uk